lmaoClearly this is just another Ruse by Sony to get PC players to buy a PS5 for an eventual sequel.
At this rate Sony will announce and release Returnal before Uncharted 4 XD
I tried playing Returnal on Steam Deck streaming from the PS5 via Chiaki and I was surprised how difficult I found playing it without the adaptive triggers, kept on accidently using alt-fire because the Steam Deck triggers didn't give any resistance (obviously). I wonder how they'd mitigate that for a PC version using the same control scheme.
EDIT: Ah, just read there's an alternate control scheme. Still don't know if I can live without the controller going "bawbb" when running through the things that sometimes drop parasites but it's cool that the DualSense isn't absolutely needed.
lol it's definitely going to have superior Uncharted games
lmao
The PC version will have an unskippable screen every time you launch it:
"Please buy the sequel Return 2 Returnal, launching exclusively on PS5!***
***Also in development for PC"
Interesting, irc this game rely on ps5 ssd speed for teleportation. Steam deck i/o is definitely not even close to the same rest speed.
How long before people mod her face to be generic hot girl i wonder lolReturnal Eternal!
No but seriously, I'm playing this right now and it feels like it would be a really good fit for PC. I also can't wait to see the silly and fun mods some people put into the game!
Returnal Eternal is a perfect name for the eventual PS6 remaster lolReturnal Eternal!
No but seriously, I'm playing this right now and it feels like it would be a really good fit for PC. I also can't wait to see the silly and fun mods some people put into the game!
They made like 8 Stardust games :PHave Housemarque ever made a sequel? Don't think so .
Also, hope this means we'll get a show soon where this and other games get formally announced.
How long before people mod her face to be generic hot girl i wonder lol
It'll happen, but not before the Shrek modsHow long before people mod her face to be generic hot girl i wonder lol
It's good that there are also alternatives, but PC games can support all of the DualSense features and it can be used with Steam Deck.
It's always been marketing.
Intelligently preparing the assets in RAM before they're needed is more programming work but will work the exact same.
lol
I think the Brienne mod is likely as well.How long before people mod her face to be generic hot girl i wonder lol
Step 1: Denial.
The Tifa mod will be there day 2, maxHow long before people mod her face to be generic hot girl i wonder lol
Intelligently preparing the assets in RAM before they're needed is more programming work but will work the exact same.
As someone who has noted numerous times since the PS5 was announced that any IO shortcomings on PC can be, with some finesse, worked around by storing more data in RAM, as even the slowest of DDR3 -- a technology that was superseded an entire console generation ago -- offers roughly 6.5GBps of bandwidth, I just want to thank you for this post.
I have literally seen it running on a PC lol
I dont own a ps5 so no idea what the dualsense experience is and I hope they port it good, but KB+M seems the best option to play a shooter on pc, I think?I tried playing Returnal on Steam Deck streaming from the PS5 via Chiaki and I was surprised how difficult I found playing it without the adaptive triggers, kept on accidently using alt-fire because the Steam Deck triggers didn't give any resistance (obviously). I wonder how they'd mitigate that for a PC version using the same control scheme.
EDIT: Ah, just read there's an alternate control scheme. Still don't know if I can live without the controller going "bawbb" when running through the things that sometimes drop parasites but it's cool that the DualSense isn't absolutely needed.
Preparing assets in RAM means the CPU handles decompression, which is slower and inefficient than doing it on the GPU. The DirectStorage API should resolve this once it supports GPU decompression. Not that I think Returnal makes a particularly compelling use case for it, but probably something like Rift Apart (and maybe Forspoken?).
I hope without stuttering š„
Thing is this game used the Dualsense trigger perfectly when shooting, as has multiple fire modes depending on how much pressure you press them. Without them, you have to use an alt fire button, which is fine, but not as "intended".I dont own a ps5 so no idea what the dualsense experience is and I hope they port it good, but KB+M seems the best option to play a shooter on pc, I think?
I can't wait for that DF analysis
I see! Sounds cool, hope they add the feature to the port as I was thinking of buying a Dualsense since my DS4 is kicking the bucketThing is this game used the Dualsense trigger perfectly when shooting, as has multiple fire modes depending on how much pressure you press them. Without them, you have to use an alt fire button, which is fine, but not as "intended".
The PC port will be fine.
So when this happens (because it's real), I'll make sure to tag you
No promises >_>
š
did you miss sony progressively putting all their games on PC or did you just emerge from a coma.
It's UE4 in DX12. It's gonna have stuttering.
A bit late there https://www.resetera.com/threads/ru...lang-support-added-today.587621/post-90560592
Only that it was "this year".Do we have anything new on the Sackboy PC release that we assume is on it's way too?
Do we have anything new on the Sackboy PC release that we assume is on it's way too?
Digital Foundry actually did a video where they run A Rift Apart on the slowest consumer SSD (exponentially slower than 6.5GBps), and it's a perfectly playable experience, with the performance impact being "single-frame stuff".