There is a "rumor" in the title.Might as well be a placeholder image, way too soon to enter this doom and gloom thinking we have here.
Because the old logo is still on the website. All the old event logos stay on the website until the new event starts. The only thing on the page that was accidentally updated was the dates. It's not an indication of anything.There is a "rumor" in the title.
Also why would they have a placeholder with old logo and new dates?
We will find out soon i guess.Because the old logo is still on the website. All the old event logos stay on the website until the new event starts. The only thing on the page that was accidentally updated was the dates. It's not an indication of anything.
Agreed. Year one showed some promise, with new modes, skins, and a slew of quality of life improvements. I was expecting them to build on that - and even felt happy to invest in some lootboxes during that year. They're still making money hand-over fist - where the hell is that going (rhetorical question, as obviously it's lining some suit's pockets)Regardless of how true this exact rumor is, it boggles my mind how unimpressive and unexciting this game's post-launch support has been. What's good took so long to arrive, and there's so many events and seaons that go by without any meaningful addition. Meanwhile there's Fortnite changing the way the game is played twice per week. Rocket League (made by an indie dev) that manages to throw in something worth playing for every couple weeks. Games like Siege or For Honor delivering maps, classes and game modes left and right. For all its flaws, Call Of Duty's 12-month cycles in which they drop like 20 different maps, a lot of new weapons, classes, etc.. Unless they are secretly working on a sequel or something, this is pretty poor for a GAAS. It's too bad because I legit loved playing Overwatch at first, but there's just not enough things going on to keep playing regularly, not when other games manage to reinvent themselves constantly.
It really is crazy. Blizzard is a *colossal* company, and they're doing...what, exactly? WoW expansions, HotS skins, maybe some Diablo stuff, and...Overwatch skins?I really do not understand why they are essentially letting this game die with such a small development team and minimal drip feed of content. Surely people still buy lots of lottboxes and OWL tokens that this is still taking in money.
Well said. I agree.Regardless of how true this exact rumor is, it boggles my mind how unimpressive and unexciting this game's post-launch support has been. What's good took so long to arrive, and there's so many events and seaons that go by without any meaningful addition. Meanwhile there's Fortnite changing the way the game is played twice per week. Rocket League (made by an indie dev) that manages to throw in something worth playing for every couple weeks. Games like Siege or For Honor delivering maps, classes and game modes left and right. For all its flaws, Call Of Duty's 12-month cycles in which they drop like 20 different maps, a lot of new weapons, classes, etc.. Unless they are secretly working on a sequel or something, this is pretty poor for a GAAS. It's too bad because I legit loved playing Overwatch at first, but there's just not enough things going on to keep playing regularly, not when other games manage to reinvent themselves constantly.
Preach. This game was so wonderful at the start, but the post-game support is barely present. Last year was dreadful for me personally and this year is starting to look like a repeat. I've moved on but I really would like something exciting to come out to make me hop back in.Regardless of how true this exact rumor is, it boggles my mind how unimpressive and unexciting this game's post-launch support has been. What's good took so long to arrive, and there's so many events and seaons that go by without any meaningful addition. Meanwhile there's Fortnite changing the way the game is played twice per week. Rocket League (made by an indie dev) that manages to throw in something worth playing for every couple weeks. Games like Siege or For Honor delivering maps, classes and game modes left and right. For all its flaws, Call Of Duty's 12-month cycles in which they drop like 20 different maps, a lot of new weapons, classes, etc.. Unless they are secretly working on a sequel or something, this is pretty poor for a GAAS. It's too bad because I legit loved playing Overwatch at first, but there's just not enough things going on to keep playing regularly, not when other games manage to reinvent themselves constantly.
C'mon guys, these single player missions are a terrible waste of time. Stop with the hyperbole.
Activision Blizzard are all about saving money while making lots of money now it seem. Cut costs however you can. Overwatch isn't exempted.I really do not understand why they are essentially letting this game die with such a small development team and minimal drip feed of content. Surely people still buy lots of lottboxes and OWL tokens that this is still taking in money.
C'mon guys, these single player missions are a terrible waste of time. Stop with the hyperbole.
C'mon guys, these single player missions are a terrible waste of time. Stop with the hyperbole.
They are my favourite out of all of the event side modes, and I've been looking forward to each of them ever since they did the first one with Uprising.
There is a big community of Overwatch PvE players who are into the lore, story, and really want a massive co-op campaign and have to wait every April for scraps. Those same people are usually the ones playing the PvE on hardest difficulty to get highest leaderboard rank. If the game devs wanted the focus to only be ranked and quick play, they wouldn't have spent time on all of this other stuff, especially archives and arcade. Sorry, but simply trashing the mode and wanting those people to move on to ranked or qp, won't cut it.
However, if all Blizzard wants to focus on is ranked and e-sports from now on, they have been doing a good job making that message loud and clear since last summer.