- Jan 30, 2018
Unpopular opinion time (AKA every 1upsuper post): I really hope M2's Shottriggers line doesn't devolve into just Cave port after Cave port. :/ It started out so strong with Battle Garegga, Mahou Daisakusen, and the best Cave game, Dangun Feveron. I really want them to finish the Bat trilogy and then go for some more niche shmups.I'm finally, really feeling Wild Guns Reloaded. Gonna see if I can get a 1CC.
There are a couple on the Mega Drive Mini, so they either loosened up or Sega was just willing to pay whatever it took to get those particular games.
I picked that one specifically because it seems to have gained an unironic fanbase in Japan over the last couple of years, and because the M2 president at one point said they had it running but can't do anything further without the rights, so...
Yeah well good for them, because I ain't touching that shit with an 80 foot pole. Life's too short as it is.
lol, me too. And you can add Capcom's Exed Exes into the mix as well, I always have to stop and think with all three.
sad because it's the best game in the universe. Neutral jump is very good in that game btw but people prob. forget about it because roll.I finally figured out why I don't enjoy Wild Guns Reloaded as much as I want to: I don't like how the game controls. Your crosshair moves just a little too slow, rolling and melee attack animations freeze you in place just a little too long, the fact that there are 3 important functions all unavoidably tied to 'fire' despite there being plenty of unused buttons on the controller... it's not a particularly hard game and it was balanced with this in mind, but it doesn't feel good.
Wow. That's wild to hear. At least it was only $5 on Switch so not a big loss.
VASARA STYLE means that on Vasara 1 especially the vasara super melee will automatically deploy the next time you execute the melee attack when fully charged .I really don't like the "here's a screen full of arcade Rom options lol you balance it yourself" styles of options, at least Vasara only has like 3 that affect gameplay (although I don't know what "Vasara Style" means).
And there's no way to automatically go to the defaults for score entry... but I can't seem to figure out how to enter score.
I'd be really disappointed in this if it didn't feel so good to play. It's like if 1945 was actually interesting to play: close calls, melee charge, and touching enemies (which I appreciate isn't a stock but rather pushes you back) all make good use of the rumble.
I don't understand the TATE complaints. Is it that you can't play with the controllers while they're still attached?Xposting from the eShop thread:
Well, first I want to say that I’m not complaining per se, the value of this release for its price (and the current preorder price is simply ridiculously low) and the fact these games are seeing a release out of Arcades for the first time ever is GREAT.
That being said I’m just a bit disappointed that so many features are half-assed while if implemented competently it’d make a big difference. This collection is just missing that last step to be awesome and earn a recommendation to... anyone who might like STGs, so hopefully they’ll fix some of these:
•No controls customization
•No controller orientation, so there’s no way to play it in horizontal scrolling mode nor in portrait (TATE) mode while on handheld mode but only tabletop mode
•No (optional) scanlines but only a sharp option and a blur filter
•Leaderboards are USELESS since it’s only a top10, no way to see scores below the top10 and you can’t even check yourself out unless you are one of those 10 (I’m currently 7th), no friends table at all.
On top of that there’s no proper ranking mode and no set switches to qualify your score: you can change lives stock, smartbombs, all difficulties are lamped together so you can see someone on top who has maybe played at EASY while others below him could have scored on HARDEST mode, but that’s not enough: you can keep continuing because it won’t disqualify you (just add a +1 to your score).
I haven’t checked but I hope at least the local highscores table isn’t busted like that because it’d mean your scores achieved by credit feeding will delete the ones you might get by 1CCing the game.
So yeah, just the last example: why go all the way to set up leaderboards only to run them like that.
Every feature - that many similarly priced it even much higher priced STGs don’t include (and besides R-Type Dimensions there’s nothing close in terms of value per cost) - is there but missing that polish to make it good, like half-assed tate, filters missing scanlines, broken and useless online leaderboards, can’t rebind controls.
I’m pretty sure most would’ve preferred having all of the above instead of VASARA Timless, the new exclusive VASARA game (in 2.5d and widescreen a.r.) made by the brazilian team handling dev duties.
Still, it’s an essential purchase for its price, but I do hope they at least fix the non-customization for the controls and introduce controller orientation. I don’t have much hope for the leaderboards....
VASARA STYLE means that on Vasara 1 especially the vasara super melee will automatically deploy the next time you execute the melee attack when fully charged .
TIMELESS STYLE makes it so that you’ll have a separate button (Y) to fire Vasaras.
So yeah, I defo recommend using timeless mode.
On the contrary imo, as far as portable mode TATEd, the Lite would be the best case scenario since there are no joycons rails that you can bend because of weight/pressure, the system is less heavy and smaller while maintaining the same depth and has a proper D-pad.
Earlier Tate titles didn't exactly support it commonly. I don't remember Ikaruga using it.On the contrary imo, as far as portable mode TATEd, the Lite would be the best case scenario since there are no joycons rails that you can bend because of weight/pressure, the system is less heavy and smaller while maintaining the same depth and has a proper D-pad.
But all of that won’t matter since VASARA has neither controller’s orientation nor customizable inputs.
I was thinking I suppose it's possible I threw it away since I'm used to getting just the small boxes from LRG. I skip the special editions 99% of the time.
"It has Ikaruga-like attributes, but is different in that vectors are 180 degrees."5 years later, UBUSUNA is back on the menu.
Thanks for letting me know. LRG fucked up again I guess. I'm done with them at this point. My Battle Garegga arrived and I wasn't even excited because I've just been burned by them too many times.
It's a bad translation, he's basically saying the new game has the same conceptual roots as Ikaruga while being a totally different sort of game.