So this was posted before Gameinformer's coverage by about a week in /vg/ and /v/...and alot of what it says is very much in line with the Gameinformer article that was just put up, so we can assume it's very legit. There's end game spoilers, so if you want to go in blind don't look.
"Sekiro leak-anon in the thread.
Sorry for bad English, also I know very less of you even care about Sekiro. I am working student that got to work with Activision Asia for last 3 months, I'm also the guy who leaked the content of TGS trailer 3 days before the actual reveal.
Well, here we go.
The game Is kinda finished right now. Right now, everyone works with optimization, checking bugs, filling collision-holes and so on.
The game starts with opening cinematic, but it's WIP, so I can't really tell anything about it.
We start to play as Sekiro who still has both of his hands, so prosthetic arm's functions are unavailable. We're starting in some dark village, that was attacked by samurais seeking for someone. The tutorial shows us how to fight (even though you can spam-to-death every enemy you see there), how to stealth and how to use items. In the end you meet Ashina commander, that states that they came to steal the Young Prince. During the boss fight the boss does a lot of unique moves that you likely will not manage to dodge, so there's no real way to win this. When you get your final hit, the screen freezes and cutscene of your cut arm starts playing. Then you hear the voice of your Young Lord saying that you must seek him, and that his blood is the thing that keeps us alive. Well, it gives us a hint about the reason why actually this Ashina commander want this child so badly.
Then after a short cutscene that shows us Bushi saying something like "mah mah mah I saved you, now get out" we found ourselves in a cave with lots of Budda statues. If we're trying to talk with Bushi, there are few dialog lines he has: one about our prosthetic arm that you already heard - "something something YOU GOT SOMETHING MORE USEFUL THAT YOUR HAND something something" and another one saying that he's not human nor a god, and he just found us without hand while walking here and there.
The last location I got to play was the night burning village (by the way, the previous location appeared to be in night time aswell), that turned out to be the Iga Village, where a lot of ninjas were trained and where thei lived. Before we get there we got a grappling hook tutorial, as it's the only thing we get to use at this point. Later on you will be able to find an axe-prosthetic.
The optimization of this location Is bad as hell, fps drops to numbers like 38.
The mid-boss you gonna meet there had placeholder as his name, but you already saw him in the first trailer - the fat guy with murakumo as his weapon. He has 2 stages and in the second one he infects his weapon with a poison, so you need not only to deflect all his attacks, but to dodge his attacks aswell, because you just can get poisoned even If you perfectly deflect all of his attacks. Well, it doesn't really matter, as you can just die, ressurect and stealthy kill him, like it's shown in the trailer.
So that's all the things I have played so far, but I watched the others playing this game and I can confirm some things that you, guys, were wondered about.
- Granny Ninja is a late game boss, we're not gonna meet her in this burning temple that I was talking about.
- I don't know who the hell is this girl talking shit about "Shura" in TGS trailer, but she might be hinting to game's final boss (or, at least, late-game boss) - Ashura. There was boss fight with some bold demon who has 6 arms and katanas in each of them. This demon was hella fast and had 5 stages.
- Skills. You got some special kind of points for killing bosses (and mid-bosses maybe?) and you can use them to make yourself stronger. As far as I know the skill-tree isn't very impressive, but you won't be able to try everything you want in just one playthrough.
- The Immortal Blade is some kind of Lordvessel. It helps you to kill some special bosses with shinobi blow, otherwise these bosses will just return to their previous phase state.
- Wall jumping Is an unlockable skill.
- There's a special ending that you'll get If you won't resurrect even once. Die as much as you want but accept your death and don't resurrect to get this ending.
- Once, remembering the first Sekiro leak about character creation and multiplayer, I asked one of the lead managers of multiplayer and he told me, that Activision were the ones who made From Software change their mind and to delete this multiplayer feature and they DID really want to use this "invade as enemy-mob" feature, that they wanted to use in Bloodborne. Told nothing about character creation though.""
Sorry for bad English, also I know very less of you even care about Sekiro. I am working student that got to work with Activision Asia for last 3 months, I'm also the guy who leaked the content of TGS trailer 3 days before the actual reveal.
Well, here we go.
The game Is kinda finished right now. Right now, everyone works with optimization, checking bugs, filling collision-holes and so on.
The game starts with opening cinematic, but it's WIP, so I can't really tell anything about it.
We start to play as Sekiro who still has both of his hands, so prosthetic arm's functions are unavailable. We're starting in some dark village, that was attacked by samurais seeking for someone. The tutorial shows us how to fight (even though you can spam-to-death every enemy you see there), how to stealth and how to use items. In the end you meet Ashina commander, that states that they came to steal the Young Prince. During the boss fight the boss does a lot of unique moves that you likely will not manage to dodge, so there's no real way to win this. When you get your final hit, the screen freezes and cutscene of your cut arm starts playing. Then you hear the voice of your Young Lord saying that you must seek him, and that his blood is the thing that keeps us alive. Well, it gives us a hint about the reason why actually this Ashina commander want this child so badly.
Then after a short cutscene that shows us Bushi saying something like "mah mah mah I saved you, now get out" we found ourselves in a cave with lots of Budda statues. If we're trying to talk with Bushi, there are few dialog lines he has: one about our prosthetic arm that you already heard - "something something YOU GOT SOMETHING MORE USEFUL THAT YOUR HAND something something" and another one saying that he's not human nor a god, and he just found us without hand while walking here and there.
The last location I got to play was the night burning village (by the way, the previous location appeared to be in night time aswell), that turned out to be the Iga Village, where a lot of ninjas were trained and where thei lived. Before we get there we got a grappling hook tutorial, as it's the only thing we get to use at this point. Later on you will be able to find an axe-prosthetic.
The optimization of this location Is bad as hell, fps drops to numbers like 38.
The mid-boss you gonna meet there had placeholder as his name, but you already saw him in the first trailer - the fat guy with murakumo as his weapon. He has 2 stages and in the second one he infects his weapon with a poison, so you need not only to deflect all his attacks, but to dodge his attacks aswell, because you just can get poisoned even If you perfectly deflect all of his attacks. Well, it doesn't really matter, as you can just die, ressurect and stealthy kill him, like it's shown in the trailer.
So that's all the things I have played so far, but I watched the others playing this game and I can confirm some things that you, guys, were wondered about.
- Granny Ninja is a late game boss, we're not gonna meet her in this burning temple that I was talking about.
- I don't know who the hell is this girl talking shit about "Shura" in TGS trailer, but she might be hinting to game's final boss (or, at least, late-game boss) - Ashura. There was boss fight with some bold demon who has 6 arms and katanas in each of them. This demon was hella fast and had 5 stages.
- Skills. You got some special kind of points for killing bosses (and mid-bosses maybe?) and you can use them to make yourself stronger. As far as I know the skill-tree isn't very impressive, but you won't be able to try everything you want in just one playthrough.
- The Immortal Blade is some kind of Lordvessel. It helps you to kill some special bosses with shinobi blow, otherwise these bosses will just return to their previous phase state.
- Wall jumping Is an unlockable skill.
- There's a special ending that you'll get If you won't resurrect even once. Die as much as you want but accept your death and don't resurrect to get this ending.
- Once, remembering the first Sekiro leak about character creation and multiplayer, I asked one of the lead managers of multiplayer and he told me, that Activision were the ones who made From Software change their mind and to delete this multiplayer feature and they DID really want to use this "invade as enemy-mob" feature, that they wanted to use in Bloodborne. Told nothing about character creation though.""