Sekiro: Shadows Die Twice |OT2| Domo Arigato, Mr. ROBERTOOOOO!!!

xyla

Member
Oct 27, 2017
1,864
Germany
Still at Ishin - and I swear, the game is misreading my Mikiri counter isn't being read properly. I see the symbol coming. I press 'B'. For some reason I dash into Ishin and get cut.

It works with every other situation, but I can reproduce this every time. No idea why this happens and it's pissing me of. It works with Genichiro every time before, but here it doesn't? Is my timing worse? Is it the wrong attack by him and I simply can't counter it? I happens in close quarter situations. I attack, that triggers the unblockable symbol and I let go of every button and press b. He would be so much easier if I wasn't losing every time in this situation.
 

MilkBeard

Member
Oct 25, 2017
3,600
Still at Ishin - and I swear, the game is misreading my Mikiri counter isn't being read properly. I see the symbol coming. I press 'B'. For some reason I dash into Ishin and get cut.

It works with every other situation, but I can reproduce this every time. No idea why this happens and it's pissing me of. It works with Genichiro every time before, but here it doesn't? Is my timing worse? Is it the wrong attack by him and I simply can't counter it? I happens in close quarter situations. I attack, that triggers the unblockable symbol and I let go of every button and press b. He would be so much easier if I wasn't losing every time in this situation.
The timing is different. If you are dashing into him, it's because it's too early. Wait a little bit longer. They kind of trick you, because G. and ISS have different timings.
 

Jiminy

Avenger
Mar 29, 2018
2,319
Still at Ishin - and I swear, the game is misreading my Mikiri counter isn't being read properly. I see the symbol coming. I press 'B'. For some reason I dash into Ishin and get cut.

It works with every other situation, but I can reproduce this every time. No idea why this happens and it's pissing me of. It works with Genichiro every time before, but here it doesn't? Is my timing worse? Is it the wrong attack by him and I simply can't counter it? I happens in close quarter situations. I attack, that triggers the unblockable symbol and I let go of every button and press b. He would be so much easier if I wasn't losing every time in this situation.
As Milkbeard said - several bosses have different Mikiri timings

The toughest one imo is Seven Spears - you have to dash towards him pretty late. The minute you see the symbol, or just after, and he fucking GETS you. It's a full breath after you see the symbol.
 

Noema

Member
Jan 17, 2018
1,604
Mexico CIty
Still at Ishin - and I swear, the game is misreading my Mikiri counter isn't being read properly. I see the symbol coming. I press 'B'. For some reason I dash into Ishin and get cut.

It works with every other situation, but I can reproduce this every time. No idea why this happens and it's pissing me of. It works with Genichiro every time before, but here it doesn't? Is my timing worse? Is it the wrong attack by him and I simply can't counter it? I happens in close quarter situations. I attack, that triggers the unblockable symbol and I let go of every button and press b. He would be so much easier if I wasn't losing every time in this situation.
You are doing it too early, specially if you are too close. You won't have enough time to finish the dash forward animation, so at that point even if you mashed B / Circle, you wouldn't get the Mikiri.

In general Spear thrusts are more delayed than sword thrusts.
 

MilkBeard

Member
Oct 25, 2017
3,600
Well, just started NG +++ with no charm, and made a straight line to the demon bell. Doing this.

So far I like how this is changing up my playstyle without the charm. Instead of just instinctively holding block and then tapping, I am letting go and just timing the deflect, and it feels more natural and satisfying. This is going to be fun (and painful in late game, ha ha).

I also have only 10 points left to get all skills. I think this will be pretty easy to get by the end of this run.
 

AndrewGPK

Member
Oct 27, 2017
1,019
I finally did it! Final boss is down. After 4-5 hours of learning and mastering, I actually managed it. Heart's still pounding... one of the most exhilerating fights since... maybe Sister Friede in Dark Souls 3?

An utterly amazing final boss.



Thank you so much for this write up! I beat him in under 7 minutes towards the end. I did save scum admittedly with three resurrection bars and rice. Used red sugar a lot too in phase 1 and 2. Firecrackers (best prosthetic) helped too for a stun during his area attack.


Awesome! No problem, I try to help as much as I can when people ask for bosses because I know the anxiety that some of these bosses gave me. Glad you found some of your own strategies too. Its a great feeling!

Some people jump on his head on the AOE attacks, some use firecrackers. I prefer umbrella because I can be at pretty much any range and not be hit by it, and often get a counter.

I beat him again on NG+ yesterday and it was just as thrilling (although not as anxious) as the first time. To me the save scumming to preserve your resurrections is fine, you can get those back just by going somewhere and grinding and why make the boss that much more frustrating.

By the end of the game I ended up thinking that Umbrella is actually the best prosthetic although firecrackers are more frequently effective. Umbrella is the best prosthetic IMO for ISS, the Shura ending boss, and DoH - 3 of the hardest if not the 3 hardest bosses. It is also extremely effective versus Guardian Ape's AOE. To me its a necessity for the Shura ending.
 

AndrewGPK

Member
Oct 27, 2017
1,019
Well, joined the PLATINUM club over the weekend. Let it sit for a few days and found that grinding for skill points for multiple hours was not how I wanted to end it, so I did the final boss again on NG+.


He's an epic boss and it was almost as rewarding the second time around. It turned out to be an epic 10 minute battle, which is all the more remarkable considering I bullied ISS's first phase in under a minute with no damage and Genichiro took less than a minute (lots of false starts because Genichiro is more of a pest in NG+ because your posture is the same but he's stronger). Second phase, for some reason I could not get offense in, it was just parrying like crazy, so I pretty much went toe-to-toe with ISS's dreaded Phase 2 for like 6-7 minutes, lol. I think I got myself in more trouble trying to heal because I wanted to stay at full health and he'd regenerate posture. I mikiri'ed him probably close to 12-15 times between all 3 phases, and finished him off with 3 lightening reversals (surviving 2 times getting stuck on a wall/rock, 1 time coming as close to falling off the ledge as you can - lucky!, and twice losing lock on).
 

DirtyLarry

Member
Oct 27, 2017
1,437
Okay, I am NOT a Souls Veteran. Only From game I ever attempted to play was Bloodborne and I did not get very far (3rd or 4th Boss I forget). So to say the From formula never really clicked with me is probably a fair statement.

With the above said I rented Sekiro from GameFly (I just recently renewed my sub) as to be honest it was the only somewhat new game available I was remotely interested in.

I actually watched a few of the videos in the OP this afternoon while eating lunch. I have also been playing the last hour just fucking around in that first section of the map and took out that first General dude by the gate and only died twice attempting to do so. I finally got him as I realized I could sneak around him and take out one of his circles with a stealth sneak attack (I am sure it has a proper name but I do not know it yet). Once I did that his ass was pretty easy. I also had not trained yet on Thrust or Sweep attacks, which I just did now after beating him. In all fairness I did see them in the videos this afternoon, but seeing them and playing was two different things. Especially since I am not a person who plays From games.

My Main Question
So right now I have what I believe is a super simple question. As soon as I get shit I should travel back to the Temple right? Like there is no punishment for doing so? Specifically the Gourds and I already traveled back for the Shuriken I found. I know Resurrecting uses up those icons on the left bottom. I also know dying means I lose half of whatever attack stuff I had built up. Resting means enemies respawn. Just trying to figure out if there is any punishment for travelling. It does not appear so but want to be sure. Additionally if I travel but do not rest, do enemies still respawn?

I have to say although I am not a From game Veteran, I feel way better about this game then I did Bloodborne this early on. Perhaps it is because I am getting a heavy Tenchu vibe and I loved the shit out of that game/series. Perhaps it is because it features Shinobi's and I am just approaching it more confident as a result like I am no doubt a badass. Not for nothing the dilapidated character in Bloodborne did not install badass confidence initially. More likely perhaps I am just being duped since I am still super early on and will get my ass handed to me soon enough just as I did with Bloodborne and give up out of utter frustration. However since it appears Rage 2 is not going to ship anytime soon and there are no other games on my queue until next month, I plan on trying to stick with it for some time.

Right now I am just training again and again, doing that first area multiple times to get used to the mechanics, and I will take it from there.

So besides that one question about travel, I will take any other general tips and advice for a newcomer to the game. I am feeling determined to finally make a From game click on my end. The Shinobi setting is helping this determination no doubt.
 

AndrewGPK

Member
Oct 27, 2017
1,019
Okay, I am NOT a Souls Veteran. Only From game I ever attempted to play was Bloodborne and I did not get very far (3rd or 4th Boss I forget). So to say the From formula never really clicked with me is probably a fair statement.

With the above said I rented Sekiro from GameFly (I just recently renewed my sub) as to be honest it was the only somewhat new game available I was remotely interested in.

I actually watched a few of the videos in the OP this afternoon while eating lunch. I have also been playing the last hour just fucking around in that first section of the map and took out that first General dude by the gate and only died twice attempting to do so. I finally got him as I realized I could sneak around him and take out one of his circles with a stealth sneak attack (I am sure it has a proper name but I do not know it yet). Once I did that his ass was pretty easy. I also had not trained yet on Thrust or Sweep attacks, which I just did now after beating him. In all fairness I did see them in the videos this afternoon, but seeing them and playing was two different things. Especially since I am not a person who plays From games.

My Main Question
So right now I have what I believe is a super simple question. As soon as I get shit I should travel back to the Temple right? Like there is no punishment for doing so? Specifically the Gourds and I already traveled back for the Shuriken I found. I know Resurrecting uses up those icons on the left bottom. I also know dying means I lose half of whatever attack stuff I had built up. Resting means enemies respawn. Just trying to figure out if there is any punishment for travelling. It does not appear so but want to be sure. Additionally if I travel but do not rest, do enemies still respawn?

I have to say although I am not a From game Veteran, I feel way better about this game then I did Bloodborne this early on. Perhaps it is because I am getting a heavy Tenchu vibe and I loved the shit out of that game/series. Perhaps it is because it features Shinobi's and I am just approaching it more confident as a result like I am no doubt a badass. Not for nothing the dilapidated character in Bloodborne did not install badass confidence initially. More likely perhaps I am just being duped since I am still super early on and will get my ass handed to me soon enough just as I did with Bloodborne and give up out of utter frustration. However since it appears Rage 2 is not going to ship anytime soon and there are no other games on my queue until next month, I plan on trying to stick with it for some time.

Right now I am just training again and again, doing that first area multiple times to get used to the mechanics, and I will take it from there.

So besides that one question about travel, I will take any other general tips and advice for a newcomer to the game. I am feeling determined to finally make a From game click on my end. The Shinobi setting is helping this determination no doubt.



No penalty for traveling other than it also makes enemies respawn.

My biggest advice for a newcomer would probably be

1) ABP - always be parrying. Learn the posture system and parrying. You'll fight bosses that you are sure can't be parried, but most of them can (maybe not that Ogre, lol).

2) Learn the mikiri counter (for thrusts - you won't get it right away but early), jump bounce for sweeps, and dodge step for grabs. Now this is not always the case, but maybe 80% of the time if an enemy charges to their right (your left) a thrust is coming, so mikiri - and its as they start into the thrust, not at the red warning sign automatically (its not a QTE), and when they charge to their left (your right) its a sweep so jump bounce. This takes a while to master and is a quick reaction rock/paper/scissors thing that is still challenging well into the game, but also some of the most rewarding stuff to pull off.

3) Be patient and know that you will get stuck on enemies and bosses. Look and ask for help. Like Bloodborne this game does have a few early 'Gatekeeper' type bosses and many people probably stop there, but if you are patient and learn to overcome them, you'll probably be able to overcome the rest of the game as long as you keep trying.

4) You were right to stealth deathblow that miniboss, and the vast majority of minibosses can be to take off that first bar of health.

5) Try to get firecrackers prosthetic early. A helpful way to stun bosses and get in damage when you're going to struggle to do that early.
 
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xyla

Member
Oct 27, 2017
1,864
Germany
The timing is different. If you are dashing into him, it's because it's too early. Wait a little bit longer. They kind of trick you, because G. and ISS have different timings.
As Milkbeard said - several bosses have different Mikiri timings

The toughest one imo is Seven Spears - you have to dash towards him pretty late. The minute you see the symbol, or just after, and he fucking GETS you. It's a full breath after you see the symbol.
You are doing it too early, specially if you are too close. You won't have enough time to finish the dash forward animation, so at that point even if you mashed B / Circle, you wouldn't get the Mikiri.

In general Spear thrusts are more delayed than sword thrusts.
Fair enough, I'll just try to delay my response to his thrust. But it's not the spear, it's his sword still. Spears work better with me somehow. After Seven Spears, they were not really a problem anymore.
 

Jiminy

Avenger
Mar 29, 2018
2,319
Fair enough, I'll just try to delay my response to his thrust. But it's not the spear, it's his sword still. Spears work better with me somehow. After Seven Spears, they were not really a problem anymore.
Iirc Isshin also has a half-delay before the move actually starts. He raises his elbow, takes aim at you, pauses for a moment, THEN moves forward. The red symbol shows up before any of that I think, so it's quite a delay
 

Red Liquorice

Member
Oct 27, 2017
3,151
UK
That thrust he has in the second phase is often part of a long combo that starts with a little hop two-hit sword attack, if you see that attack, deflect the rest of the combo (a few mid-range spear attacks) and he is guaranteed to do the spear thrust at the end. If you're not in range to block it he usually won't finish the combo. I look out for it because it's a sure fire way to get damage in after the counter.
 

blonded

Member
Oct 30, 2017
551
Question about the purification ending.

I've heard the point of no return for starting that questline is the divine dragon. I've faced him but haven't beaten him yet. Am I locked out of that ending?
 

DirtyLarry

Member
Oct 27, 2017
1,437
No penalty for traveling other than it also makes enemies respawn.

My biggest advice for a newcomer would probably be

1) ABP - always be parrying. Learn the posture system and parrying. You'll fight bosses that you are sure can't be parried, but most of them can (maybe not that Ogre, lol).

2) Learn the mikiri counter (for thrusts - you won't get it right away but early), jump bounce for sweeps, and dodge step for grabs. Now this is not always the case, but maybe 80% of the time if an enemy charges to their right (your left) a thrust is coming, so mikiri - and its as they start into the thrust, not at the red warning sign automatically (its not a QTE), and when they charge to their left (your right) its a sweep so jump bounce. This takes a while to master and is a quick reaction rock/paper/scissors thing that is still challenging well into the game, but also some of the most rewarding stuff to pull off.

3) Be patient and know that you will get stuck on enemies and bosses. Look and ask for help. Like Bloodborne this game does have a few early 'Gatekeeper' type bosses and many people probably stop there, but if you are patient and learn to overcome them, you'll probably be able to overcome the rest of the game as long as you keep trying.

4) You were right to stealth deathblow that miniboss, and the vast majority of minibosses can be to take off that first bar of health.

5) Try to get firecrackers prosthetic early. A helpful way to stun bosses and get in damage when you're going to struggle to do that early.
Thank you for taking the time. Very much appreciated!! I know #2 is going to give me a challenge and I know #3 is what made me stop Bloodborne, but I am down to try to overcome this one. Again thanks.
 

derFeef

Member
Oct 26, 2017
4,920
Austria
I also had my fair amount of problems with BB but I eventually managed it and it became my favourite FROM game probably. WIth Sekiro this was not the case sadly and I decided to stop playing. I wish you luck. :)
 

Noema

Member
Jan 17, 2018
1,604
Mexico CIty
So besides that one question about travel, I will take any other general tips and advice for a newcomer to the game. I am feeling determined to finally make a From game click on my end. The Shinobi setting is helping this determination no doubt.
The best tip I could give is to be patient, and don't worry too much if you die. You'll die a lot, and that's fine. While the penalties for death (losing 50% of your Sen / XP unless Unseen Aid procs and Dragonrot) might seem harsh, they really aren't. If you are about to face a tough enemy, make sure to spend your money before doing so, and kill some enemies to top off your XP bar so you reach the next skill point (which you can't lose).

If you're having trouble against groups of enemies, remember that you are much faster and agile than them and stealth / running away is always viable.

The game is pretty open and it will rarely force you on a certain path (though of course there's a ton of mandatory stuff, you always have options if you're stuck on a boss or miniboss). About half the mini-bosses are optional, so if one of them is giving you a hard time, you can always come back later.

Question about the purification ending.

I've heard the point of no return for starting that questline is the divine dragon. I've faced him but haven't beaten him yet. Am I locked out of that ending?
No, not yet.

Have you eavesdropped on Emma and Kuro? As long as you haven't defeated the Dragon, they should still be in Kuro's Room.
 
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AndrewGPK

Member
Oct 27, 2017
1,019
Thank you for taking the time. Very much appreciated!! I know #2 is going to give me a challenge and I know #3 is what made me stop Bloodborne, but I am down to try to overcome this one. Again thanks.

Yes, in some ways those bosses are designed to teach you how to play, and usually when you get past them the game opens up and the challenge level levels off for a bit. But overcoming challenging bosses are a really big high.
 

Gbraga

Member
Oct 25, 2017
8,412
I stopped playing Sekiro for a while to play Quantum Break.

I just keep thinking that I miss Sekiro while playing it. TT_TT
 

Noema

Member
Jan 17, 2018
1,604
Mexico CIty
I'm playing Hitman 2 and its great, but it just doesn't scratch that itch; the intensity in Sekiro makes all other games feel like bland tasteless porridge.
 

Morrigan

Armoring
Moderator
Oct 24, 2017
10,500
Question about the purification ending.

I've heard the point of no return for starting that questline is the divine dragon. I've faced him but haven't beaten him yet. Am I locked out of that ending?
If you have the 2nd bell, you're fine. If not, stop what you're doing immediately and go eavesdrop on Kuro and Emma/Sculptor to get the bell or you will be locked out.
 

AndrewGPK

Member
Oct 27, 2017
1,019
This will hopefully help a lot! Thanks :)

ISS actually has two different thrusts in his first phase that come at different speeds. When he circles around you that is often the tell for his short quick thrust which I think he charges and launches on his left side (your right). This one you have to mikiri right away. The other one he pushes you back and this comes from his other side and there is a delay so watch for him to start moving and not the kanji.

As I've posted in strategy advice, when he sheaths his sword, the best thing to do is run a circle clockwise around his back to your left (his right). If you attack him when he sheaths I think he tends to push you off and then you have to make a quick read as to whether he's going to thrust or swipe. The circling method avoids that and will open him up to a double ichi from behind because he will do a sweeping thrust or ashina cross. He can pull out the other thrusts I mentioned just from routine parrying though.
 

xyla

Member
Oct 27, 2017
1,864
Germany
ISS actually has two different thrusts in his first phase that come at different speeds. When he circles around you that is often the tell for his short quick thrust which I think he charges and launches on his left side (your right). This one you have to mikiri right away. The other one he pushes you back and this comes from his other side and there is a delay so watch for him to start moving and not the kanji.

As I've posted in strategy advice, when he sheaths his sword, the best thing to do is run a circle clockwise around his back to your left (his right). If you attack him when he sheaths I think he tends to push you off and then you have to make a quick read as to whether he's going to thrust or swipe. The circling method avoids that and will open him up to a double ichi from behind because he will do a sweeping thrust or ashina cross. He can pull out the other thrusts I mentioned just from routine parrying though.
Thanks again - it's the second one I can't nail so far.

The sheaths I have under control and are my surest hit so far. I just walk backwards and jump, his two slashes never touch me and I can put in a quick hit.
 

AndrewGPK

Member
Oct 27, 2017
1,019
Thanks again - it's the second one I can't nail so far.

The sheaths I have under control and are my surest hit so far. I just walk backwards and jump, his two slashes never touch me and I can put in a quick hit.


It is important to use a method you are comfortable with, but keep in mind that my approach opens him up to a double ichi (which costs no spirit emblems) or any combat art - so a bit more than a quick hit and health+posture damage that will make Phase 1 quicker.


Its kinda funny because when I played him on my first run I had the most trouble with his first phase (until I figured out the sheathing thing). When I did my successful run on NG+ the other night, I took no damage in phase 1 and absolutely bullied him - I mikiri'ed both thrusts types two times over - combined with the double ichis it was an all out beating in < a minute. (Then, I had a messy 6 minute run through Phase 2 lol)
 

rahji

Member
Oct 25, 2017
764
I think I am done with the game. Played through it three times, defeated all bosses and got all beads. I don't see a point right now in getting the last ending and grinding for skills. Maybe in the dlc.
 

DirtyLarry

Member
Oct 27, 2017
1,437
Super simple very early on questions.
#1 Any way to distract enemies or lure them towards you?
I am still very, very early on, just got the Hirata estate, and just wondering if there is an easier way to deal with these bunches of dudes. I should add I mistakenly kind of figured one way out, to get one of them to kind of see me so they come looking for me. That made that group of 3 much easier to contend with.
#2 Getting carps was real easy until I am trying to get a 5th one. It seems to be under the water even though I can lock on to it. I tried throwing a shuriken at it with no luck. Anything obvious I am missing here? Would like to get that one skill scroll that costs 5.
 

Noema

Member
Jan 17, 2018
1,604
Mexico CIty
Super simple very early on questions.
#1 Any way to distract enemies or lure them towards you?
I am still very, very early on, just got the Hirata estate, and just wondering if there is an easier way to deal with these bunches of dudes. I should add I mistakenly kind of figured one way out, to get one of them to kind of see me so they come looking for me. That made that group of 3 much easier to contend with.
#2 Getting carps was real easy until I am trying to get a 5th one. It seems to be under the water even though I can lock on to it. I tried throwing a shuriken at it with no luck. Anything obvious I am missing here? Would like to get that one skill scroll that costs 5.
You can use the ceramic shards to lure enemies towards you.

Don't worry too much about the Carp scales. There are ton of carps you'll find around the world, along with a couple of quests to get more. That skill isn't that great, anyway, and you can get it later.
 

DirtyLarry

Member
Oct 27, 2017
1,437
You can use the ceramic shards to lure enemies towards you.

Don't worry too much about the Carp scales. There are ton of carps you'll find around the world, along with a couple of quests to get more. That skill isn't that great, anyway, and you can get it later.
Thank you!! Ceramic shard makes sense as I have yet to even see what it does (I am an idiot probably) And cool, will ignore the carps accordingly.
 

Noema

Member
Jan 17, 2018
1,604
Mexico CIty
Also, keep in mind that if you see enemy groups, there's usually a way around them, either by grappling past them, or sneaking around them accross tall grass or something else.
 

DirtyLarry

Member
Oct 27, 2017
1,437
Also, keep in mind that if you see enemy groups, there's usually a way around them, either by grappling past them, or sneaking around them accross tall grass or something else.
Nice thanks. I learned the hard way you do not have to face every group. I died one too many times and get not one but two cases of dragonrot at the same time. And I was not very far at all and I feel like I have learned a decent amount since I played, so I may just start over. I feel like the one case is easy enough to cure (I Googled how to get rid of it and found it out was the old woman that gave me the first bell) but have no idea how to get rid of the other case, so since I am only like actually 30-45 minutes in even though it took me several hours to get there, I may just start anew. I actually did this several times with Bloodborne as well.
 

AndrewGPK

Member
Oct 27, 2017
1,019
There is a prosthetic later on in the game that helps with breaking up groups of enemies or enemies that are in difficult spots.....of course I didn't really figure out how to do it until my second play through. There are also other skills you will acquire later that make dealing with groups easier or with different strategies.


Running in and backstabbing people and running away and hiding, as well as being spotted to lure enemies away also works. I really never used the ceramic shards much.....just kinda winged it. Sometimes you might have to fight a group at once but you can just try to work on once at a time by backing away and running around the room.
 

Poimandres

Member
Oct 26, 2017
2,307
I'm getting close to the end of the game (just beat Owl) and I've had a great time.

Funnily, I've been using the Souls "run away and get a hit in when the opportunity arises" approach quite a bit. This is how I took down the apes, and Owl. Only Genchiro I had to stand my ground and parry properly. Anyone else play this way?
 

AndrewGPK

Member
Oct 27, 2017
1,019
Also, I wouldn't start over because of dragonrot. The cure/penalty is really not that much once you unlock it with Emma - just figure out how to do that, I can't remember off the top of my head where to go for the second case......

Unless you just want more practice/training, no need to really.
 

AndrewGPK

Member
Oct 27, 2017
1,019
Going for the Return ending. Is there any way to save scum on PS4?

I do it using PS+ with the online save - you just upload to the online (turn off automatic updates for the game too! - very important), and then download and over-write the system storage save once you go for the other ending. I presume you can do it with the USB back-up too but I've never attempted so you'd have to look into that or maybe someone else can help.

You can get all 4 endings in 1 run.
You have to save scum before going back to the Ashina castle rooftop after collecting all of the items for the immortal severance - create your backup at the dojo after beating the miniboss, but don't go to the rooftop. After go to the roof and talk to someone familiar there - you'd be asked to make a choice there and it generates a boss fight. You have to choose the bad path and do the Shura ending. Then overwrite after that ending and go back to the rooftop and god down the good path. Then beat the final boss and save scum before talking to Kuro and do that ending and then overwrite each time for the other endings presuming you have all the materials to get the other endings.


If you are going for platinum you have to go near the end of the game in NG+, so if you've already missed Shura or another ending and want to do it no worries.
 
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AndrewGPK

Member
Oct 27, 2017
1,019
I'm getting close to the end of the game (just beat Owl) and I've had a great time.

Funnily, I've been using the Souls "run away and get a hit in when the opportunity arises" approach quite a bit. This is how I took down the apes, and Owl. Only Genchiro I had to stand my ground and parry properly. Anyone else play this way?

lol, I say this a lot, but the game has a mixture of bosses, some are posture based (eg, Genichiro, centipedes, O'rin), some are more vitality based (Ogres, Bulls, Ape, and I'd agree on the boss you just beat), and others are mixed (Horse boss, Lady B, final boss).

Posture-based means really that you parry/counter to beat them - you may have to do some health damage but not a ton and its more to get their posture to build and stick for the deathblow. Vitality-based you have to basically empty their health meters, you parry and block more to protect yourself or maybe stun the enemy than build posture and countering is less important or not even used. Mixed is something in between, usually these enemies can be beaten either way, but often you have to take out more of their vitality (at least half) to really get the posture build to stick.

So what you are experiencing is actually pretty typical of how From designed the bosses to balance the style of play and its consistent with a game where there is a balance between offense and defense. Some bosses test your ability to defend yourself and counter attacks, others your ability to get in attacks, and others have a balance between them.

To me this is excellent boss design that is consistent with what From was going for. Dark Souls rewards defense and patience often, Bloodborne rewards attacking aggression, and Sekiro is a balance between defense and attack.
 
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DirtyLarry

Member
Oct 27, 2017
1,437
Okay thanks AndrewGPK I will see if I can cure these 2 cases of dragonrot the old fashioned way by continuing to keep playing. Also thanks for the tip on the prosthetic.

I do have another question anyone can answer. I started the Hirata Estate as soon as I got that bell and the sculptor told me to pray. Should I have held off or was that the right thing to do. I only went as far as the old women who gives you the bell in that first area. Or does it not really matter?
 

Cat Party

Member
Oct 25, 2017
2,610
Okay thanks AndrewGPK I will see if I can cure these 2 cases of dragonrot the old fashioned way by continuing to keep playing. Also thanks for the tip on the prosthetic.

I do have another question anyone can answer. I started the Hirata Estate as soon as I got that bell and the sculptor told me to pray. Should I have held off or was that the right thing to do. I only went as far as the old women who gives you the bell in that first area. Or does it not really matter?
That's how I did it (doing Hirata Estate immediately). The boss at the end of HIrata Estate is pretty tough. The first true boss you face in Ashina Castle is definitely easier, so some people prefer to fight him first, because every time you beat a boss your attack power increases a little.
 

AndrewGPK

Member
Oct 27, 2017
1,019
That's how I did it (doing Hirata Estate immediately). The boss at the end of HIrata Estate is pretty tough. The first true boss you face in Ashina Castle is definitely easier, so some people prefer to fight him first, because every time you beat a boss your attack power increases a little.

Okay thanks AndrewGPK I will see if I can cure these 2 cases of dragonrot the old fashioned way by continuing to keep playing. Also thanks for the tip on the prosthetic.

I do have another question anyone can answer. I started the Hirata Estate as soon as I got that bell and the sculptor told me to pray. Should I have held off or was that the right thing to do. I only went as far as the old women who gives you the bell in that first area. Or does it not really matter?

I went back and forth, overall Hirata is a bit tougher although you are probably going to encounter a tough miniboss soon if you pick back up where you left off on the Ashina outskirts.

I recommend getting the mikiri counter before taking on the first miniboss at Hirata - although it can be done without it. Despite the miniboss I mentioned above, the Ashina path to the first boss is really the true first boss in the game, and while he could seem intimidating at first he's really not that bad. Lots of people get stuck on the last miniboss at Hirata and the Hirata boss is pretty tough too - I did this one as my second boss.

You get an attack power upgrade each time you beat a boss, so I recommend taking on the easier one on the Ashina path first, to make the Hirata one a little easier. But you can push forward in both areas and try to kill minibosses for prayer beads or find prayer beads to upgrade your health and posture. Also you can grind for skills.

In terms of skills you want to focus on gettting ones that help with posture or posture damage and health/healing items first. The first new combat art you want to progress to is the double ichimoji so go towards the ichimoji and then double ichi after that.
 

Poimandres

Member
Oct 26, 2017
2,307
lol, I say this a lot, but the game has a mixture of bosses, some are posture based (eg, Genichiro, centipedes, O'rin), some are more vitality based (Ogres, Bulls, Ape, and I'd agree on the boss you just beat), and others are mixed (Horse boss, Lady B, final boss).

Posture-based means really that you parry/counter to beat them - you may have to do some health damage but not a ton and its more to get their posture to build and stick for the deathblow. Vitality-based you have to basically empty their health meters, you parry and block more to protect yourself or maybe stun the enemy than build posture and countering is less important or not even used. Mixed is something in between, usually these enemies can be beaten either way, but often you have to take out more of their vitality (at least half) to really get the posture build to stick.

So what you are experiencing is actually pretty typical of how From designed the bosses to balance the style of play and its consistent with a game where there is a balance between offense and defense. Some bosses test your ability to defend yourself and counter attacks, others your ability to get in attacks, and others have a balance between them.

To me this is excellent boss design that is consistent with what From was going for. Dark Souls rewards defense and patience often, Bloodborne rewards attacking aggression, and Sekiro is a balance between defense and attack.
I totally agree! It really flies in the face of the criticism I've seen around the place that the game is super focused on only a single skill (parrying).
 

DirtyLarry

Member
Oct 27, 2017
1,437
That's how I did it (doing Hirata Estate immediately). The boss at the end of HIrata Estate is pretty tough. The first true boss you face in Ashina Castle is definitely easier, so some people prefer to fight him first, because every time you beat a boss your attack power increases a little.
Thanks, since I suck big time, I think I will try Ashina Castle boss first. No doubt about it.
I went back and forth, overall Hirata is a bit tougher although you are probably going to encounter a tough miniboss soon if you pick back up where you left off on the Ashina outskirts.

I recommend getting the mikiri counter before taking on the first miniboss at Hirata - although it can be done without it. Despite the miniboss I mentioned above, the Ashina path to the first boss is really the true first boss in the game, and while he could seem intimidating at first he's really not that bad. Lots of people get stuck on the last miniboss at Hirata and the Hirata boss is pretty tough too - I did this one as my second boss.

You get an attack power upgrade each time you beat a boss, so I recommend taking on the easier one on the Ashina path first, to make the Hirata one a little easier. But you can push forward in both areas and try to kill minibosses for prayer beads or find prayer beads to upgrade your health and posture. Also you can grind for skills.

In terms of skills you want to focus on gettting ones that help with posture or posture damage and health/healing items first. The first new combat art you want to progress to is the double ichimoji so go towards the ichimoji and then double ichi after that.
Got the mikiri counter as I saw you mention it earlier in the thread when you were replying to someone else. With that said I still need to figure out how to do it, was going to train with my man and see if I can figure it out. And thank you for what I should focus on. I will NO DOUBT take your advice. Quoting everything so it is easier for me to find later on.

Really appreciate all the help from you and everyone. Absolutely thank you.
 

Qotop

Member
Nov 4, 2017
13
I was thinking going for platinum, but I don’t know why I did not get the achivement...
Man without equal? I first got the immortal severence ending, and then did the Shura ending. And I have killed all bosses.
And I am slow when it comes to beating this game. My first playthrough was about 75 hours, but I did much exploring, and second playthrough about 20. Still have some stuff left to do.
 

XR.

Member
Nov 22, 2018
1,007
I was thinking going for platinum, but I don’t know why I did not get the achivement...
Man without equal? I first got the immortal severence ending, and then did the Shura ending. And I have killed all bosses.
And I am slow when it comes to beating this game. My first playthrough was about 75 hours, but I did much exploring, and second playthrough about 20. Still have some stuff left to do.
You need to do the Purification ending as well.
 

MilkBeard

Member
Oct 25, 2017
3,600
I was thinking going for platinum, but I don’t know why I did not get the achivement...
Man without equal? I first got the immortal severence ending, and then did the Shura ending. And I have killed all bosses.
And I am slow when it comes to beating this game. My first playthrough was about 75 hours, but I did much exploring, and second playthrough about 20. Still have some stuff left to do.
Ah yeah you might be missing the secret boss in an optional area (not talking about Demon of Hatred, it's a different one).
 

MilkBeard

Member
Oct 25, 2017
3,600
How does the difficulty of (Endgame boss spoiler)
Owl Father
compare to the final boss?
In my opinion, the final boss is quite a bit harder than that boss. But it's a steady curve, and not something crazy out of left field. If you managed to beat both forms of that boss then you should be prepared for taking on the final boss.
 

Necron

Member
Oct 25, 2017
2,895
Switzerland
Going for the Platinum too now. So, any tip on how to get that all skill trophy? "Easier" to just advance through NG+ cycles at this point instead of farming on NG+?
 

AndrewGPK

Member
Oct 27, 2017
1,019
How does the difficulty of (Endgame boss spoiler)
Owl Father
compare to the final boss?



I think its different for different people but most would prefer taking on that boss to the final boss. That boss actually has probably a more varied move set, and I found it was trial and error and you have to slowly learn his move set and figure out the counters. The thing is though, that he's 2 phases and you get plenty of opportunity to fail and try again right away and really his 2nd phase isn't all that different once you learn the 2 special attacks in the second phase which aren't that hard to overcome.

The thing about the final boss sequence is that its a 4 phase battle and its the 3rd phase I think that is the roadblock for most, so it takes a while just to get to the opportunity to practice it and sometimes you get there without much health and feel overwhelmed and the repeated attempts can be frustrating for many.


These are my two favorite bosses though.