I agree. This has given me the urge to replay Bloodborne, which I love but haven't played since release, but I'm afraid that the combat will be disappointing after spending so much time with Sekiro.
If there was a PC version, I would love to replay Bloodborne. But I don't want to go back to that kind of base PS4 performance. Just having Sekiro load in a couple of seconds on an SSD is so much better than Bloodborne's 45 second loading times or whatever it was that I remember.
You get an upgrade from Emma once you unlock every skill in the esoteric texts, is this worth grinding for before going to NG+ or should I just start a NG+?
If there was a PC version, I would love to replay Bloodborne. But I don't want to go back to that kind of base PS4 performance. Just having Sekiro load in a couple of seconds on an SSD is so much better than Bloodborne's 45 second loading times or whatever it was that I remember.
I am at M-village & S-Valley and I still have yet to see the Corrupted Monk, did I missed it? It's not in Senpou despite it looking a lot like a Senpou boss.
Some moves chip through block. Usuaully elemental attacks or strong attacks that leave the white streak behind. You have to deflect it to take no damage.
Some moves chip through block. Usuaully elemental attacks or strong attacks that leave the white streak behind. You have to deflect it to take no damage.
Any tips for the Lone Swordsman? He's been wrecking me for a good hour now. Parrying him does fuck all but make my posture go down and I can barely touch his vitality.
Can easily say this is the hardest fight so far. Lady Butterfly took a long time, but the fight was easily understandable and always seemed reasonable. This just seems ridiculous.
Throw shurikens while he's jumping around? You can also Mikiri his thrust kick. You have the initiative in terms of attacking, then during orange flash you he'll counter with a spinning drop kick. If you're losing posture, that means you're not deflecting him correctly. Also, you can drop from above for a free deathblow.
If you're really having trouble, there is a way to cheese it. I'd really recommend that on NG+ onward. It's satisfying once you beat the final boss proper
Legit the only "minibosses" or whatever in this game that have given me any trouble are those assholes with the terror-inducing beams. You can't even cheese them because it goes through EVERYTHING.
Legit the only "minibosses" or whatever in this game that have given me any trouble are those assholes with the terror-inducing beams. You can't even cheese them because it goes through EVERYTHING.
With the spear phase, stay at a good distance while running, when he does his jump slam move, he'll close the gap by attacking right after his jump move, at this point you can hit him with anything but only once. Hold attack button, then run away. Do it again.
I kind of agree I guess. I just miss having the ability to choose your weapons and armor. Plus aesthetically, it just does nothing for me at the moment. Some of it reminds me a lot of Otogi.
It's interesting seeing some comments about the game opening up or changing after Genchiro. I got to him a long time ago but left him alone thinking it could be the last boss. So now Im 30+ hours in and just checking out all of these other areas and what feels like tons of side bosses, etc. Maybe Ill just head back to Genchiro and kill him to see what everyone is talking about.
It's interesting seeing some comments about the game opening up or changing after Genchiro. I got to him a long time ago but left him alone thinking it could be the last boss. So now Im 30+ hours in and just checking out all of these other areas and what feels like tons of side bosses, etc. Maybe Ill just head back to Genchiro and kill him to see what everyone is talking about.
It took me a little while to get there, but I'm feeling the same way. Combat is so much better, and not having the luxury of iframes forces you to play differently and more tangibly engage in a new and exciting way. I absolutely love the way some of the bosses come in and announce themselves. It's so memorable and badass, like this perfect mix of a Kurosawa epic and the rawness of Kawajiri (Ninja Scroll). The game also seems to be more dialogue-heavy, which I like. While the relative solitude of past games is what helped define their world and atmosphere, I'm appreciating the contrast here.
Got to the final boss finally. Tried it 3 or 4 times, doesn't actually seem tooooo bad, just hits hard.
Genichiro is a total jobber, which actually feels good to come around on since his pattern is basically engrained on my memory still.
Isshin has some funky timings but atleast for the first phase is open a lot. Spear thing seems like the main difficulty in the fight but I'm already able to get to it pretty painlessly.
Legit the only "minibosses" or whatever in this game that have given me any trouble are those assholes with the terror-inducing beams. You can't even cheese them because it goes through EVERYTHING.
Don't you run to the side and towards him? He shouldn't be able to hit you. Also if you stand point blank in front of his face, he can't hit you with the beam so just spam away with divine attacks
Any tips for the Lone Swordsman? He's been wrecking me for a good hour now. Parrying him does fuck all but make my posture go down and I can barely touch his vitality.
Can easily say this is the hardest fight so far. Lady Butterfly took a long time, but the fight was easily understandable and always seemed reasonable. This just seems ridiculous.
I would stun him with firecrackers and get 2 free hits and ocasionally also use the same method to get a safe heal. Dodge all kicks, block sword. After more than 10 attempts, I managed to kill him.
Got to the final boss finally. Tried it 3 or 4 times, doesn't actually seem tooooo bad, just hits hard.
Genichiro is a total jobber, which actually feels good to come around on since his pattern is basically engrained on my memory still.
Isshin has some funky timings but atleast for the first phase is open a lot. Spear thing seems like the main difficulty in the fight but I'm already able to get to it pretty painlessly.
Two headless at once, underwater. You move really slowly and you have to get in point black range to land any hits. Can't use confetti either, so you do minuscule amounts of damage.