• Welcome to ResetEra 2.0! Guests should now be able to save their dark or light theme preferences, found on the left sidebar.

Shmups (Shoot 'Em Ups) |OT| THE FULL EXTENT OF THE JAM

Oct 27, 2017
325
0
As you should be, this Ketsui port is great in terms of accuracy and made even better by the training tools and different arrange modes on offer.
I have been playing it a lot, going over the arcade challenges.
 
Oct 25, 2017
2,050
0
I got my Ketsui on Friday but haven't had any time to play. Flip Grip is in too, but my Switch is still in its box (lol)

If i recall correctly, M2 made a poll asking which games the fans would most like to see getting a port and the top 3 were:
- Esp Ra.De
- The Great Rag Time Show (known as Boggie Wings in Japan)
- Progear no Arashi


So there's as good a chance as any.
The licensing could be the only real obstacle as i believe the owner is Capcom and not CAVE.
Thanks for posting that. I've been wondering all this time how Esp Ra.De was supposed to be pronounced, but that katakana makes it perfectly clear (just ignore the periods, so it comes out like "esprade" or "esper-raid").
 
Oct 25, 2017
2,036
0
Wildwood, MO
I got my Ketsui on Friday but haven't had any time to play. Flip Grip is in too, but my Switch is still in its box (lol)


Thanks for posting that. I've been wondering all this time how Esp Ra.De was supposed to be pronounced, but that katakana makes it perfectly clear (just ignore the periods, so it comes out like "esprade" or "esper-raid").
It's a strange list to me. Progear makes total sense, but the others wouldn't even be in a West top 10 I (I wouldn't think). And how isn't Batrider top 3?
 
Jan 30, 2018
2,470
0
Gundemoniums came out of nowhere for me. I was checking out the Vita PSN for the Persona Dancing games and I saw this in the new releases. Sounds like it's an enhanced port of the original. Anyone play it? This a good way to get into the trilogy?
 
Jan 19, 2018
114
0
Does RIVAL MEGAGUN have crossplay on Switch? Worried the mp will be dead in a week (if that). How good is the game played solo?

Btw, I need more shmups friends on Switch (it’s always nice to compare scores for the ACA releases) and it was a sight to behold when Ikaruga released and there were 7 people simultaneously playing it on my friends list

I’m already friends with a few regulars here but my friendcode is on my profile if some of you guys want to add me :)
Might’ve added you way back but I’ll try to remember whenever I get to my Switch.
Nice, how does it feel so far comfort wise/ease of use?
Played a bit of Gunbird 2 on it yesterday, felt fine comfort/weight distribution wise. Have to use the home button to sleep and adjust volume cause the buttons are covered by the grip. If you use the Hori dpad joycon...you can’t, cause it’s not wireless. if you have a rear skin I’m not sure if that’ll cause a problem, the tolerances seem pretty tight but haven’t looked at the rear clearance. There’s a little locking clip thing to keep the Switch from sliding out, I could see that part rubbing skins the wrong way at least.
 
Oct 27, 2017
325
0
Progear is an amazing game but
please understand that I now REALLY need to see a hilariously polished M2 release of The Great Ragtime Show
It's a weird gem of a game.

It's a strange list to me. Progear makes total sense, but the others wouldn't even be in a West top 10 I (I wouldn't think). And how isn't Batrider top 3?
The list doesn't necessarily dictate their course of action and that poll didn't have that many votes in total. It's a niche genre, with a niche audience, doing a niche poll.

In regards to Batrider Mr. Horii from M2 said he is having a hard time running it at full speed on the PS4.
They have several games from CAVE and Raizing up and running, but when it gets to the part where you have to get 100% accuracy it gets complicated. He said it's even harder to do extra content that is compelling and interesting. But from what i have seen on this Ketsui port, they just raised the bar once again.
There's Original Arcade mode, Deathtiny mode, Ikeda Matsuri 2007 Special Version and the arcade challenge stuff.

I would like to see batrider though, having sold my PCB earlier this year.
Progear i still have a CPS2 with it somewhere.
 
Oct 25, 2017
359
0
Nice, how does it feel so far comfort wise/ease of use?
I know it's been answered by others but I thought I would reply too. I think it feels pretty good in the hand, I know people were concerned about it not feeling balanced or weight issues but I haven't had any issues with that. Honestly my only issue with it is when inserting it. It always hits the volume buttons when you do so, so you need to go in and lower or adjust the volume by pressing the home button. It's not any sort of deal breaker or anything, but it is a minor annoyance. Other than that though I really dig it. I've spent a few hours with it over the last two days and am really glad I backed it.
 
Oct 26, 2017
979
0
I know it's been answered by others but I thought I would reply too. I think it feels pretty good in the hand, I know people were concerned about it not feeling balanced or weight issues but I haven't had any issues with that. Honestly my only issue with it is when inserting it. It always hits the volume buttons when you do so, so you need to go in and lower or adjust the volume by pressing the home button. It's not any sort of deal breaker or anything, but it is a minor annoyance. Other than that though I really dig it. I've spent a few hours with it over the last two days and am really glad I backed it.
That’s too bad about the volume buttons but like you said that sounds like a minor inconvenience, thanks for the info.
 
Oct 25, 2017
848
0
Flip Grip has me returning to Danmaku Unlimited 3. The guitar shred is slightly cheesy but in a completely endearing way. I love it. I'm not entirely clear what the interaction between the bullet graze and chaining is, if at all? Maybe I just wasn't paying attention close enough but it seemed like one would let you prolong the other, but then sometimes my chain would just dump immediately regardless? There is probably some timing element I am just missing.

Also, Doragon Ent, if you happen to be out there your press release page is fucked atm.
http://doragongames.com/press/sheet.php?p=danmaku_unlimited_3
 
Nov 2, 2017
341
0
I adore the Flip Grip after using it last night. It's really comfortable. It sat perfectly on my fat gut while I played Donkey Kong and Gunbird 2. I then transitioned into the bed for some prone play and it was just as good. It has the feel of a Nintendo quality product. The Switch fits nicely and it has such cute marketing with Flippy everywhere.

Waves to all the RGBers...










 
Apr 18, 2018
105
0
Gundemoniums came out of nowhere for me. I was checking out the Vita PSN for the Persona Dancing games and I saw this in the new releases. Sounds like it's an enhanced port of the original. Anyone play it? This a good way to get into the trilogy?
I really enjoyed Gundemonium Recollection on pc and bought the others but couldn't seem to get into those as much.

All of the games have demos on steam if you want to try them out before you buy the vita/ps4 versions.

https://store.steampowered.com/app/92200/Gundemonium_Recollection/
https://store.steampowered.com/app/92210/Hitogata_Happa/
https://store.steampowered.com/app/92220/GundeadliGne/
 
Oct 25, 2017
156
0
UK
What're the chances of the Ketsui PS4 port getting a translation and release on (preferably EU) PSN? Do we know anything at all?

I could import the disc, but I know I'd play it more if it was digital and could pop it on super quick instead of having to fumble for the box and everything whenever I got a moment to play. Not sure how I'd go about buying it digitally on Japanese PSN and I'd much rather have the purchase registered to my main UK account for ease of access in the future instead of having to remember a random tertiary account's details.
 
Oct 27, 2017
325
0
What're the chances of the Ketsui PS4 port getting a translation and release on (preferably EU) PSN? Do we know anything at all?

I could import the disc, but I know I'd play it more if it was digital and could pop it on super quick instead of having to fumble for the box and everything whenever I got a moment to play. Not sure how I'd go about buying it digitally on Japanese PSN and I'd much rather have the purchase registered to my main UK account for ease of access in the future instead of having to remember a random tertiary account's details.
When it comes to a an english release we have no information at all, i believe.
M2 has only translated 2 of the 3 shottrigger releases. They left Mahou Daisakusen out for some reason; even when they translate the things, it usually takes at least 6 months to a year.

When it comes to buying digital your only option is to have a secondary JP account. You can use PSN cards or Paypal for the payment.
You can still play the games on your main account.
I have a JP account since the PS3 days, when i wanted some ps1 titles that were released only in the states; they are all still in the console working as intended on my main EU account. I don't know how would i go about re-downloading as i never did have the need, but i would assume you're right about having to remember the credentials; it's a pain.

I have bought all the shottrigger releases on said account.
 
Oct 26, 2017
333
0
Just received my PS4 copy of GUNDEMONIUMS from StrictlyLimited Games - holy crap, I’m really glad I bought this on a whim, it’s fantastic! The spritework is really good, and I need to find the soundtrack - it’s amazing.

My big complaint is how shallow the tutorial. They don’t mention a thing about ther scoring mechanics, and there is a few things displayed in the HUD that gets zero explanation. There is even a button (Shift/Burst) that they skip over in the tutorial completely. LOL - what were these guys thinking?!?

That aside though, I still have to recommend this to any shmup fan that likes side scrollers like Deathsmiles and Trouble Witches Neo.

If anyone is familar with this game - I’d love to hear about what the tutorial is missing. Namely the Friction and Phase stuff in the hud. :-)
 
Oct 27, 2017
1,012
0
Hey guys. Made a video just doing a light overview of Rolling Gunner. I'm by no means well versed in the ways of shoot'em ups and I'm pretty nervous when it comes to talking on camera so forgive the rigidness, stuttering, etc. I just wanted to give this game some more exposure and hopefully someone sitting on the fence about this game gives it a chance.


 
Oct 25, 2017
848
0
Hey guys. Made a video just doing a light overview of Rolling Gunner. I'm by no means well versed in the ways of shoot'em ups and I'm pretty nervous when it comes to talking on camera so forgive the rigidness, stuttering, etc. I just wanted to give this game some more exposure and hopefully someone sitting on the fence about this game gives it a chance.


I can't watch right now but just wanted to show support for new endeavors and will definitely check out later.
 
Oct 26, 2017
970
0
Nice video, Rayge. Good to have you back.

Unrelated, I picked up AKA TO BLUE. I hated the first 15 mins, because of the touch controls. Got used to it, but still would rather use traditional inputs. That said, the game is amazing! The production value is top notch. The gameplay is freakishly well tuned. You can play the game really sloppy, technically or down right cheesy. No matter your preferred style it always feels very satisfying and fun. The game's splash screen shows Unity Personal, it runs silky smooth on my humble Xiaomi Mi A1. What are they even doing?! Porting this gem to all platforms is such a no brainer and should be trivial.
 
Nice video, Rayge. Good to have you back.

Unrelated, I picked up AKA TO BLUE. I hated the first 15 mins, because of the touch controls. Got used to it, but still would rather use traditional inputs. That said, the game is amazing! The production value is top notch. The gameplay is freakishly well tuned. You can play the game really sloppy, technically or down right cheesy. No matter your preferred style it always feels very satisfying and fun. The game's splash screen shows Unity Personal, it runs silky smooth on my humble Xiaomi Mi A1. What are they even doing?! Porting this gem to all platforms is such a no brainer and should be trivial.
It's getting a revised version coming to arcades with traditional controls, but maybe eventually that version will come to other platforms down the line (pretty sure the Exa Arcadia platform agreement involves some kind of timed exclusivity).
 
Oct 26, 2017
970
0
It's getting a revised version coming to arcades with traditional controls, but maybe eventually that version will come to other platforms down the line (pretty sure the Exa Arcadia platform agreement involves some kind of timed exclusivity).
Yeah, I know. The reason for my mobile purchase was, I got impatient ... hehe
 
Oct 25, 2017
848
0
Hey guys. Made a video just doing a light overview of Rolling Gunner. I'm by no means well versed in the ways of shoot'em ups and I'm pretty nervous when it comes to talking on camera so forgive the rigidness, stuttering, etc. I just wanted to give this game some more exposure and hopefully someone sitting on the fence about this game gives it a chance.


Just gave it a watch. Cool video and game. Agreed on the end stage tight cutscenes, has a bit of a fighting game win screen vibe.

Don't sweat any rigidness, it sounded perfectly normal from where I'm sitting. Only feedback I'd give is work on the ums and uhs, which I know is crazy stupid difficult when playing games like this because your brain is screaming to fill dead air with literally anything and uh is sometimes the best you can summon when 300 bullets are headed at you. Just one of those things that becomes more natural over time. Keep it up, looking forward to more.
 
Oct 25, 2017
782
0
Just received my PS4 copy of GUNDEMONIUMS from StrictlyLimited Games - holy crap, I’m really glad I bought this on a whim, it’s fantastic! The spritework is really good, and I need to find the soundtrack - it’s amazing.

My big complaint is how shallow the tutorial. They don’t mention a thing about ther scoring mechanics, and there is a few things displayed in the HUD that gets zero explanation. There is even a button (Shift/Burst) that they skip over in the tutorial completely. LOL - what were these guys thinking?!?

That aside though, I still have to recommend this to any shmup fan that likes side scrollers like Deathsmiles and Trouble Witches Neo.

If anyone is familar with this game - I’d love to hear about what the tutorial is missing. Namely the Friction and Phase stuff in the hud. :-)
yea, i've been playing it for a while but no clue about those mechanics. also wish i knew how to get some of these trophies and unlock more characters. i think the game is not too hard to finish in the normal modes even without that tech. you can also buy upgrades to boost your character. cute artwork when you remove the disc!
 
Oct 28, 2017
1,247
0
It's getting a revised version coming to arcades with traditional controls, but maybe eventually that version will come to other platforms down the line (pretty sure the Exa Arcadia platform agreement involves some kind of timed exclusivity).
AFAIK it's not timed exclusivity, it's full-on exclusivity for certain features or content--Exa wants to be able to say they're not merely offering console ports and Japanese arcade operators don't want to have to compete with home versions, so they lock exclusive additions or changes in order to make these games more desirable for operators or collectors or whatever.

In the case of Aka to Blue, the platform holder has said the tate arcade version that's planned for Exa will never be ported anywhere, but there's nothing keeping the developer from making, say, a 4:3 version for consoles. (The Switch version they half-announced was 4:3 but that's on the backburner while they make the arcade version and may never come out.)

M2 has only translated 2 of the 3 shottrigger releases. They left Mahou Daisakusen out for some reason; even when they translate the things, it usually takes at least 6 months to a year.
Mahou has way more text to translate than the others, they added tons of RPG-style flavor text for the gadgets. Maybe they can't justify the expense, maybe it's just taking a while, who knows.
 
Oct 25, 2017
413
0
I've been playing some Mushihimesama on Steam and have been slowly grabbing the achievements for the game and was wondering if anyone could clarify how to get the "Manic Shooter" achievement?

The goal is to get over 200,000 in fire count. I don't really have a good idea on how to go about it? I watched this video but it's in Japanese and blurry as all hell.

Any help would be appreciated.