for sparring qte i just input the commands as soon as the last button disappears. Works real well you just gotta be fast.
Huh, showing 59.99 for me, maybe you need to be logged in (but the other discounts are showing).
Huh, showing 59.99 for me, maybe you need to be logged in (but the other discounts are showing).
for sparring qte i just input the commands as soon as the last button disappears. Works real well you just gotta be fast.
Only behind Spider Man.
#3 if I take the filter for PS4 games away - behind Mario vs. Rabbids & Spider-Man:
There are almost 70k backers on Kickstarter and I think I read Epic pre-bought 250k PC copies (not sure if that's true, can't find a source on it atm but I think someone in this thread mentioned it), so that's already ~320k copies sold on day 0. I'm not sure if they'll hit a million, but 500k would be easily doable. Especially with that Black Friday sale going on.Thanks I appreciate it. I'm hoping for 1 million copies, but that could be a tall order.
There is an ending, but it's not the end of the story.I didn't read the topic, so I'm sorry if it's already answered, but... Has this game an ending?
I can't survive another cliffhanger XD
There are almost 70k backers on Kickstarter and I think I read Epic pre-bought 250k PC copies (not sure if that's true, can't find a source on it atm but I think someone in this thread mentioned it), so that's already ~320k copies sold on day 0. I'm not sure if they'll hit a million, but 500k would be easily doable. Especially with that Black Friday sale going on.
I don't think the 70k backers count as a sale towards the game. Hopefully we get to know something about the sales a month after its release.
Yea but thats where it becomes weird. Other games need to sell a certain amount to make back the budget. But in Shenmues case the budget is already covered. Every sale now is just profit.
what can you do with your lucky number or colour? i've tried turtle racing with the colour, but the results are mixed at best. is the chance of getting a rare capsule higher if you use a machine that is your lucky colour? and i have found nothing you can use your lucky number on.
So it appears the combat may indeed be better than people think.The combat can look really nice when user has maxed stats. From another player-
Find lucky colour and use it on Flower, Bird, Wind and Moon minigame.
What do you reckon third place on the EGS chart for a week means?You also can't really call the Epic deal "copies sold." If it fails to reach the number of pre-bought units sold, then Deep Silver (and maybe YsNet) will just view that money as insurance (or it may have already been used towards the game's budget with that last delay). If the Epic deal was for a guaranteed 200k units sold, and they sell only 50k, Deep Silver certainly won't be running to invest in a Shenmue IV.
It's still the #3 top seller on EGS for what it's worth. The EGS S3 launch trailer is at 5.4 million views and even gained a million in a few days. No idea what's going onYou also can't really call the Epic deal "copies sold." If it fails to reach the number of pre-bought units sold, then Deep Silver (and maybe YsNet) will just view that money as insurance (or it may have already been used towards the game's budget with that last delay). If the Epic deal was for a guaranteed 200k units sold, and they sell only 50k, Deep Silver certainly won't be running to invest in a Shenmue IV.
Well, like Shadow2222 said that doesn't really count for Epic. They need to sell the number of copies Epic bought first before they'll make a profit on PC, and we don't know how much Deep Silver contributed to the development, but they need to be compensated as well.Yea but thats where it becomes weird. Other games need to sell a certain amount to make back the budget. But in Shenmues case the budget is already covered. Every sale now is just profit.
To me Bailu Village felt the same size as Yokosuka (excluding Harbour) and Niaowu the same size of Wan Chai but it's just a guess. Shenmue 2's world felt like it goes on forever.Got to Niaowu after about 15 hours and its pretty huge. I feel like Bailu is a about the size of Shenmue 1 and Niaowu is the size of Shenmue 2 in map size (from first impressions) which is pretty amazing.
Potential game breaking bug warning to people though. after I metit was nearly 9pm and if I let the clock go to 9 it would send me back to the hotel but hang on the loading screen forcing me to quit. It happened 3 times. Luckily I had a recent earlier save where I could rush to the meeting and then back to the hotel to get round it.Ren..
You just have to play dozens of hours to get there! Yay!So it appears the combat may indeed be better than people think.
what town are u talking about the third area?Well, like Shadow2222 said that doesn't really count for Epic. They need to sell the number of copies Epic bought first before they'll make a profit on PC, and we don't know how much Deep Silver contributed to the development, but they need to be compensated as well.
However, they sell a season pass with story content, which none of the Kickstarter backers got, so that's an extra €15/$15 for a big portion of the people who liked the game. I can't imagine the DLC will be that expensive to make, since looking at the trophies it's mostly fishing and gambling stuff, and we don't know where the story pack takes place (could be a new location) but they probably already made most of the assets during development (seeing as they scrapped an entire town during production which iirc was supposed to be the main location of Shenmue 3). On top of that every Steam copy they sell in a year will be 100% profit, I think.
I'm sure they'll be fine and it'll sell well enough. The question is if it'll sell well enough to warrant a sequel. Kickstarter won't cut it anymore for S4, so someone needs to cough up an extra 7 million. On the other hand they already made their combat system and other gameplay mechanics and a lot of assets, on top of what they didn't use for Baisha, so if they want to make a sequel with the same scope as 3 it should be cheaper to develop.
Baisha Village was originally planned.
No I think they changed the name of basins village I thought? The game was suppose to have 3 locations but the last one became a siege area, I still haven't beaten the game yet so maybe I'm wrong.
Finish it first :)No I think they changed the name of basins village I thought? The game was suppose to have 3 locations but the last one became a siege area, I still haven't beaten the game yet so maybe I'm wrong.
Baisha. They talk about it in the original Shenmue 3 Kickstarter pitch and in this stretch goal video. Baisha was the first stretch goal at 4 million, while Bailu was the third. Yu Suzuki calls Baisha "what Shenmue 3 is all about".
Baisha. They talk about it in the original Shenmue 3 Kickstarter pitch and in this stretch goal video. Baisha was the first stretch goal at 4 million, while Bailu was the third. Yu Suzuki calls Baisha "what Shenmue 3 is all about". There's also a trailer in which Ryo fights agents in black suits, which I believe takes place in Baisha, but I'm not sure. It wasn't in the game at least.
Baisha. They talk about it in the original Shenmue 3 Kickstarter pitch and in this stretch goal video. Baisha was the first stretch goal at 4 million, while Bailu was the third. Yu Suzuki calls Baisha "what Shenmue 3 is all about". There's also a trailer in which Ryo fights agents in black suits, which I believe takes place in Baisha, but I'm not sure. It wasn't in the game at least.
Sparring QTE's work.
You need to input the move as fast as possible with no mistake inbetween. You can do it when it pops up or after. Once you get the hang for it its rather easy to max a move within 2 training sessions. Don't even watch the inputs, you'll know the move since you've highlighted it.
The other QTE are broken. They're unreliable and way too strict. I hate them. The ones in Shenmue 2's desolated buildings were bad, these ones aren't better. Really I expected slower QTE's in this game by now.
That's interesting, didn't realise there is a slow-mo dodge/attack mechanic. How is that unlocked?The combat can look really nice when user has maxed stats. From another player-
Find lucky colour and use it on Flower, Bird, Wind and Moon minigame.
That's interesting, didn't realise there is a slow-mo dodge/attack mechanic. How is that unlocked?
Ah OK. Funny how I missed that.
What do you reckon third place on the EGS chart for a week means?
Capsule toys are seriously pissing me off. Spent hundreds on the fucking things but it seems like there's always one last toy that it refuses to give out (eg. tennis ball in the tennis capsules, Baseball in the assorted balls capsules).
Guessing there's no way to get around the RNG shit here?
A few times, not a lot. I thought the fortune teller hadn't opened yet because of pop in and she just teleported in. It was kind of cool lol.
Yeah I got that a lot. They fade in just like on the Dreamcast lol.
No game is worth 18 years. Shenmue 3 sounds it was a nightmare to get off the ground, after the series originally flopped, thankfully the kickstarter craze came. A lot of us went in knowing Yu Suzuki didn't have the same funding of the original, it was not going to be as good as the superlative Shenmue 2. And kickstarter video game ofter underwhelm, so a game that turned out to be charming and fun to jorney its world... is good enough. I don't feel the need to say if there is a dramctic cliffhanger but the story is certainly not at the intended ending.Hello
As someone who has never played any of the Shenmue games but knows of its legacy and how much it means to people
My only questions are...
Are you happy with it? Has it been worth the wait? And to those who have finished III is it still another cliffhanger or could this technically finish here?
Not a troll set of questions I am genuinely curious as someone from the outside looking in so to speak
Hello
As someone who has never played any of the Shenmue games but knows of its legacy and how much it means to people
My only questions are...
Are you happy with it? Has it been worth the wait? And to those who have finished III is it still another cliffhanger or could this technically finish here?
Not a troll set of questions I am genuinely curious as someone from the outside looking in so to speak
Definitely happy with it, and it was worth the wait to me. It's clear that budget and other things prevented this game from being even better, but I believe it's still one of the most unique games you could ever play. As far as the ending its definitely more conclusive than Shenmue II.
A few times, not a lot. I thought the fortune teller hadn't opened yet because of pop in and she just teleported in. It was kind of cool lol.
Yeah I got that a lot. They fade in just like on the Dreamcast lol.