I think I'll finish my NG+ tonight. Couldn't beat DoH last night, but I got close.
Will start NG+2 right away for another ending. I continue to enjoy this game more and more the more I play it. Even the lore, that I wasn't very fond of after my first playthrough, I'm very intrigued by now.
I believe part of the reason why the lore felt a little shallow and disappointing was because the main story is told in a straightforward way, so being used to Souls storytelling, I'm kind of used to assuming I know most of it by the time I understand some of it, but in Sekiro you have to actually go out of your way to explore some of the lore, it won't come naturally while you just try to understand what the fuck is going on in the main story.
By the time you figure out what's going on with the serpents and Gwyndolin, you'll learn a ton about the world of Dark Souls. By the time you understand what Paleblood could perhaps refer to, you'll understand a great deal about Yharnam. But in Sekiro you just play the game and the main story is told to you in a very direct way, so you won't naturally learn more about the world while just trying to figure out what's going on.
I still prefer the previous method of storytelling, but I'm no longer feeling like Sekiro is lacking in lore.
And I finished Anayama's quest for the first time last night too. Man, that was REALLY good. Some characters like Badger just dying for no reason other than "that's how Souls quests end!!!" left a bad taste in my mouth, but Anayama's was definitely earned. I'll remember his final words fondly, for sure.
Will start NG+2 right away for another ending. I continue to enjoy this game more and more the more I play it. Even the lore, that I wasn't very fond of after my first playthrough, I'm very intrigued by now.
I believe part of the reason why the lore felt a little shallow and disappointing was because the main story is told in a straightforward way, so being used to Souls storytelling, I'm kind of used to assuming I know most of it by the time I understand some of it, but in Sekiro you have to actually go out of your way to explore some of the lore, it won't come naturally while you just try to understand what the fuck is going on in the main story.
By the time you figure out what's going on with the serpents and Gwyndolin, you'll learn a ton about the world of Dark Souls. By the time you understand what Paleblood could perhaps refer to, you'll understand a great deal about Yharnam. But in Sekiro you just play the game and the main story is told to you in a very direct way, so you won't naturally learn more about the world while just trying to figure out what's going on.
I still prefer the previous method of storytelling, but I'm no longer feeling like Sekiro is lacking in lore.
And I finished Anayama's quest for the first time last night too. Man, that was REALLY good. Some characters like Badger just dying for no reason other than "that's how Souls quests end!!!" left a bad taste in my mouth, but Anayama's was definitely earned. I'll remember his final words fondly, for sure.