It's from the reveal gameplay go watch the extended version it's great.Holy fucking shit that horde scene on the roof looks sick. Love the idea of running on a narrow bridge to sort of thin the herd too, keeps them from surrounding you. And Sam sounds over the moon about the game. I'm not sure he's actually played it though, I believe his excitement comes more from the story point of view as he is an actor.
I'd like to think that creatives are aware that Witwer is willing to go all in with them to the very end if he likes what they're making. Like, there's probably a very good reason why Witwer been acting in all the recent informative trailers and commercials.Listening to one of the interview one of the things that really stands out is how the big Sony studios make games and the amount of time and work they invest in the cutscenes alone. Witwer was working on Days Gone for 4 fucking years! That is an insanely massive amount of time for an actor to work on a single project even if its on and off. That's 3 or 4 seasons of a TV show or 2 or 3 major demanding film shoots. Its not just the time sunk though but seeing how they test, they tweak, they change and even outright scrap things over all this time. It sounds like the story, characters, world and all of that was not set in stone and being developed alongside the actual gameplay. That's incredibly impressive if you ask me and kind of goes to show with the quality of Sony's output this gen.
Going by him wearing a cap at his own wedding......better hope for a sequel.Really wish Deacon could have had Witwer's haircut how it is in this interview video, or at least have it as a customization option. With the jacket style and everything he's got going on, i kinda prefer Witwer's look here lmao. I can see how Deacon's look makes sense based on the setting of the game though.
But man i love electric playground, they've been around foreverrrr
Heh. I've been saying that they can just rework their Washington map for a Syphon Filter one if that ever goes open-world one day.