Unacceptable? What were your expectations? It's the first time ray tracing has been available to the mass market. I was able to play Control with all RT settings at max, and with DLSS enabled, got great performance. Metro Exodus with its GI, you still get 30fps+. Wolfenstein Youngblood, the latest to get a RTX patch, from DFs video, has pretty good RT performance.
I'd say given the scope of ray tracing, and for a first attempt, it's gone pretty damn well.
50% performance hit for strongly limited raytracing where we might have to really study the before/after to see the benefits, where it sometimes does absolutely nothing, or even makes the IQ worse, while halving the framerate is not my idea of great performance.
They're marketing the tech before we're really ready for it. Just after they did a push for high framerate monitors - how am I supposed to put up with 30fps(!) now? I want double the raytracing performance with each new series.
And DLSS is separate to raytracing performance.
I think it's definitely how games used the technology. BF5 was a terrible example of using ray tracing. But several games have come out since then that showed good performance. Also DLSS has been showing very impressive results with recent titles.
I wouldn't say it's good performance but I agree we need to see more. But it is worrying, I've seen a few games now at the 50% for not all that much benefit considering the performance hit. We have no idea what Dyling Light 2's raytracing will take to pull off what they showed in
the on/off still. They've delayed the game now too.
We need
massive gains in raytracing. They introduced it now (too soon), so it's on them to back it up with the hardware to run it reasonably, relative to what we're getting from it. I know some are loving it and are excited for it (I am too) but halving the framerate is too much.
If it looked like a Pixar movie they can take all my frames, but it doesn't come close. Improve performance.
I'm glad lighting is getting more attention. I'm not happy with how limited performance is even on a 2080Ti. The 30XX series needs to do significantly better.
It's not like they're going to quickly improve the efficiency of the calculations for it, just how and where they use it. They need to improve the hardware significantly, performance as is, is unacceptable. People will hit the off switch to get back that performance, and there goes next-gen till 2024.