Reposting an updated version of my list of stuff you can expect for launch compared to the final beta...
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Ok, did my best to see what I could dig up from the Edge article, various videos involving the devs, the data mined stuff, their Reddit AMA and their recent stream. This is my *guess* as to what we can reasonably expect for the launch period based on these sources. Note that this is only stuff beyond what we have seen in the betas:
Sandbox:
- All 3 trading companies,
- Live campaigns
- The Kraken
- Speaking trumpets allowing for ship-to-ship communication (shortly after launch)
- NPC's that offer you side quests (possibly including bounties on other pirates!...very likely)
- Skeleton bosses that require teamwork and thinking outside the box to defeat
- Potions possibly including actions to revive, cure, poison
- More cursed chests
- Possibly card/dice games (maybe)
End Game:
- Searching for the fabled Athena's Fortune
- Gain access to legendary pirate hideout, hang out with ghost npc's and get special quests for unique loot/items. The Tavern of Legends will have other player's legends as ghost NPCs that will dish out hints from Devs on upcoming events. Also in the tavern of legends you will find portraits highlighting top players/pirates from the game.
- The Pirate Lord in the tavern of legends will dish out unique voyages that provide unique items and cosmetics that always change.
- Special timed events, including 'live campaigns' which are meant to be like voyages except much larger in scale and more unique/interesting/directed (first one should be shortly after launch)
Weapons:
- Boarding axe, heavy sword, regular sword, rapier, dagger (from data mine, so might be day 1)
Pirate Customization/Items:
- Pipes that can be smoked (in data mine, might not be there day 1)
- More instruments (drum, banjo, fiddle)...(shortly after launch)
- You can now save a pirate in the IPG and generate news ones, then choose your favorite
Food:
- Bread, fish meat, shark meat (data mine, may not be there day 1)
- Coconuts, pineapple, pomegranates, mango (data mine, may not be there day 1)
- Rare Tea (if not day 1, shortly after launch)
Ship Customization:
- Harpoon guns (data mine, may not be there day 1)
- Figureheads
- Mirror in Captain's quarters (data mine, may not be there day 1)
- Kraken-themed ship items
- Can name your ship
Enemies:
- The Kraken
- Different forms of skellies: Bone, metal, plant and shadow. Each form has their own death particles and sounds.
- Skeletons have their own difficulty ranks that governs AI/behavior/difficulty
- Skeleton bosses that require teamwork and thinking outside the box to defeat
- Hostile Mermaids based on pirates turning into mermaids gradually (highly likely for day 1)
Trading Companies:
- Reps at outposts, along with other NPC's, will be fully voiced (likely)
- Voyages that are higher rank and more complex beyond what's been in the beta(s)
Animals:
- Clownfish
- Skeleton parrots (data mine, may not be there day 1)
- Snakes/pigs/chickens come in different rarities (might have been in final beta)
World Building:
- They are making lore books that will make their way into the game at launch.
- These lore books/tomes can also contain sea shanty lyrics
- Others will contain actual riddles/voyages to go on
- They have hinted at more npc's roaming the islands
- They have hinted at a Bounty Dealer who presumably offers bounties on other pirates/players
Dev-related Stuff:
- They have something secret coming up soon related to content creators. The community team is working on it.
- The community team is also working on some neat initiatives that highlight cool stuff gamers do post-launch.
- Some elements of feedback was gonna be addressed just after launch but the team has pushed hard to get as many there for launch as possible.
- Just after launch they will be doing 'live campaigns' which are timed exclusive events.
- There is something new coming up around launch time which is described as the most amazingly cool and interesting things they have done yet to immortalizing players in-game.
- Something related to live campaigns coming up soon has the woman designing them crazy excited and they suggest something about it may have leaked (ideas what this is??).
**If anyone has more they would like me to add to the list, lemme know!**
This is just my personal guess:
Once you are invited to become a pirate legend, you become a ghost as does your ship. Hence, the ghost ship and ghost crews seen here:
https://www.youtube.com/watch?v=q3zKM70TRnw&t=
This would explain how you will be able to sail your ship through the waterfall to access the legendary pirate hideout. This also explains why the npc's and fellow pirates at the hideout are all ghosts. Lastly, my bet is the voyages given to you by the ghostly Pirate Lord will be voyages sailing on the Sea of the Damned (special servers for pirate legend crews?).
Stuff coming in the future:
- Variations of the Kraken threat (different versions of it?)
- Tattoos you can add to your pirate yourself, possibly by earning them
- Possibly other sea monsters
- Private servers
- Ability to put 4 ppl on a sloop in private server
- Ability to get started with a Ghalleon/Sloop while ya reserve a spot(s) for your buddies
- Pets (can own multiple but only take one at a time on voyage)
- Ship Captaincy
- Fishing (almost guaranteed)