You ok there? I can go download steam or whatever 3rd party store you want me to, I dunno why you're bent on calling steam a monopoly.
this is uh...scary rhetoric? Like almost gamergate level. "Yeah devs we PAY for your product! Respect us gamers!"
If a dev wants to make money, and that means getting money from Epic and releasing it exclusively on a launcher, let them?
I'm ok, I'm just saying you're throwing random words you don't even comprehend.
Also, nice for calling me a gamergater. We reached a new low.
And yes, sorry for reminding that, in an industry where publishers hold SO MUCH power, there are actual consumers.
You talk about reading comprehension but then completely miss out saying NEAR a monopoly. Actually that's not reading comprehension, that's intentionally arguing in bad faith which, given you're emotionally blinded by your brand love, is hardly surprising.
Price fixing doesn't apply to a single game. People are making purchase decisions based on everything in the store. If one is too expensive compared to other games of perceived equal value, then people will be less likely to buy it and less likely to use the store. And there's not even any evidence of the price going up.
No one will come to the Epic store unless they give a compelling reason to. Epic aren't in this for one little game at a time. And people don't have to go to Epic because there already is a very good store the vast majority of people use and are emotionally tied into with the ecosystem. That's competition. But it's one way. If Steam fucks up then there needs to be competition, not just a back up alternative, a serious competitor. There isn't one at the moment.
You may say, well steam haven't fucked up, they're a very trustworthy company. And you're right, I won't even try and say "yeah but what if?". They're very good...for consumers.
For developers there are a ton of complaints, and there's no viable alternative for them at the moment because of Steam's near monopoly. Do you think it's a coincidence that Epic's tactics have been pro dev? Developers are an important part of the equation for all of us. The industry needs this.
It's on Epic to do it in a way that adds value to the consumer as well. If they don't, they won't be a viable competitor and they don't deserve to be.
Proving my point again. My reading comprehension comment was about you not even reading my point about why games are more expensive. Not because they put a markup but that price fixing means no price competition.
As for my "emotionnally blinded by your brand love", I'm only blinded by my wallet. I only see what benefits my wallet the most. I'll tell you what, I don't even care about Valve's games, I give no shit about Half Life and couldn't care less about Half Life 3. In fact, if they really stopped making games to support Steam fully, I'd be fine with it.
As for the rest, that's my problem with your argument. That we need to make an alternative out of TERRIBLE models because someday Steam might go wrong.
No, I don't think it's a coincidence that Epic's tactics have been pro dev. Developers are indeed an important part of the equation. So are we.
There are viable alternatives with Itch.io or Humble Store. You know why ? Because Valve's policy allowed it. You know what's the most pro-developer thing ? No curation.