It's a skill. Can't do it out of the gate.
It's a skill. Can't do it out of the gate.
thanks for your tips, my last run went a lot better. i'll have to try again after work. be on the lookout for an all caps fuck you lady butterfly post one of these days from me 😂I get ya. If you do time it right, it should work about 95% of the time. Asap your dodge attack hits, immediately pretty dodge again. So think of it like, just as you land your hit, even if blocked, dodge straight away and attack. Should get her in a loop. Good luck
ah maybe i should do that. thanks
The base axe does the trick too. If your first strike doesn't break their defense, try a second.
It just comes with a hold attack which does two swimgs. Good cuz sometimes the first attack doesn't break
Please holy miyazaki give us dlc. Imagine if we got a dlc drop similar to the old hunters...hughhhhAny word on the DLC? I fucking hope there's one. Please take my money.
Naw. I got it on Xbox partially to disallow myself the trophy hunting.Do you care about trophies? Using that will make it much harder to obtain all skills. I'm on playthrough 4 and i haven't got that trophy yet
Did you use your hook at all?It took me like, 30 tries to beat the ogre, but then I killed the general in two and got the Horse rider guy in one shot.
The ogre feels out of place because he really doesn't require blocking/deflecting. He's more about sidestepping, like a bloodborne boss.
The Snake Eyes bosses are pretty weak to it. It takes a lot of hits to poison them, but once you do they start retching and you can immediately deathblow them (at least, that's what happened when I tried it in NG++).There are enemies in one area, (late-game spoiler) Fountainhead Palace, that just can't deal with the poison. One or two swings of the Sabimaru and they'll not only get poisoned, but they'll stagger too, letting you score a bunch of free hits. Outside of them, I haven't found many good uses for it.
The base axe does the trick too. If your first strike doesn't break their defense, try a second.
cool cool. thanks guysIt just comes with a hold attack which does two swimgs. Good cuz sometimes the first attack doesn't break
I've died against Lady Butterfly about 25 times at this point.
I have the first section of her fight down pat but God damn, I'm struggling with her in the second half. Any tips on this one?
Should I stock up onpeas?
is this how I should spell it? :3
Best final boss ever
You simply have to be in the air at the same time as the enemy, it's a OHKO basically if you pull that off no matter what their health or posture is. Easiest enemy to practice it on are those black roosters. If you block them a few times, they eventually jump in the air and stay there for a second or two, really easy to time.
Jumps in general are quite samurai flick-ish in that they're ever so slightly slo-mo-ish to allow for that reaction time.
Oh wait, is it related to posture damage? I thought it was whenever really? Nevermind what I said above if so TyrantGuardian
I don't think i'm enjoying Sekiro as much as I enjoyed Bloodborne. Still early on but i'm going to keep going a bit more.
The grab spams are extremely annoying. Easy to read, hate every time i fight this boss. I think humanoid bosses are the best part of SekiroOn the ogre? yeah. I didn't feel like it helped a whole lot.
He wasn't a particularly difficult fight, which is why it's weird. He has a very obvious weak point: oil+fire. He also has a very limited moveset with tells. But if one of those grabs get you, it's game over.
The Snake Eyes bosses are pretty weak to it. It takes a lot of hits to poison them, but once you do they start retching and you can immediately deathblow them (at least, that's what happened when I tried it in NG++).
Do you guys think the game could've explained certain things or at least hinted? I had no idea blocking reduced posture, or how the anti air death blow worked. I don't even think they were at the traning ground?
Hm, when I got on to record that clip I was fighting one of them for 5 minutes and the prompt never came up until I dealt some damage to him. I'll keep testing it out.
Please holy miyazaki give us dlc. Imagine if we got a dlc drop similar to the old hunters...hughhhh
The posture thing often shows up in the loading screens, and the anti-air deathblow scroll has the description (though I do wish it were avalable in the training ground, I never got it off so far...).Do you guys think the game could've explained certain things or at least hinted? I had no idea blocking reduced posture, or how the anti air death blow worked. I don't even think they were at the traning ground?
The posture thing often shows up in the loading screens, and the anti-air deathblow scroll has the description (though I do wish it were avalable in the training ground, I never got it off so far...).
Same. I stayed up until 2am trying to clear up as many loose ends as I could, but I unlocked the door to the end game and I'm ready to go today.
Yes pleasePlease holy miyazaki give us dlc. Imagine if we got a dlc drop similar to the old hunters...hughhhh
i am enjoying it much more than Bloodborne, it is subjective but i like everything more about Sekiro from combat to aesthetics.
Isthe last area? If so game feels a little short compared the their other games. I feel like im just getting going.fountainhead palace
Any tips for the Lone Swordsman? He's been wrecking me for a good hour now. Parrying him does fuck all but make my posture go down and I can barely touch his vitality.
i am enjoying it much more than Bloodborne, it is subjective but i like everything more about Sekiro from combat to aesthetics.
The combat is far better than in any other From game. Its not even close.
I mean....how am I supposed to get chip shots in? He blocks them all.Aggro him, jump back up to surface level, then drop back down and Deathblow him as he's walking back to his normal position. Then try to keep your distance and get chip shots in until his health is about half, then you can start going for the parries to finish it off.
Isthe last area? If so game feels a little short compared the their other games. I feel like im just getting going.fountainhead palace
The best thing with the grab and indeed all the Ogre's other attacks is just to run, rather than dodge. I spent a few tries attempting to sidestep out of the grab before realising that I could sprint away, in a tight circle, and back in again just as quickly - but with much less of a chance of getting magnetised back into the grab.Yeah the ogre grab is... weird. I still have to find the right time to dodge it. Reminds me a bit of the Snake Eyes grab that even dodging back I sometimes get grabbed by that fucker.
Hit him until the moment he blocks your very first attack. He immediately counters with either sword attack, kick, or jump kick. Dodge and attack again. You can loop him but a bit hard to time. Works on all the types that look like him tooAny tips for the Lone Swordsman? He's been wrecking me for a good hour now. Parrying him does fuck all but make my posture go down and I can barely touch his vitality.
Can easily say this is the hardest fight so far. Lady Butterfly took a long time, but the fight was easily understandable and always seemed reasonable. This just seems ridiculous.
Are the bosses significantly harder in new game plus?
Since I'm tempted to save Demon of Hatred for that. I don't have the patience right now, I want to see the ending!