Maybe a contract for several exclusive games with Konami ? Otherwise doesn't make much sense business wise. I'd love that to happen though.
Silent Hill is a much bigger IP than Siren. Many people in this thread have expressed delight at the prospect of a sony silent hill game and that it would influence their decision to buy a ps5.Sony has made plenty of stupid decisions in the past and they are not immune to making mistakes. What benefit do they see from spending AAA amounts of money on reviving ANOTHER PUBLISHER'S IP, which they won't be able to control ownership of? Silent Hill was never a massive seller, it was always niche compared to Resident Evil.
A deal like this ABSOLUTELY benefits Konami more than them. Konami gets to clean up and collect free money with zero risk.
Silent Hill is a much bigger IP than Siren. Many people in this thread have expressed delight at the prospect of a sony silent hill game and that it would influence their decision to buy a ps5.
Lastly eve if it was a stupid decision, why do you care and why shitting all over.the thhread worrying about Sony's business decisions.
Sony has made plenty of stupid decisions in the past and they are not immune to making mistakes. What benefit do they see from spending AAA amounts of money on reviving ANOTHER PUBLISHER'S IP, which they won't be able to control ownership of? Silent Hill was never a massive seller, it was always niche compared to Resident Evil.
A deal like this ABSOLUTELY benefits Konami more than them. Konami gets to clean up and collect free money with zero risk.
They did it with Street Fighter V. And it didn't become multiplatform.Sony throwing huge amounts of money at an IP they don't own, can't control, and that will automatically go multiplatform
A new Silent Hill would be the best selling game in the franchise, riding on the back of everything that happened with PT. I really think you're downplaying just what a massive story the PT cancellation was. The drama that ensued catapulted Silent Hill into the forefront of everyone's minds. A Silent Hills revival would be even bigger news than it's cancellation, which is to say, huge.It really is a dumb move on Sony's part if true. Silent Hill is not that big of an IP and it would be ridiculous of them to throw AAA money at it if Konami still retains full ownership and control over it.
The deal would be mutually beneficial to both companies for different reasons.Sony has made plenty of stupid decisions in the past and they are not immune to making mistakes. What benefit do they see from spending AAA amounts of money on reviving ANOTHER PUBLISHER'S IP, which they won't be able to control ownership of? Silent Hill was never a massive seller, it was always niche compared to Resident Evil.
A deal like this ABSOLUTELY benefits Konami more than them. Konami gets to clean up and collect free money with zero risk.
I can actually talk about this a bit. Now keep in my I'm a bit murky on the details, this is from my understanding also, I'm going to try to get what I've heard as accurate as possible but I'm also cutting parts of this out. I'm also about to say some controversial things for some, so be ready. None of this is from any source I personally can verify, but it is what I've heard.Yeah this makes no sense. Sony has the team involved with SH on their payroll, they would just let them make a horror game again rather than going for a silent Hill soft reboot. SH doesn't really have the cache that people think, even with a movie franchise
Neither IP is big. Silent Hill was always a niche horror series, as was Siren. That doesn't mean it's BAD, but Sony throwing huge amounts of money at an IP they don't own, can't control, and that will automatically go multiplatform is a stupid move.
Sony has made plenty of stupid decisions in the past and they are not immune to making mistakes. What benefit do they see from spending AAA amounts of money on reviving ANOTHER PUBLISHER'S IP, which they won't be able to control ownership of? Silent Hill was never a massive seller, it was always niche compared to Resident Evil.
A deal like this ABSOLUTELY benefits Konami more than them. Konami gets to clean up and collect free money with zero risk.
I can actually talk about this a bit. Now keep in my I'm a bit murky on the details, this is from my understanding also, I'm going to try to get what I've heard as accurate as possible but I'm also cutting parts of this out. I'm also about to say some controversial things for some, so be ready. None of this is from any source I personally can verify, but it is what I've heard.
Death Stranding was a flop. It sold well initially, but I've heard it has over 3 million unsold copies of what's been produced, but the sales kinda' slowed to a crawl and the game hasn't done as well as anyone involved has been hoping. Death Stranding was also originally supposed to be a very different game, a lot darker and more horror-esque, but around a year and a half before launch the development got soft rebooted. Sony and Kojima had some disagreements, and some other studios at Sony's Worldwide Studios were a bit upset at the money Kojima was getting for the game, along with disagreements lead to Death Stranding not ending up as a PS5 game and a sharper window for release even after the soft reboot. There's a looooot more here, but this is the part I'll share that's relevant.
So originally Sony and Konami came to a deal when Konami was shopping around for Silent Hill developers, I am not entirely clear on the details but Toyama had been interested in doing a horror game, but the Siren IP is kinda' more of a niche thing and would get a lower budget. Somehow, I wish I was more clear on the details, but SOMEHOW a few variables fells into place that Sony went out of their way to work with Konami to allow Toyama to work on a horror game, but a horror game with more recognition behind it than Siren, which of course I mean Silent Hill. Sony also seemed to have the idea since Death Stranding was a loss for them that getting Kojima to finally work on a horror game like he's been wanting to, have Konami help fit the bill for Kojima's and Toyama's game (as Konami was going to help fund whatever game anyways). There was some Japanese pride on Kojima Pro's side since Death Stranding didn't do too great to make a game without as bloated of a budget that might make return and a strong title for their platform. Kojima making a horror game and making Silent Hills has hype behind it, Toyama and Team Silent members returning to make a new Silent Hill game has hype behind it, and Sony and Konami were able to strike a deal that made both parties happy and mutually benefited both of them.
This is a super oversimplification, but basically Konami just wanted someone to make a good Silent Hill game and was willing to fund the pitch they selected, Sony was interested due to what Toyama wanted for his next project and the possibility of getting Kojima to do a smaller budget game after Death Stranding was a failure which they believe would have interest for gamers, and a deal was worked out with Sony and Konami both funding these projects (though let me clarify, the Kojima game is still in the talks at this point in time).
I see a lot of people here talking about this point, but somehow almost everyone seems to forget the reality of the world we live in, and that reality is the simple fact that most people tend to care more about the brands and names as opposed to everything else, especially when it comes to well-known entertainment products.Silent Hill reboot/remake would be great but Sony should really try to save the IP from Konami (and MGS too while they are at it).
I however don't see any point in "patching up" anything between Konami and Kojima for Silent Hills - they can just as easily make the same game under a different name without any involvement from Konami.
Damn..I can actually talk about this a bit. Now keep in my I'm a bit murky on the details, this is from my understanding also, I'm going to try to get what I've heard as accurate as possible but I'm also cutting parts of this out. I'm also about to say some controversial things for some, so be ready. None of this is from any source I personally can verify, but it is what I've heard.
Death Stranding was a flop. It sold well initially, but I've heard it has over 3 million unsold copies of what's been produced, but the sales kinda' slowed to a crawl and the game hasn't done as well as anyone involved has been hoping. Death Stranding was also originally supposed to be a very different game, a lot darker and more horror-esque, but around a year and a half before launch the development got soft rebooted. Sony and Kojima had some disagreements, and some other studios at Sony's Worldwide Studios were a bit upset at the money Kojima was getting for the game, along with disagreements lead to Death Stranding not ending up as a PS5 game and a sharper window for release even after the soft reboot. There's a looooot more here, but this is the part I'll share that's relevant.
So originally Sony and Konami came to a deal when Konami was shopping around for Silent Hill developers, I am not entirely clear on the details but Toyama had been interested in doing a horror game, but the Siren IP is kinda' more of a niche thing and would get a lower budget. Somehow, I wish I was more clear on the details, but SOMEHOW a few variables fells into place that Sony went out of their way to work with Konami to allow Toyama to work on a horror game, but a horror game with more recognition behind it than Siren, which of course I mean Silent Hill. Sony also seemed to have the idea since Death Stranding was a loss for them that getting Kojima to finally work on a horror game like he's been wanting to, have Konami help fit the bill for Kojima's and Toyama's game (as Konami was going to help fund whatever game anyways). There was some Japanese pride on Kojima Pro's side since Death Stranding didn't do too great to make a game without as bloated of a budget that might make return and a strong title for their platform. Kojima making a horror game and making Silent Hills has hype behind it, Toyama and Team Silent members returning to make a new Silent Hill game has hype behind it, and Sony and Konami were able to strike a deal that made both parties happy and mutually benefited both of them.
This is a super oversimplification, but basically Konami just wanted someone to make a good Silent Hill game and was willing to fund the pitch they selected, Sony was interested due to what Toyama wanted for his next project and the possibility of getting Kojima to do a smaller budget game after Death Stranding was a failure which they believe would have interest for gamers, and a deal was worked out with Sony and Konami both funding these projects (though let me clarify, the Kojima game is still in the talks at this point in time).
Silent Hill was never niche, it was always a big release. Both 1, 3, Origins, and Shattered Memories all pushed the hardware they were designed for to the max, they had tons of money behind them.Neither IP is big. Silent Hill was always a niche horror series, as was Siren. That doesn't mean it's BAD, but Sony throwing huge amounts of money at an IP they don't own, can't control, and that will automatically go multiplatform is a stupid move.
Sales relative to the overall budget (production and marketing). Death Stranding had a huge budget with Hollywood talent attached.Damn..
3 million is not bad, Sony expected a game like that would be a 10 million seller? Lol
I totally forgot about my Xbox version of street fighter v and bloodborne......
Yeah, a similar comparison would be MS's Dead Rising 3.
The only benefit is to sell Systems, which is usually why Sony does deals like FF7R. Silent Hill is one of those franchises like MGS, FF and Crash that has strong ties with Playstation. A well planned marketing strategy with a well made AAA game will could be huge for both Sony and Konami, especially at the start of the new gen.Sony has made plenty of stupid decisions in the past and they are not immune to making mistakes. What benefit do they see from spending AAA amounts of money on reviving ANOTHER PUBLISHER'S IP, which they won't be able to control ownership of? Silent Hill was never a massive seller, it was always niche compared to Resident Evil.
A deal like this ABSOLUTELY benefits Konami more than them. Konami gets to clean up and collect free money with zero risk.
Sony and Kojima had some disagreements, and some other studios at Sony's Worldwide Studios were a bit upset at the money Kojima was getting for the game, along with disagreements lead to Death Stranding not ending up as a PS5 game and a sharper window for release even after the soft reboot. There's a looooot more here, but this is the part I'll share that's relevant.
I believe what Dusk Golem was saying is they overproduced / shipped an extra 3 million units of what the game ended up selling in the store shelves.Damn..
3 million is not bad, Sony expected a game like that would be a 10 million seller? Lol
Damn..
3 million is not bad, Sony expected a game like that would be a 10 million seller? Lol