This is going to be the Halo OT if they see sprint.
We will not talk about the launch content of Halo Infinite until we're ready. I haven't watched the video so if I am misinterpreting the headline as "'Halo Infinite is launching with/as a Halo Battle Royale mode" that is still not the case. You can probably make your own Battle Royale mode in Forge even right now though. It's a mode not a genre. And all the variants out there now are in my opinion quite radically different from my perspective. Apex vs Fortnite is chalk and cheese - one focuses on movement and map traversal and the other on building and budgeting. Like CTF. BTB Super Fiesta (for example) contains a lot of the shenanigans and emergent fun of that kind of large experience but big sandbox modes are not Battle Royale any more than Oddball is CTF. The launch modes for MP are not 100% defined and are subject to change till quite late in the process - but Battle Rifle will still be there. So you can have BR. But are we interested in big social modes with loads of organic shenanigans? Yes. Specifically A blimp full of survivors heading to an Island after a (metaphorical) lecture from Beat Takeshi? No.
We are NOT doing this as of now - and no plans to -- but Battle Royale could be made for any of the Halo games in MCC or 5 with some content and scripting additions, because it is a mode. It would have limits based on each engine. I'm pointing that out to be clear that it's one of the ways we think about gameplay possibilities rather than a single direction for a title.
I'd bet its a GAAS.A little late to the party no? I honestly thought they were going the game as a service/looter shooter route.
I should visit that thread more often.
Boy do I have a video for youBecome legend and throw in Tribes skiing, make people made in a brand new way.
So just like every other Halo game lol.
like mostly every MP game now?
But im talking years of story content in addition to multiplayer. I can only hope.
Nice answer. Halo is the only MP game that has me switching between modes so often. In other games I only get attached to one as the definitive mode.But I like Fortnite and Apex a LOT. I have never made any digs at that mode or those games. It was a pun about the acronym.
The only reason I even comment isn't because I don't think people should want that mode -- but to clarify that the game isn't being transformed into a "Battle Royale clone" and to point out that the ruleset and concept are not a genre - but a popular social mode and experience that show off two very different underlying games to good effect -- and obviously are ways that players can move comfortably between very different game play mechanics with the context of familiar rules - just as Quake players were able to adjust to Halo through ctf and other modes - the games themselves are fundamentally different.
Halo has always contained a mix of different mp modes and you'd be hard pushed to get consensus on slayer vs btb since the experiences are disparate in content and style and pace. Sure - the baseline gunplay is the same. But Btb is a "full sandbox" experience with a broader matrix of stuff and Slayer is a focused subset in a big venn diagram. There's no "right" mode except for the one you like.
Story DLCBut im talking years of story content in addition to multiplayer. I can only hope.
But im talking years of story content in addition to multiplayer. I can only hope.
How about no? We can get a fleshed out campaign like any other Halo and then get story DLC.
I'm aware thanks.There's a first time for everything, but the first and only Halo game to ever have campaign DLC was Halo Wars 2 :V
It feels like BR should be a mode you just bake into Forge and let the community decide if they want it. Instead of you making a fully fleshed out and time consuming specialised mode. Just give us the tools and we will do the rest *slips a £10 note*
An optional game type makes you less interested in Halo Infinite? Lol
I think Stinkles' comment if we parse the words down and look at its semantics, leaves some validity to this rumor.
I would definitely not be surprised if there's a Warzone/BR hybrid that involve enemy AI and Req stations to call in stuff when you've survived long enough or killed a lot of people/AI or looted stuff.
It might even be a standalone F2P mode which I feel like it would do VERY well.
I think you read too deep into what Stinkles wrote....or not deep enough. Although that last part makes me think you didn't actually read it at all.
I'm saying there's a possibility of a BR *inspired* game mode. Maybe not at launch, but eventually.
That is literally their entire mo.I might think less of the 343 team if they cowtoed to pressure and included a slapdash BR mode just because "everyone is doing it".
Halo is at its best when you can make something into a game type. That is what Battle Royal should be, a game type in addition to Slayer, CTF, etc. Halo won't 'become" Battle Royal, but Halo can add it.
Hopefully with the new engine 343 puts the custom game options and forge into overdrive. The level of freedom should be insane in Infinite.
I want Infinite to include a SDK for Windows for scripting and map creation.Halo is at its best when you can make something into a game type. That is what Battle Royal should be, a game type in addition to Slayer, CTF, etc. Halo won't 'become" Battle Royal, but Halo can add it.
Hopefully with the new engine 343 puts the custom game options and forge into overdrive. The level of freedom should be insane in Infinite.