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Deleted member 11276

Account closed at user request
Banned
Oct 27, 2017
3,223
Lockhart will almost definately be a 1080p console instead of 1440p. Most TVs are either 4K or 1080p, and I dont think 4 TFLOPs would be enough to sustain a 1440p res, if MS would target 1440p, a 6 TFLOPs console would make more sense
 

DrDeckard

Banned
Oct 25, 2017
8,109
UK
Lockhart will almost definately be a 1080p console instead of 1440p. Most TVs are either 4K or 1080p, and I dont think 4 TFLOPs would be enough to sustain a 1440p res, if MS would target 1440p, a 6 TFLOPs console would make more sense

Yup, I think 4TF with that CPU at 1080P would be more than enough to offer next gen games without a drop in quality....just resolution.
 

m23

Member
Oct 25, 2017
5,416
walriii314 Please stop with the double and triple posts, use the multi quote function.


On topic - I want an announcement soon, show me some games in action please!
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
DukeBlueBall

Can you tell me how rumoured Lockart's GPU will play with the scope of stuff like draw distance, LoDs for objects and shadows, shadow detail, AA, AF, SSAO, SSR when compared to the Anaconda/Scarlette? And would that not inherently affect the scope of a game to some degree?
 

NicknameMy

Banned
Mar 14, 2018
740
Lockhart will be more powerful than the Xbox One X. Doubt you'd be able to pull that off on a handheld atm.

Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.

Optimistically Switch 3 can match the visuals. Switch 2 would require a 30-50x jump to match Lockhart.
Switch is still only 1/3 1/4 of XB1 in docked mode, and it was released 3.5 years after the XB1.

Switch in docked mode right now is very close to the XBox One. It is like 3/4 of the power but newer architecture pushes them even closer. Plus the Switch revision that came out lately runs way cooler, so there is potential for even more right now. If Nintendo wanted the revision to increase power in docked mode, I would safely assume the original Xbox One and Switch output the same quality.

I am positive you aren't getting Lockhart numbers out of a handheld. Hybrid or not.

Right now, yes, but in 3-4 years? Since technology moves really fast right now and the Tegra is developed further mostly based on Switch, who knows. Switch currently is still based on Maxwell architecture and rather old CPU's (but who knows what is in the Light/Revision), a big jump is possible.
 

JahIthBer

Member
Jan 27, 2018
10,376
Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.



Switch in docked mode right now is very close to the XBox One. It is like 3/4 of the power but newer architecture pushes them even closer. Plus the Switch revision that came out lately runs way cooler, so there is potential for even more right now. If Nintendo wanted the revision to increase power in docked mode, I would safely assume the original Xbox One and Switch output the same quality.



Right now, yes, but in 3-4 years? Since technology moves really fast right now and the Tegra is developed further mostly based on Switch, who knows. Switch currently is still based on Maxwell architecture and rather old CPU's (but who knows what is in the Light/Revision), a big jump is possible.
Maxwell was kind of an anomaly in recent years & i dunno if we will see that jump again, the GTX 970 was absolutely ridiculous for it's price & performance.
 

Deleted member 49611

Nov 14, 2018
5,052
specs seem reasonable. it will be a good upgrade over current gen. it won't be eating PC for breakfast but i don't think anyone really thought it would. maybe low/mid range PCs that are out now but come this time next year the gap will be far wider.

i am really disappointed in the small amount of RAM. 16GB for me just doesn't cut it. again it'll be an improvement over current gen which is all that matters really but i had hoped they'd go a bit higher. oh well.

GamePass pretty much
game pass is on PC. the library isn't bigger but it's still there.

for me there's no reason to buy an Xbox. I already have what is essentially a next next gen Xbox.
 

btags

Member
Oct 26, 2017
2,078
Gaithersburg MD
Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.



Switch in docked mode right now is very close to the XBox One. It is like 3/4 of the power but newer architecture pushes them even closer. Plus the Switch revision that came out lately runs way cooler, so there is potential for even more right now. If Nintendo wanted the revision to increase power in docked mode, I would safely assume the original Xbox One and Switch output the same quality.



Right now, yes, but in 3-4 years? Since technology moves really fast right now and the Tegra is developed further mostly based on Switch, who knows. Switch currently is still based on Maxwell architecture and rather old CPU's (but who knows what is in the Light/Revision), a big jump is possible.
Not that it matters too much in regards to this thread, but in what world? Doom switch on the latest patch has a res of 1080x720, targets 30 fps (and regularly drops below into the twenties), has reduced textures, cube maps instead of screen space reflections, lower quality ambient occlusion, and pulled in lighting. Xbox one (base) has a normal rendering res of 1472x828, targets 60 fps (dips into the 40s), and has higher quality textures, SSR, higher quality ambient occlusion than switch, and higher quality of lighting than switch.

The switch is mighty impressive for what it is, but it is not close to the performance of a base xbox one.
 

ty_hot

Banned
Dec 14, 2017
7,176
A 1080p machine, wow. They are really trying to grab all the subscription money from Gamepass huh. What difference in price should we expect? 100 or more?
 

raketenrolf

Member
Oct 28, 2017
5,201
Germany
Isn't Lockhart rumored to be weaker than the XBox One X in terms of graphic card since it just aims for 1080p? That is the whole point of the argument.



Switch in docked mode right now is very close to the XBox One. It is like 3/4 of the power but newer architecture pushes them even closer. Plus the Switch revision that came out lately runs way cooler, so there is potential for even more right now. If Nintendo wanted the revision to increase power in docked mode, I would safely assume the original Xbox One and Switch output the same quality.
It's nowhere near 3/4. Only because the Switch can run the same games doesn't mean it's close. It's basically a generation of a difference and it shows when you look at the games. Doom, Wolfenstein and Witcher are the perfect examples. I don't think there's a chance a Switch successor is as powerful (or close to) as Lockhart. Although I would be all for it.
 
Jun 22, 2018
2,154
A 1080p machine, wow. They are really trying to grab all the subscription money from Gamepass huh. What difference in price should we expect? 100 or more?
If someone doesn't care about the graphics and only has a 1080p TV, why should they have to buy the higher end machine to play the same games?

It's about giving options to the consumers.
 

NicknameMy

Banned
Mar 14, 2018
740
All I wanted to say in the end is that the fact that Lockhart exists makes the gap between the new generation and a possible Switch successor way smaller, so it should be easier for third parties to develop for all platforms. This overall means more games for everyone, as it is easier adjustable.
 

Crayon

Member
Oct 26, 2017
15,580
Id be tepted to save a hundred on a 1080p ps5. The GPU in my gaming PC could push more but I don't bother. I like Graphics, but I'm more interested in effects and performance. After 1080p, I'd rather go for more/better anti-aliasing. It's cheaper on cycles and I don't like to spend a ton on gpus.
 

Black_Stride

Avenger
Oct 28, 2017
7,387
specs seem reasonable. it will be a good upgrade over current gen. it won't be eating PC for breakfast but i don't think anyone really thought it would. maybe low/mid range PCs that are out now but come this time next year the gap will be far wider.

i am really disappointed in the small amount of RAM. 16GB for me just doesn't cut it. again it'll be an improvement over current gen which is all that matters really but i had hoped they'd go a bit higher. oh well.


game pass is on PC. the library isn't bigger but it's still there.

for me there's no reason to buy an Xbox. I already have what is essentially a next next gen Xbox.


Why would you possibly need in excess of 16GB of RAM when the SSD is fast enough to stream stuff in and out of RAM at speeds that would be beyond the average gaming PC.

As for reasons to get an Xbox well if it launches at 499 there is no PC you could build that can beat it.

Hell the cheapest RT card is currently 350+ dollars....add a processor to feed it and you are already looking at close to 600 dollars.
For someone building a pure gaming system the Xbox next makes a shit ton of sense.
 

ty_hot

Banned
Dec 14, 2017
7,176
If someone doesn't care about the graphics and only has a 1080p TV, why should they have to buy the higher end machine to play the same games?

It's about giving options to the consumers.
If by giving options you mean finding ways of selling more hardware so more people can sub to my Gamepass service, then yeah. It is a console less powerful (gpu) than the predecessor.

Im not complaining btw, just saying that they are all in with the Game Pass thing for next gen.
 
Jun 22, 2018
2,154
If by giving options you mean finding ways of selling more hardware so more people can sub to my Gamepass service, then yeah. It is a console less powerful (gpu) than the predecessor.

Im not complaining btw, just saying that they are all in with the Game Pass thing for next gen.
It's a two way thing. It always is in business.

Microsoft is giving more options to the consumer, to make the consumers happier. Happy consumers spend more money on their products, which is the entire goal of Microsoft.
 

Simba1

Member
Dec 5, 2017
5,383
Hmm, this Lockhart, what if the Switch successor is as powerfull as Lockhart, would that be possible? Could that gurentee future third party support on a Switch successor?

Assuming that Switch 2 will again be hybrid, hardly, because Nintendo would again need to think about battery life and heating in portable mode,
best we can hope for Switch 2 is power of around of base PS4, realistically somewhere between Xbox One S and PS4.
 

Hermii

Member
Oct 27, 2017
4,685
Assuming that Switch 2 will again be hybrid, hardly, because Nintendo would again need to think about battery life and heating in portable mode,
best we can hope for Switch 2 is power of around of base PS4, realistically somewhere between Xbox One S and PS4.
With a much better cpu though.
 

JahIthBer

Member
Jan 27, 2018
10,376
Why would you possibly need in excess of 16GB of RAM when the SSD is fast enough to stream stuff in and out of RAM at speeds that would be beyond the average gaming PC.

As for reasons to get an Xbox well if it launches at 499 there is no PC you could build that can beat it.

Hell the cheapest RT card is currently 350+ dollars....add a processor to feed it and you are already looking at close to 600 dollars.
For someone building a pure gaming system the Xbox next makes a shit ton of sense.
NVME SSD's are a lot slower than GDDR6 memory. the SSD isn't going to be free RAM or anything.
 

Hermii

Member
Oct 27, 2017
4,685
If by giving options you mean finding ways of selling more hardware so more people can sub to my Gamepass service, then yeah. It is a console less powerful (gpu) than the predecessor.

Im not complaining btw, just saying that they are all in with the Game Pass thing for next gen.
Even the gpu difference is not nearly what the flop count suggest because of superior architecture.
 

OneBadMutha

Member
Nov 2, 2017
6,059
why would you get an Xbox instead of a ps5 since all Xbox games will also be on pc?

I'd argue that due to Game Pass and Xcloud, Xbox is a better compliment to PC. My Xbox and gaming laptop are great together. Some games I prefer to play on the big screen. Others with m/k. All available under one subscription.
 

nillapuddin

Member
Oct 25, 2017
3,240
The GPU in the XBX is a Polaris GPU. That's GCN architecture. The Lockhart, if real, will have an RDNA 2 GPU. A more efficient architecture. Essentially 1 GCN tflop = 1.4 (roughly) RDNA 2 tflop. So a 4 tflop Lockart GPU is roughly equal to the XBX GCN GPU. Add in the upgrades to the other parts (CPU, RAM, & SSD) and you have a far more capable console.

This is a good response and I really wish more posters would actually understand this before jumping to conclusions

This is one instance where 4 > 6
 

OneBadMutha

Member
Nov 2, 2017
6,059
But there are things which don't scale. Let's say there's a game like Assassins creed with thousands of NPCs in a crowded area. Or a racing game where you compete against 60-180 other cars (be it AI or online MP, and yes, such races exist in real life!). Yes. You could scale down the number of cars and NPCs, but that surely would not result in the very same experience.

(To make myself more clear, I'm not talking about NPCs which just stupidly idle around and only react to you once you talk to them or stab them or whatever, I'm talking about real crowd behaviour, like, fleeing, panicking, attacking, etc, all depending on your actions).

To be frank, I have no idea for other examples of actual gaming experiences which could benefit from the new CPU+memory solution, despite a general much faster access / loading times. I'm really, REALLY looking forward to seeing games which simply aren't technically possible on current gen consoles, not even the X, but I lack the phantasy to imagine them.

Even if a developer tried to intentionally fuck themselves making a game for Anaconda that doesnt scale down to Lockhart, someone will scale it down.

Lots of NPCs doing shit on screen is CPU heavy. Can always scale down the detail. I can't imagine a dev not having a 4K version of their games running on Anaconda. Even if it's just an option once turning off ray tracing, hair and cloth physics, etc. I think we're trying too hard to create this hypothetical situation that wont exist in either this timeline or the alternative reality where Lockhart got shelved.
 

Cth

The Fallen
Oct 29, 2017
1,808
RE:Gen 8 vs Gen 9 TF comparisions

Woudn't it be simple to start referring to them as 8.14 and 9.12 going forth so even if someone wanted to compare and mislead the prefix-gen number is larger and easy to grasp at a glance which is more powerful?

If you HAD to go into more detail you could always go the Intel Processor bar chart route.
 
Oct 25, 2017
3,814
yeye
The GPU in the XBX is a Polaris GPU. That's GCN architecture. The Lockhart, if real, will have an RDNA 2 GPU. A more efficient architecture. Essentially 1 GCN tflop = 1.4 (roughly) RDNA 2 tflop. So a 4 tflop Lockart GPU is roughly equal to the XBX GCN GPU. Add in the upgrades to the other parts (CPU, RAM, & SSD) and you have a far more capable console.

Can this reply be threadmarked?
 
Feb 10, 2018
17,534
If this is confusing for people in this thread, I can only imagine what the mass market will think.

Given the truth that a Gen 9 tflop is better than a Gen 8 tflop, how do you message that in a simple, easy to understand way that's also technically credible?

Option 1 - Adjust the number to be relative to Gen 8 (e.g 4tflops becomes 5, 8tflops becomes 10, and 12 becomes 14)
Option 2 - Leave the same and try and explain in videos, demos, etc.
Option 2 - Do nothing and let the games speak for themselves.

This is tricky proposition. Each has pros/cons. But unless you do option 1, there are going to be a lot of casual gamers that will think the low-end is less powerful than the outgoing model.

Interested in thoughts on this.

I agree. What I observed this gen, is the more casual consumers tend to follow what the more hardcore audience say.
I think it was what made the power difference between the x1 and ps4 a bigger issue.
Most casual gamers would not know or really notice the difference between 720/900p and 1080p, however they see headlines of digital foundry comparison, and they take away from the article that the ps4 version was better, even though they probably don't understand why and even if they did they would not be bothered with the difference.

More Casual gamers will see the media about next gen and they will make a judgement by what they see and what the media says about next gen. If they found out ps5/Anaconda is only double the X1X tflops I think they will be more influenced by the surrounding media of the next gen consoles rather then there common sense logic of "more tflops = more power"

I would quite like it though if Sony or MS did a few slides about how next gen tflops are better then current gen tflops.
 

Gemüsepizza

Member
Oct 26, 2017
2,541
It's not logical to anyone who has ever played a game on PC. It's FUD pure and simple. RDR2 is possibly the best looking game on either system and it wasn't held back by having to run on an Xbox One.

Your argument makes no sense. RDR2 might very well be the best looking game on either system... but that's only because there is no PC exclusive game that has the same dev budget as RDR2, and targets high specs. If there was such a game, it would look better than a multiplatform game.
 
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StudioTan

Member
Oct 27, 2017
5,836
Your argument makes no sense. RDR2 might very well be the best looking game on either system... but that's only because there is no PC exclusive game that has the same dev budget as RDR2, and targets high specs. If there was such a game, it would look better than a multiplatform game.

When this imaginary game that only targets high specs PCs that you just made up to try to support your argument comes out then maybe you'll have a point. Looking at actual real life things that exist RDR2 is proof enough that lower specced consoles will not hold back the graphical capabilities of games since devs already know how to scale games to different hardware configurations.

I'll also point out the best looking game I've seen is MS Flight Simulator and it will be coming to consoles. Lockhart holding games back is just FUD.
 

Gemüsepizza

Member
Oct 26, 2017
2,541
When this imaginary game that only targets high specs PCs that you just made up to try to support your argument comes out then maybe you'll have a point. Looking at actual real life things that exist RDR2 is proof enough that lower specced consoles will not hold back the graphical capabilities of games since devs already know how to scale games to different hardware configurations.

I'll also point out the best looking game I've seen is MS Flight Simulator and it will be coming to consoles. Locking holding games back is just FUD.

Your argument basically boils down to "you can scale up/down anything". While that might be technically true, it's not always realistic. Let's try this:

- A massive open-world game that showcases extensive ray tracing effects and things like SVOGI, running at 1080p / 30 fps on PS5/Anaconda.

This is a very viable scenario (at least for PS5). Please explain how you would scale that down so that it can run on Lockhart (25-33% performance).
 
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Mr.Deadshot

Member
Oct 27, 2017
20,285
game pass is on PC. the library isn't bigger but it's still there.

for me there's no reason to buy an Xbox. I already have what is essentially a next next gen Xbox.
Not to mention that most Gamepass games run on older PCs. And even the more demanding games run on midclass PCs when scaled down. So an Xbox might not be necessary for a lot of people.
 

Falcon511

Member
Oct 27, 2017
3,148
Your argument basically boils down to "you can scale up/down anything". While that might be technically true, it's not always realistic. Let's try this:

- A massive open-world game that showcases extensive ray tracing effects and things like SVOGI, running at 1080p / 30 fps on PS5/Anaconda.

Please explain how you would scale that down so that it can run on Lockhart (25-33% performance).

Yeah I don't think that's happening next gen unless it is in a very very niche case. Don't hold your breath.