Metal Gear Rising on normal difficulty was about as hard as this to be honest. Maybe slightly easier, but not by much. I've yet to encounter boss fights as hard as the last two in MGR.
Metal Gear Rising on normal difficulty was about as hard as this to be honest. Maybe slightly easier, but not by much. I've yet to encounter boss fights as hard as the last two in MGR.
Yeah, I used to spam R1 at times, which fucked me up.
Do just 1-2 swings, with a slight delay between each attack. Even when he's open.
Also keep in mind; if you are superclose to him and the warning sign pops; you can stagger it with ONE really quick strike and thereby cancel it.
It's risky though. Safest is jump, since he will sweep.
I'm in the last area now and so far I'd say just slightly harder. It was ROUGH at first but once I got the feel of things not too bad most of the time.
But she isn't sick anymore or accepts any persimmons. She is just waiting for another harvest. Should I eat more rice again and force her to make more available?
I find difficulty reports on Souls games to be highly unreliable, because the games are samey as fuck (from a gameplay POV) and your skill clearly transfers over from one game to the other. So claiming DaS2 is easier than DaS1, after you spent 200h on the first game, is just not very valuable insight.
Of course you're right, that I might have just not been accustomed to MGR's gameplay. The last boss was amazing, but boy was it hard.
No, it's a pretty easy game on Normal. It's more or less the tutorial for the real modes. Parrying was ridiculously easy, gave you free bullet time for instant kills, you could regain large amounts of health from those kills, there was no posture metre to deal with, and so on. Getting pure S ranks on all missions is probably harder than Sekiro, but you're not expected to do a perfect playthrough in either game.
I find difficulty reports on Souls games to be highly unreliable, because the games are samey as fuck (from a gameplay POV) and your skill clearly transfers over from one game to the other. So claiming DaS2 is easier than DaS1, after you spent 200h on the first game, is just not very valuable insight.
Of course you're right, that I might have just not been accustomed to MGR's gameplay. The last boss was amazing, but boy was it hard.
I think the parry mechanic in MGR was even trickier, 'cause you had to attack in the direction of an incoming hit instead of just parrying with one button press. That being said, I also don't recall MGR being anywhere near Sekiro in terms of difficulty.
eeeh, we don't really have a lot of background info on the carp. For all you know, it's a former pot noble as well, seeing as how both apparently can become great carps themselves.
If you do nothing for neither of the nobles, then the quest doesn't really play out, I think.
If you feed it the bait, at least you can give peace to the guy looking after it.
I'm always paranoid about quests like this in From games, always feel like I can't trust anyone and I'm screwing myself (or an innocent NPC) by siding with someone. Oh well, I guess I'll toss a coin then lol. Thanks!
It's the hardest game in the series in terms of mainline story content. Parts of the Bloodborne DLC are more difficult for sure but the majority of Sekiro asks more of the player than 90% of the content in base Bloodborne.
The moment-to-moment gameplay however in Sekiro is satisfying as hell and the deathblows in particular really punctuate a lot of the smaller battles with a feeling of satisfaction/accomplishment. The PvE gameplay in the prior games is nowhere near is dynamic or engaging.
Guardian Ape sucks. Every boss that breaks the camera or takes place in enclosed areas feels so much worse. It would help tremendously if you could lock on to bosses without them being on screen to quickly put them back into focus but nope.
So far it feels like the game peaked at Genichiro in terms of boss quality.
Try a mix of jump attack moves and getting behind the boss. For some reason that boss gets confused, otherwise attacked once, if they disappear, run after them and attack. Use shurikens too if you want or the feather tool (forgot name but the one makes you disappear even after getting hit.
She materializes when she attacks. You should try to get a few hits in between deflects, or just before she attacks. If you're getting hit a lot, use the blue sugar consumable to help you out.
Sorry for a boring answer, but git gud at parrying. You could use confetti to increase your damage output, but personally I wasted a bunch on her in a couple of early attempts, and it didn't give me much advantage 'cause I still missed a few of her attacks and would just die. So I'd say just get used to her attack patterns and parry. For perilous attacks, don't dodge, double jump instead to do some posture damage. Maybe use the sugar to slow down your own posture build up. I didn't use any offensive prosthetics, only the mist raven, but I imagine that firecrackers should be able to stun her for a bit, they tend to work well.
I need advice on which way to go after killing a boss early in the game (I think?).
So, I just killed the fire bull and I have three way to go. I can go to Ashina Castle, I can go back to the first area of the game where I can fight a boss with a spear or I can go in abandoned dungeon where zombies litteraly eating my health. What is the "correct" order? I don't want to miss anything.
I need advice on which way to go after killing a boss early in the game (I think?).
So, I just killed the fire bull and I have three way to go. I can go to Ashina Castle, I can go back to the first area of the game where I can fight a boss with a spear or I can go in abandoned dungeon where zombies litteraly eating my health. What is the "correct" order? I don't want to miss anything.
Upgrades are really easy. You have to farm Mercury though but there is an easy spot in the later game you can do. However you must do a minimum 2 playthrough for upgrades and get at least 5 of the Lazulite. They're pretty easy to get but you have to know how to. Some other special materials are required as well which can be found in specific areas.
Skills will be my last trophy. I unfortunately spent them before looking at my trophies lol but that will take some farm and time
I need advice on which way to go after killing a boss early in the game (I think?).
So, I just killed the fire bull and I have three way to go. I can go to Ashina Castle, I can go back to the first area of the game where I can fight a boss with a spear or I can go in abandoned dungeon where zombies litteraly eating my health. What is the "correct" order? I don't want to miss anything.
learn her patterns, most of her moves are safe to deflect with the exception of one long combo that wrecks my posture if I don't jump back in between the animation. Jump kicks when she goes for sweeps does some good posture damage and is easy to read.
So yeah, I feel like talking about the game lore a bit. Final playtime: 42h.
As always, there's a feeling of deep history to the world and the way characters are rooted in it. I started to pay more attention to it after giving sake to Isshin and he started reminiscing how him, the Owl, the sculptor and Emma's master were all friends.
I liked that the headless were all fallen heroes and how some of the more simple enemies had a bit of personality added to them through eavesdropping.
I like how the sword Saint was basically Musashi and his constant lust for battle and war, but with no real malice. A funny description is the one from Dragon Flash "He often ruminated on how a cut should be made, but his blade always moved first."
The fact that the Dragon's Heritage came from the West is very interesting, considering it didn't originate in Japan.
I'll try offering more sake to Emma and the Sculptor in a second playthrough. I already got a bit of info out of them, but I'll gladly take more.
I must have got really lucky. I had one revive and two gourds left for form 3, which usually means nothing because he can kill in like 2 hits. BUT my saving grace was I got two Lightning counters in a row and that put a huge dent in his posture, so I was able to pull out the win with some safe shielding and getting in hits when I could.
Sneak in and use the Puppeteer Art on the ninja to the left of the door and you should be able to fight the ninja miniboss with him as an ally. It'll make it a loooooooooot easier.
I'm at what I think is the final boss of the first area
huge samurai dude on a horse
and I just want to make sure I'm understanding the parry system correctly.
Basically you just stay locked on to the enemy and hold block, only letting go and tapping for a split second when an enemy's attack is about to hit. If you get a nice orange glow, that means you did it right.
As for the "red letter" unblockable attacks, I have a pretty good handle on them I think.
Also, I beat two samurai generals and the chained ogre, which means I have 3/4 pearls required for an upgrade. Did I miss something for the fourth? I'm not trying to fuck with the headless thing right now.
The early game will be very rough until you can get used to the game and the fact that it doesn't play like Souls. Once you do overcome that initial challenge, it's on par with Bloodborne, imo.
But it can't be stated enough how much of a challenge it is at first, I probably died more on my first boss fight than in the entirety of my first playthrough of Bloodborne, but after that I've been killing every boss without too much trouble, dying once at most. There's an optional Hard Mode in case you also find yourself in this position, and I really recommend it.
I need advice on which way to go after killing a boss early in the game (I think?).
So, I just killed the fire bull and I have three way to go. I can go to Ashina Castle, I can go back to the first area of the game where I can fight a boss with a spear or I can go in abandoned dungeon where zombies litteraly eating my health. What is the "correct" order? I don't want to miss anything.
I would go to Ashina Castle first and if you have difficulty with the final confrontation of that area then I'd spend some time exploring some of the other zones. There are goodies you can find elsewhere to make the bosses you be banging your head against easier.
I'm at what I think is the final boss of the first area
huge samurai dude on a horse
and I just want to make sure I'm understanding the parry system correctly.
Basically you just stay locked on to the enemy and hold block, only letting go and tapping for a split second when an enemy's attack is about to hit. If you get a nice orange glow, that means you did it right.
As for the "red letter" unblockable attacks, I have a pretty good handle on them I think.
Also, I beat two samurai generals and the chained ogre, which means I have 3/4 pearls required for an upgrade. Did I miss something for the fourth? I'm not trying to fuck with the headless thing right now.
Without spoiling anything, you could pretty much get all trophies/achievements in two playthroughs.
Important note, two praying beads are locked behind working towards a specific ending. If you're trying to max your health, keep that in mind.