By Julien Hubert - published onMarch 13, 2019 at 12:00
On the occasion of MAGIC 2019, organized in Monaco by Shibuya Productions, we were able to meet Shenmue III director Yu Suzuki again very recently , and to ask him questions, just a few months from now. Thu.
Yu Suzuki
YS Net
Director
of Shenmue III
GAMEBLOG: There are only a few short months left before the release of Shenmue III, what kind of work do you have left to do?
YU SUZUKI: Our job now is basically tuning, debugging, and upgrading.
The game itself is totally finished?
Yes. After that there are still things like the location of the game, or the adjustments with the platforms of Steam and Sony.
Was everything you originally wanted to integrate into Shenmue III , or are there things you did not have time to add?
No, I could not put everything. You know, in all the games I've done so far, I've never been able to put everything I originally wanted ... There were even some games in which I could not to put only half of what I wanted to integrate!
And there, would you say that you have been able to return to Shenmue III only half of what you wanted?
Maybe ... But, originally, my ambitions for Shenmue III were more modest because aligned with the stretch goals of our Kickstarter campaign.