Sony won't use State of Play to announce the release date for TLoU PII. It will be announced on a random day, like with Death Stranding.
And it was almost a PS4 launch title. Shows you how good Sucker Punch and their new engine is.
Its still impressive to this day. I have screenshots saved on my PS4 from the game that look way better than recent open world games.
Nice, looking forward to getting my backer copy.
Yeah, so damned excited for Ghost of Tsushima.
Yeah it holds up incredibly well.
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As you can see with * signs, we don’t link to the old forum. A thread was made on this, and has been closed due to the lack of basis for this and also a couple of problems with that post.
Yeah I get that but this happens frequently without any substantial updates. It was trending last month for no "Significant" reason.
Thank you dude. I might reevaluate my decision :)well you did flip out on him for literally no reason. He was laughing at the fact that someone said PlayStation had no games a few years ago. And his thread has been updated and he elaborated upon in that thread what he was trying to say. On top of that, English apparently isn’t his native language. Yet here you are getting volatile with him. So maybe you should reevaluate how you fuckin talk to people.
It's like Spider-Man PS4. The IP belongs to Marvel (Disney). But the game is a 1st party Sony game. Same goes for Predator: Hunting Grounds. The Predator IP belongs to 20th Century Fox (Disney), but the game is a Sony 1st party game. So it's PS4/PS5 exclusive.I think that Predator will be an exclusive ps4 but that could happen later on other machines because the license does not belong to Sony Interactive Entertainment
No, it's asymmetrical. As for the actual perspective of the game I don't think anything's been confirmed yet as far as I'm aware, but it will probably be a third person for the Predator and either 1st or 3rd person for the soldiers.
As others have said, it just looks isometric because the Predator is cloaked and perched on a branch. It's hard to see at first glance but he's on the left side of the shot. Minus the invisibility, it's framed/composed the same way most third-person game screenshots are.