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Shmups (Shoot 'Em Ups) |OT| THE FULL EXTENT OF THE JAM

Nov 28, 2017
611
So that Capcom Arcade stick thing is a bust, but I like to think there's still a good chance for a Capcom Shmup collection. They put a few titles from the Beat Em Up collection on there, so they should be able to pull games off for other bundles, too.
 
Jan 30, 2018
3,133
For the uninitiated, what's so special about Gleylancer to command $400?
It's rare, but it's also excellent. One of my favorite shmups on the system for sure. The presentation is great too, and it's a fairly ambitious game with a really long opening cutscene.
So that Capcom Arcade stick thing is a bust, but I like to think there's still a good chance for a Capcom Shmup collection. They put a few titles from the Beat Em Up collection on there, so they should be able to pull games off for other bundles, too.
That's what I'm hoping as well. Seems plausible.
 
Oct 25, 2017
4,747
I'm one of those crazy people who still prefers Thunder Force 3 to 4, but both are great.

I also concede it's 100% possible my nostalgia for 3 makes me extremely biased.
 
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Oct 28, 2017
1,723
TFIII and TFV are the more popular ones, in my experience. TFIV has its fans but it's way harder than those two so a lot of people bounce off it.

Speaking of which, Thunder Force III is going to be on the Genesis Mini, as is Super Fantasy Zone. Additionally, the Japanese Mega Drive Mini's getting MUSHA.
 
Jan 30, 2018
3,133
M.U.S.H.A. is the crown jewel of my boxed collection. I got it for a song.

Also:



I'm weak.
Can I ask what your fascination with the Shikigami series is? My only experience with the series was the localization embarrassment that was Mobile Light Force 2. I feel like the series has its diehard fans but otherwise I don't hear a ton about it.
 
Jan 27, 2018
2,657
Did anyone ever get Anger Force: Reloaded? It looks pretty good. The devs are apparently Psikyo fans.
I picked 'AngerForce: Reloaded', and I cant't recommend.

It's super mediocre in every single aspect.

While the artistic design is super colorful, at the same time it transmits on the screen a vectorized/flash feel, and you will constantly ask you why the hell they didn't use a traditional pixel art style instead.

The music is not bad, but it's not memorable: not a single melody or single isolated musical fragment will remain in your memory.

The game is apparently made by a Chinese studio, and at the end it suffers a problem that I have found with a lot of Chinese shmups. Of trying to imitate a Japanese style, but something feels off. For example, the mechanized designs of the enemies, which are super generic.

I don't know if you can unlock extra game modes, but by default it only includes a difficulty mode in its Arcade mode, and it's super easy peasy in the four first levels. Most of the time there are not bullets on the screen, when the enemies shoot the quantity of bullets will be ridiculous low and sometimes, in these first levels, the only way of losing a life is to intentionally die.

The bullet patterns are super uninspired. With which I like to call a "western syndrome" (something that I have only found in non Japanese shmups trying to imitate Japanese shmup conventions), of the bullets tending to line up on the screen by describing simple ordered straight lines.

It's a shmup in which you use six fucking buttons, but at the end, there is not a single mechanic that contributes to create a compelling scoring system.

Something in the physics of the ship and the movement feels off, transmitting a weird flash feel that remembers me to 'Danmaku Unlimited 2', which is not a good sing.

And I can extend until the infinite...

Don't get my wrong. It's not a terrible shmup. But it's only an okay, uninspired and generic shmup.

That looks like it will be one thousand times better by looking at the screenshots.

But hey, it has Japanese anime artworks and Cave-type-medals on the screen. And this will make that the game gains more attraction in shmup communities than any of the ignored and actually well designed shmups coming from a western tradition.
 
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Oct 27, 2017
644
So just been playing the Darius collection on the Switch, is the first game a hard game?....took me about 30 minutes to get off the first level on 1 credit!!

The rapidness of the shots just dont seem to be consistent/fast enough and has the age old Gradius effect where you lose all power ups on death so then theres not much point carrying on. Why did developers ever think that was a good way to go fair enough if you want to punish the player for dying at least only make them lose a portion of their power ups not everything!!
 
Jan 30, 2018
3,133
Japan's getting their own Psikyo collections for Switch--these ones have six games each instead of four: https://psikyo-portal.com/shootinglibrary.html

Volume 1: Strikers 1945, Strikers 1945-II, Strikers 1999, Sol Divide, Dragon Blaze, Zero Gunner 2-
Volume 2: Gunbird, Gunbird 2, Gunbarich, Sengoku Ace, Sengoku Blade, Sengoku Cannon
They split up the good games more evenly this time. Vol. 3 of the other Psikyo collection has a pretty rough lineup.
Probably why that one got a special edition with a Koyomi "mousepad".
 
Apr 5, 2018
389
Japan's getting their own Psikyo collections for Switch--these ones have six games each instead of four: https://psikyo-portal.com/shootinglibrary.html

Volume 1: Strikers 1945, Strikers 1945-II, Strikers 1999, Sol Divide, Dragon Blaze, Zero Gunner 2-
Volume 2: Gunbird, Gunbird 2, Gunbarich, Sengoku Ace, Sengoku Blade, Sengoku Cannon
Wow I'd prob buy a Switch for that. Is there region-locking on Switch?
 
Oct 26, 2017
1,246
Japan's getting their own Psikyo collections for Switch--these ones have six games each instead of four: https://psikyo-portal.com/shootinglibrary.html

Volume 1: Strikers 1945, Strikers 1945-II, Strikers 1999, Sol Divide, Dragon Blaze, Zero Gunner 2-
Volume 2: Gunbird, Gunbird 2, Gunbarich, Sengoku Ace, Sengoku Blade, Sengoku Cannon
Nice, those are way better than the scattered lineups on the other volumes.

I wish they would hurry up and release Strikers 1999 on the eShop already though, wonder why it’s taking so long with that one. I already have digital copies of Strikers 1 and II so would be nice to complete the set but I’ll buy one of those volumes if I have to.
 
Oct 27, 2017
484
tbh strikers 1999 is one of my favorites of the bunch and only of the only psikyo pcbs I've owned (and subsequently miss), so I'd be in for that and the package of other solid picks.

I need to eventually get a switch arcade stick if I really want to enjoy these titles though... :/
 
Oct 28, 2017
1,723
Nice, those are way better than the scattered lineups on the other volumes.

I wish they would hurry up and release Strikers 1999 on the eShop already though, wonder why it’s taking so long with that one. I already have digital copies of Strikers 1 and II so would be nice to complete the set but I’ll buy one of those volumes if I have to.
It's still coming as a standalone--August 29, same day as the second collection.