Not to me, to me it just sounds like they aren't going to rush big games out to meet a deadline and that's exactly what they've done since a few years after PS4 came out. They learned their lesson with PS3/DriveClub about bringing games out before they were ready.But I'd argue that Sony has bucked that trend this generation though, from Wipeout Omega to Shadow of the Colossus Remake to Matterfall to Bound to Ratchet to Everybody's Golf to Gravity Rush 2 to the PlayLink stuff. Sure they had the big mega-budget AAA stuff, but they've had plenty of medium-budget stuff along the way too.
This latest comment makes it sound like a more recent decision to put resource in to fewer, bigger games.
Didn't seem to hint at anything AA related to me so I'm sure that will remain just how it is now and I agree they've done an excellent job filling gaps with those smaller games.
The "fewer but bigger games" strategy is respectable but also very risky. And I don't think this strategy implies any studio acquisition, unlike the writer suggest. Layden is leaving the door open but if anything this ITW reinforce the idea that Sony will not acquire any studio the foreseable future.
And the E3 comment was unfortunately even more embarrassing than expected.
So the deal is "we are unable to provide a decent show this year, so it would be nice if the E3 could change for everyone and not being about big games and announcements anymore, you know. Just a little fanfest to chill, so no one see that our pockets are empty compared to others."
Give me a fucking break. I'm all for PlayStation games but at this point I can only hope for Microsoft to make a gigantic E3 just to provoke some reaction. It's like Sony lost all its sense of competition.
But MS's E3s have been terrible for the past several years. Most of what they show are timed exclusives.