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Truant

Member
Oct 28, 2017
6,758
Let's wait and see. If the game was designed for 60fps, then 4K wouldn't be THAT hard. It's much more difficult the other way around. 60fps is mostly a CPU issue for the potato consoles we have today.
 

Liquid Snake

Member
Nov 10, 2017
1,893
tumblr_lrjhiofp841r3opg1o1_250.gif
 

peepers

Member
Dec 10, 2017
707
Biscay
Well, there it is. I hope they leave the option to uncap the fps at the 4K mode anyway. Too few games have that feature nowadays imo.
 

Sir Guts

Use of alt account
Member
Oct 26, 2017
10,480
Oh well..

Shadow of the Tomb Raider will not run 60 FPS while in 4K. To allow for a more customized gameplay experience, the game will include two visual modes: '4K Resolution' which runs in 4K resolution at 30 FPS, and 'High Resolution' which is targeting 1080p at 60 FPS. Both modes will feature a wide variety of additional enhancements such as HDR, improved physically-based rendering, hardware tessellation, anisotropic filtering, additional dynamic foliage, and more.