When Shadowrun 2007 first came out it was met with pretty mixed reviews, it's overall Metacritic rating is a 6.6 yet whenever people talk about the game, it's usually how much they loved it. I feel like this and ChromeHounds suffered bad reviews for the exact same reasons
-Limited to no Campaign
-Full priced MP release (at the time a lot of people HATED that)
-Relatively unknown IPs
-Huge genre shift from previous game (only applies to Shadowrun)
But now we are in a time where eSports are huge and games like CS:GO are dominating the scene and nostalgia and common knowledge of Shadowrun is high and I really think you could just say "Hey it's like CS with magic and classes" and people would eat it right up on console and PC in this day in age. I also might not like GaaS too much, but you could easily do cosmetics with a game like this like CS:GO does.
I am also aware the game is playable on Xbox One and PC (with some hacks if you are on Win10) but the game never got it's final balance update, so the meta can get a bit wonky.
-Limited to no Campaign
-Full priced MP release (at the time a lot of people HATED that)
-Relatively unknown IPs
-Huge genre shift from previous game (only applies to Shadowrun)
But now we are in a time where eSports are huge and games like CS:GO are dominating the scene and nostalgia and common knowledge of Shadowrun is high and I really think you could just say "Hey it's like CS with magic and classes" and people would eat it right up on console and PC in this day in age. I also might not like GaaS too much, but you could easily do cosmetics with a game like this like CS:GO does.
I am also aware the game is playable on Xbox One and PC (with some hacks if you are on Win10) but the game never got it's final balance update, so the meta can get a bit wonky.