Lockhart will almost definately be a 1080p console instead of 1440p. Most TVs are either 4K or 1080p, and I dont think 4 TFLOPs would be enough to sustain a 1440p res, if MS would target 1440p, a 6 TFLOPs console would make more sense
Lockhart will almost definately be a 1080p console instead of 1440p. Most TVs are either 4K or 1080p, and I dont think 4 TFLOPs would be enough to sustain a 1440p res, if MS would target 1440p, a 6 TFLOPs console would make more sense
From what people with insider knowledge are saying there will be an announcement VERY soon, so hoping for something early in JanuaryOn topic - I want an announcement soon, show me some games in action please!
Yeah it really is.Lockhart in combination with Gamepass and Xcloud is going to be a holiday season sales monster.
walriii314 Please stop with the double and triple posts, use the multi quote function.
On topic - I want an announcement soon, show me some games in action please!
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On a cell phone don't know how to do that.
why would you get an Xbox instead of a ps5 since all Xbox games will also be on pc?
Lockhart will be more powerful than the Xbox One X. Doubt you'd be able to pull that off on a handheld atm.
Optimistically Switch 3 can match the visuals. Switch 2 would require a 30-50x jump to match Lockhart.
Switch is still only 1/3 1/4 of XB1 in docked mode, and it was released 3.5 years after the XB1.
I am positive you aren't getting Lockhart numbers out of a handheld. Hybrid or not.
Maxwell was kind of an anomaly in recent years & i dunno if we will see that jump again, the GTX 970 was absolutely ridiculous for it's price & performance.Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.
Switch in docked mode right now is very close to the XBox One. It is like 3/4 of the power but newer architecture pushes them even closer. Plus the Switch revision that came out lately runs way cooler, so there is potential for even more right now. If Nintendo wanted the revision to increase power in docked mode, I would safely assume the original Xbox One and Switch output the same quality.
Right now, yes, but in 3-4 years? Since technology moves really fast right now and the Tegra is developed further mostly based on Switch, who knows. Switch currently is still based on Maxwell architecture and rather old CPU's (but who knows what is in the Light/Revision), a big jump is possible.
game pass is on PC. the library isn't bigger but it's still there.
Maxwell was kind of an anomaly in recent years & i dunno if we will see that jump again, the GTX 970 was absolutely ridiculous for it's price & performance.
If the margins aren't in Nintendo's favor, I think it's safe to say they go for less.Well, Tegra Orin, which is the newest Tegra after Xavier (currently only for cars) is rumored to have 7 TFLops. So potential is there, the question is if it can be used or if Nintendo wants to use it.
Not that it matters too much in regards to this thread, but in what world? Doom switch on the latest patch has a res of 1080x720, targets 30 fps (and regularly drops below into the twenties), has reduced textures, cube maps instead of screen space reflections, lower quality ambient occlusion, and pulled in lighting. Xbox one (base) has a normal rendering res of 1472x828, targets 60 fps (dips into the 40s), and has higher quality textures, SSR, higher quality ambient occlusion than switch, and higher quality of lighting than switch.Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.
Switch in docked mode right now is very close to the XBox One. It is like 3/4 of the power but newer architecture pushes them even closer. Plus the Switch revision that came out lately runs way cooler, so there is potential for even more right now. If Nintendo wanted the revision to increase power in docked mode, I would safely assume the original Xbox One and Switch output the same quality.
Right now, yes, but in 3-4 years? Since technology moves really fast right now and the Tegra is developed further mostly based on Switch, who knows. Switch currently is still based on Maxwell architecture and rather old CPU's (but who knows what is in the Light/Revision), a big jump is possible.
It's nowhere near 3/4. Only because the Switch can run the same games doesn't mean it's close. It's basically a generation of a difference and it shows when you look at the games. Doom, Wolfenstein and Witcher are the perfect examples. I don't think there's a chance a Switch successor is as powerful (or close to) as Lockhart. Although I would be all for it.Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.
Switch in docked mode right now is very close to the XBox One. It is like 3/4 of the power but newer architecture pushes them even closer. Plus the Switch revision that came out lately runs way cooler, so there is potential for even more right now. If Nintendo wanted the revision to increase power in docked mode, I would safely assume the original Xbox One and Switch output the same quality.
If someone doesn't care about the graphics and only has a 1080p TV, why should they have to buy the higher end machine to play the same games?A 1080p machine, wow. They are really trying to grab all the subscription money from Gamepass huh. What difference in price should we expect? 100 or more?
specs seem reasonable. it will be a good upgrade over current gen. it won't be eating PC for breakfast but i don't think anyone really thought it would. maybe low/mid range PCs that are out now but come this time next year the gap will be far wider.
i am really disappointed in the small amount of RAM. 16GB for me just doesn't cut it. again it'll be an improvement over current gen which is all that matters really but i had hoped they'd go a bit higher. oh well.
game pass is on PC. the library isn't bigger but it's still there.
for me there's no reason to buy an Xbox. I already have what is essentially a next next gen Xbox.
If by giving options you mean finding ways of selling more hardware so more people can sub to my Gamepass service, then yeah. It is a console less powerful (gpu) than the predecessor.If someone doesn't care about the graphics and only has a 1080p TV, why should they have to buy the higher end machine to play the same games?
It's about giving options to the consumers.
It's a two way thing. It always is in business.If by giving options you mean finding ways of selling more hardware so more people can sub to my Gamepass service, then yeah. It is a console less powerful (gpu) than the predecessor.
Im not complaining btw, just saying that they are all in with the Game Pass thing for next gen.
Hmm, this Lockhart, what if the Switch successor is as powerfull as Lockhart, would that be possible? Could that gurentee future third party support on a Switch successor?
With a much better cpu though.Assuming that Switch 2 will again be hybrid, hardly, because Nintendo would again need to think about battery life and heating in portable mode,
best we can hope for Switch 2 is power of around of base PS4, realistically somewhere between Xbox One S and PS4.
NVME SSD's are a lot slower than GDDR6 memory. the SSD isn't going to be free RAM or anything.Why would you possibly need in excess of 16GB of RAM when the SSD is fast enough to stream stuff in and out of RAM at speeds that would be beyond the average gaming PC.
As for reasons to get an Xbox well if it launches at 499 there is no PC you could build that can beat it.
Hell the cheapest RT card is currently 350+ dollars....add a processor to feed it and you are already looking at close to 600 dollars.
For someone building a pure gaming system the Xbox next makes a shit ton of sense.
no it will be much more powerful. Much better CPU plus a SSD.Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.
Why would you possibly need in excess of 16GB of RAM when the SSD is fast enough to stream stuff in and out of RAM at speeds that would be beyond the average gaming PC.
Even the gpu difference is not nearly what the flop count suggest because of superior architecture.If by giving options you mean finding ways of selling more hardware so more people can sub to my Gamepass service, then yeah. It is a console less powerful (gpu) than the predecessor.
Im not complaining btw, just saying that they are all in with the Game Pass thing for next gen.
why would you get an Xbox instead of a ps5 since all Xbox games will also be on pc?
The GPU in the XBX is a Polaris GPU. That's GCN architecture. The Lockhart, if real, will have an RDNA 2 GPU. A more efficient architecture. Essentially 1 GCN tflop = 1.4 (roughly) RDNA 2 tflop. So a 4 tflop Lockart GPU is roughly equal to the XBX GCN GPU. Add in the upgrades to the other parts (CPU, RAM, & SSD) and you have a far more capable console.
But there are things which don't scale. Let's say there's a game like Assassins creed with thousands of NPCs in a crowded area. Or a racing game where you compete against 60-180 other cars (be it AI or online MP, and yes, such races exist in real life!). Yes. You could scale down the number of cars and NPCs, but that surely would not result in the very same experience.
(To make myself more clear, I'm not talking about NPCs which just stupidly idle around and only react to you once you talk to them or stab them or whatever, I'm talking about real crowd behaviour, like, fleeing, panicking, attacking, etc, all depending on your actions).
To be frank, I have no idea for other examples of actual gaming experiences which could benefit from the new CPU+memory solution, despite a general much faster access / loading times. I'm really, REALLY looking forward to seeing games which simply aren't technically possible on current gen consoles, not even the X, but I lack the phantasy to imagine them.
The GPU in the XBX is a Polaris GPU. That's GCN architecture. The Lockhart, if real, will have an RDNA 2 GPU. A more efficient architecture. Essentially 1 GCN tflop = 1.4 (roughly) RDNA 2 tflop. So a 4 tflop Lockart GPU is roughly equal to the XBX GCN GPU. Add in the upgrades to the other parts (CPU, RAM, & SSD) and you have a far more capable console.
remember the 360 gen was won by ms when they upped ram at the last second from 256 to 512, and the ps4 gen was won by sony when they did the same from 4gb to 8gb.
If this is confusing for people in this thread, I can only imagine what the mass market will think.
Given the truth that a Gen 9 tflop is better than a Gen 8 tflop, how do you message that in a simple, easy to understand way that's also technically credible?
Option 1 - Adjust the number to be relative to Gen 8 (e.g 4tflops becomes 5, 8tflops becomes 10, and 12 becomes 14)
Option 2 - Leave the same and try and explain in videos, demos, etc.
Option 2 - Do nothing and let the games speak for themselves.
This is tricky proposition. Each has pros/cons. But unless you do option 1, there are going to be a lot of casual gamers that will think the low-end is less powerful than the outgoing model.
Interested in thoughts on this.
It's not logical to anyone who has ever played a game on PC. It's FUD pure and simple. RDR2 is possibly the best looking game on either system and it wasn't held back by having to run on an Xbox One.
Of course it is. Just pay close attention to what users this bs originates from and then do the math.It's not logical to anyone who has ever played a game on PC. It's FUD pure and simple. RDR2 is possibly the best looking game on either system and it wasn't held back by having to run on an Xbox One.
Your argument makes no sense. RDR2 might very well be the best looking game on either system... but that's only because there is no PC exclusive game that has the same dev budget as RDR2, and targets high specs. If there was such a game, it would look better than a multiplatform game.
When this imaginary game that only targets high specs PCs that you just made up to try to support your argument comes out then maybe you'll have a point. Looking at actual real life things that exist RDR2 is proof enough that lower specced consoles will not hold back the graphical capabilities of games since devs already know how to scale games to different hardware configurations.
I'll also point out the best looking game I've seen is MS Flight Simulator and it will be coming to consoles. Locking holding games back is just FUD.
Not to mention that most Gamepass games run on older PCs. And even the more demanding games run on midclass PCs when scaled down. So an Xbox might not be necessary for a lot of people.game pass is on PC. the library isn't bigger but it's still there.
for me there's no reason to buy an Xbox. I already have what is essentially a next next gen Xbox.
you're goddamn right.Lockhart in combination with Gamepass and Xcloud is going to be a holiday season sales monster.
Your argument basically boils down to "you can scale up/down anything". While that might be technically true, it's not always realistic. Let's try this:
- A massive open-world game that showcases extensive ray tracing effects and things like SVOGI, running at 1080p / 30 fps on PS5/Anaconda.
Please explain how you would scale that down so that it can run on Lockhart (25-33% performance).