Konami Arcade Anniversary Collection has been patched for TATE:
Tank gott! was so soured that it wasn't included, buying it now
Konami Arcade Anniversary Collection has been patched for TATE:
or fund ports for the rest of their catalog to steamRtype Final 2 is funded. This is neat.
Hey Cave, how about you start a small kickstarter for hiring an iOS dev to update your mobile ports?
I forgot they were doing a re-release, at least I guess you could play it on the MD Mini!Play-Asia cancelled my Gleylancer order :( i still don't understand why did they choose to press a set amount instead of having open pre-orders and gauging by that how many copies would be needed.
I forgot they were doing a re-release, at least I guess you could play it on the MD Mini!
This has happened to me multiple times, including with them refusing to cancel and refund the rest of the order if I ordered multiple items to save on shipping.What pisses me off is they fucking charged me, and then like 5 days later are like OOOPPSSS we don't have any, want this back in Playasia credit? No assholes give me my money back.
I mainly just use Amazon jp now. People also seem to like nin-nin game I think.hmmm if playasia is bad, where's a good place to preorder a japanese mega drive mini from?
Reviewed the Konami Arcade Anniversary Collection:
It's a fairly deep write-up (4000-5000 words IIRC). I cover all 8 games with some detail.
I'm going to look like an idiot if Konami never adds region-select to this set. Originally I wrote this review with the belief that it wasn't going to happen at all (and scored the set a 5 out of 10)
I really wish some one other than LRG was publishing their stuff.
You will be able to get Asia/Japan version from somewhere else, i assume.
I don't care who publishes them as long as they have English options. It's not absolutely crucial but also not a ton of work to localize.
I'd prefer preorders with LRG or someone else so as to avoid the usual nonsense.
radirgy swag is really solid.
I think I'm enjoying it more than noa massive so far but I just started playing yesterday. If you play for score and can crank the multiplier up to x64 using your shields the bullet output is insane! leaderboards only have about 600 people on it so far though :O
It's only on the japan eshop at the moment and I'm not sure there are any plans for a localization, but it's worth the effort of buying (a lot of fun).
It's only on the japan eshop at the moment and I'm not sure there are any plans for a localization, but it's worth the effort of buying (a lot of fun).
my favorite part of it is the fact that you're rewarded for playing at the top part of the screen/aggressive play which just floods the field with enemies/bullets and you have to hope that you can keep your shield up. Otherwise if you play at the bottom of the screen and aren't concerned with point blanking/killing enemies with your shield then the difficulty stays at a lull.
I spent some more time with it yesterday and hope to spend a little bit more time tonight before the rolling gunner localization hits the eshop tomorrow.
definitely different. it has that weird 2.5D look which actually works for it unlike the 3DS releasesSo is it a diferent game from the Dreamcast/Gamecube/360 release?
Rolling Gunner is pretty good. It's what im currently playing along with M2s Battle Garegga.
Rolling Gunner is really, really fun. "novice mode" is definitely way too easy (I made it to the last stage on my first try without really understanding the power-up systems or controls very well) but I'm looking forward to digging into it more. I know it's not graphically very impressive but I honestly think it looks really cool as well. I'm glad the switch release made it outside of Japan, and way earlier than it was originally announced I think, too.
Damn. Thanks. Probably a pass then.Definitely more Deathsmiles than Gradius. Lots of pink/blue bullet paterns and small hit box. Develop by ex Cave staff.
Definitely more Deathsmiles than Gradius. Lots of pink/blue bullet paterns and small hit box. Develop by ex Cave staff.