• Introducing Image Options for ResetEra 2.0! Check the left side navigation bar to show or hide images, avatars, covers, and embedded media. More details at the link.

Sekiro: Shadows Die Twice |OT| Prepare to 死

Status
Not open for further replies.
Oct 27, 2017
4,306
I've died against Lady Butterfly about 25 times at this point.

I have the first section of her fight down pat but God damn, I'm struggling with her in the second half. Any tips on this one?

Should I stock up on
peas?
When she summons adds, i go into full dash until after she shoots them at you, then I resume the normal attack. Dashing is surprisingly useful in a variety of boss encounters. Just don't get too comfortable with it.
 
Oct 25, 2017
777
I did a bunch, yes. Regardless, I'm one of those people who's having a bit of an adjustment period getting one from the old Souls dodge/roll style gameplay.
One thing to note: the HUGE orange spark combined with a resonant "KWONNNNG" sound is not the sign of a good parry. That's the game warning you that the enemy is about to counter you and asking you to be on guard.
What? I beat the game and orange spark definitely means deflect (perfect parry). If you time your block against an attack and orange sparks shoot out, then you've deflected them and it's time to go on the offensive. If the enemy times their block against an attack of yours and orange sparks shoot out, then they've deflected you and they will now go on the offensive, meaning you have to go back on the defensive.
 
Dec 6, 2017
3,382
US
I've died against Lady Butterfly about 25 times at this point.

I have the first section of her fight down pat but God damn, I'm struggling with her in the second half. Any tips on this one?

Should I stock up on
peas?
Put a lot of distance between yourself and her when the adds show up. Keep moving in general in that second phase and remember you have unlimited and very fast sprint available. She'll eventually snap her fingers and turn them all into butterfly homing missiles. Put a lot of distance between her and just hide behind a pillar and they'll just crash into that.

Not sure how many people have noticed but if if you need extra emblems, those adds go down with one strike and yield emblems.
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
24,926
What? I beat the game and orange spark definitely means deflect (perfect parry). If you time your block against an attack and orange sparks shoot out, then you've deflected them and it's time to go on the offensive. If the enemy times their block against an attack of yours and orange sparks shoot out, then they've deflected you and they will now go on the offensive, meaning you have to go back on the defensive.
Right. Orange sparks mean parry. But when you strike back and you see a huge orange spark and the "KLONG" noise, that means YOU got parried back.
 
Oct 25, 2017
5,255
Slowly chipping away at this. Came across two new roadblocks in Lady Butterfly and the
Genichiro Ashina

For LB, I can reach her 2nd phase somewhat consistently but I just fall apart with some of her attacks in that phase. I might resort to the cheese method if I can take her down in a few more tries.

I don't even know what to do about GA though, I can deathblow him once but around that point I'm out of gourds. Are there any skills that are helpful against him?
Both require you to learn there moves. I found LB much easier than GA. 2nd phase LB you can just kite the ads around and get behind a pillar when they turn to those light orbs. GA there isn’t much you can do but be aggressive the whole time and learn his patterns...it’s basically a test of everything you learned up to that point.
 
Dec 6, 2017
3,382
US
I started playing with headphones for the past two nights and the use of quiet sound design here is superb by the way. I barely perceived it even on my rather good soundbar with the volume quite high.

The ambient sounds of the wintery breeze and near-silence with slight creeks on wood etc. are just expertly done to my audio nerd ears.

Unrelated:

I'm so fucking pleased with myself for beating

Snake Eyes Cuntbag in the Depths. Going back later tonight to smack the other one around.

Here’s how to deal with those guys. This applies to any enemies that jump. I don’t think I’ve seen that ability mentioned much here. It’s so good.

I did this completely accidentally on one of them last night, realized what I had done and was able to perfectly replicate it on the other two going forward. Felt so fucking good and what a great move.
 
Oct 25, 2017
4,350
Austin, TX
Nightjar spamming is definitely a cheese for that fight though. Stunlocking a boss with a single attack is definitely outside of how From would have imagined people would beat the boss.

Not saying not to do it though. Just, you miss out on some of the fight by doing that.
How do you know? And how do you miss some of the fight? The guy asking and me have obviously played the fight enough times to know her moveset. You still have to be aware of that at least to use the nightjar method, you can't just spam it mindlesly, but it works extremely well on her because of the timing of her attacks. You still have to dodge, block, and back off, but you just don't have to do it as often as if you tried fighting her with just regular slashes.

You have no idea how From designed that fight, don't assume that, and don't assume that those who do it are "missing out" on some of the game. So much weird gatekeeping in these games lol.
 

DFG

Member
Oct 25, 2017
1,491
So what you're saying is
If I want to cheese my first playthrough with the mask, I better start stocking up on skill points now
Do you care about trophies? Using that will make it much harder to obtain all skills. I'm on playthrough 4 and i haven't got that trophy yet
 

MrH

Banned
Member
Nov 3, 2017
2,076
So how many hours you reckon I have left?

I've just killed the crying girl in that creepy village where nothing dies, as well as the Corrupted Monk.
 

DFG

Member
Oct 25, 2017
1,491
Just about everything. it works about 75 percent of the time, but she’s still breaking out of the lock. it’s gotta be my timing. i’ve gotten her to phase two twice now and once i get there, she just combos the fuck out of me and it’s gg
I get ya. If you do time it right, it should work about 95% of the time. Asap your dodge attack hits, immediately pretty dodge again. So think of it like, just as you land your hit, even if blocked, dodge straight away and attack. Should get her in a loop. Good luck
 
Oct 25, 2017
2,612
Gah, haven't had time to play since Sunday. I can feel the skills I gained from beating the castle boss melting away.

I have been thinking about what I want to do when I get back in, though.
Here’s how to deal with those guys. This applies to any enemies that jump. I don’t think I’ve seen that ability mentioned much here. It’s so good.

Huh. Didn't know you could even do that.

I haven't had trouble with those guys as I just shuriken them out of the air. Had a lot of practice doing that with Butterfly...
 
Oct 25, 2017
1,367
So how many hours you reckon I have left?

I've just killed the crying girl in that creepy village where nothing dies, as well as the Corrupted Monk.
If that was the last item you needed to collect for kuro, then probably like 8-12 hours depending on your decisions and how much side content you want to do
 
Dec 6, 2017
3,382
US
I've never managed to do the anti-air attack. Never even seen the prompt. How does it work?
You simply have to be in the air at the same time as the enemy, it's a OHKO basically if you pull that off no matter what their health or posture is. Easiest enemy to practice it on are those black roosters. If you block them a few times, they eventually jump in the air and stay there for a second or two, really easy to time.

Jumps in general are quite samurai flick-ish in that they're ever so slightly slo-mo-ish to allow for that reaction time.

Fill up about half of their posture meter and then just meet the enemy in mid air. You’ll briefly see the red circle letting you know the enemy is ready for the death blow.
Oh wait, is it related to posture damage? I thought it was whenever really? Nevermind what I said above if so TyrantGuardian
 
Oct 28, 2017
186
Minneapolis
This game is finally clicking. It's taken a while to unlearn some DS habits, and how much For Honor I play has really diminished the combat of the souls games. But it's super polished and slick, I'm really enjoying it finally.
 
Oct 28, 2017
2,147
You shouldn't have to upgrade your attack to deal with them - I sure didn't. If they're the ones right after the first major boss then I believe they took me two consecutive axe attacks to smash.
 
Oct 25, 2017
3,320
Fill up about half of their posture meter and then just meet the enemy in mid air. You’ll briefly see the red circle letting you know the enemy is ready for the death blow.
You simply have to be in the air at the same time as the enemy, it's a OHKO basically if you pull that off no matter what their health or posture is. Easiest enemy to practice it on are those black roosters. If you block them a few times, they eventually jump in the air and stay there for a second or two, really easy to time.

Jumps in general are quite samurai flick-ish in that they're ever so slightly slo-mo-ish to allow for that reaction time.



Oh wait, is it related to posture damage? I thought it was whenever really? Nevermind what I said above if so TyrantGuardian
Ah, thanks! I think I tried anti-airing low posture enemies while standing on the ground and full posture enemies while in mid-air but never a combination of both, so that would explain it.

I'm super stuck on the (presumably) final boss because holy shit.

At least I've gotten through the first phase successfully a bunch of times. Not counting the pre-fight.
 
Nov 11, 2018
416
Lemoyne
I get ya. If you do time it right, it should work about 95% of the time. Asap your dodge attack hits, immediately pretty dodge again. So think of it like, just as you land your hit, even if blocked, dodge straight away and attack. Should get her in a loop. Good luck
thanks for your tips, my last run went a lot better. i’ll have to try again after work. be on the lookout for an all caps fuck you lady butterfly post one of these days from me 😂
 
Oct 27, 2017
2,589
UK
One thing I wondered about was if I'm deflecting properly - I'm doing it like I would a parry in Souls in that I'm not pressing any button and then I'll press block to deflect. I'm deflecting (well sometimes!), so obviously I know I'm doing it, but do people hold the button down before/after or do they go back to neutral (pressing nothing) afterwards?

I'm at Ashina Castle and I'm just asking this now >_<
 
Status
Not open for further replies.