I don't see why Capcom would sell to anyone.Just out of curiosity which would y'all prefer for Sony to pick up?
1) Bluepoint, Supermasive, Remedy, RAD and Housemarque
or
2) Capcom
I'm quite certain Capcom would still be significantly more expensive than all of those combined, but I'm curious if people would view a Capcom purchase as being more valuable to PS than all of those other devs combined.
I also saw some people floating about the idea of a Bungie acquisition ever since Shawn Layden talked about being open to putting some MP games on other platforms. Bungie's a mammoth studio so they'd have to stay multiplat to make it worth it, but I'm wondering if there's any desire at all on Bungie's part to be acquired considering their history with MS and also with Activision. If Sony were to be hands off and let them do their own thing while still providing them with the financial and technical backing of WWS then I suppose I could see that being appealing, but I don't know if it'd be appealing enough to Bungie.
I think buying IP powehouses (by anyone) like Capcom is not a good thing as there are IPs better suited for certain ecosystems.
Also the internet would be unbearable until the end of gaming.
Completely separate. No matter how upset Disney is, they have contractual obligations, so if I had to guess we're getting at least 2 more from Insomniac.Different branches, no? Don't Marvel Games act independently of the Marvel HQ for their projects?
A bit to unpack here. First, I don't think it's in anyone's interest to have publishers like Capcom get eaten up. I think games like MHW, DMC5 and RE2 are getting green lit because they have 3 strong platforms to sell on. If there is to be more games like that, I think they need to stay on their current path. Not become an exclusive multi division developer.Just out of curiosity which would y'all prefer for Sony to pick up?
1) Bluepoint, Supermasive, Remedy, RAD and Housemarque
or
2) Capcom
I'm quite certain Capcom would still be significantly more expensive than all of those combined, but I'm curious if people would view a Capcom purchase as being more valuable to PS than all of those other devs combined.
I also saw some people floating about the idea of a Bungie acquisition ever since Shawn Layden talked about being open to putting some MP games on other platforms. Bungie's a mammoth studio so they'd have to stay multiplat to make it worth it, but I'm wondering if there's any desire at all on Bungie's part to be acquired considering their history with MS and also with Activision. If Sony were to be hands off and let them do their own thing while still providing them with the financial and technical backing of WWS then I suppose I could see that being appealing, but I don't know if it'd be appealing enough to Bungie.
A bit to unpack here. First, I don't think it's in anyone's interest to have publishers like Capcom get eaten up. I think games like MHW, DMC5 and RE2 are getting green lit because they have 3 strong platforms to sell on. If there is to be more games like that, I think they need to stay on their current path. Not become an exclusive multi division developer.
Second, I don't think it's in anyone's interest to have those developers you list become exclusive unless certain conditions are met, such as:
1. They are about to be purchased by Google, Apple, Amazon, Microsoft, or Nintendo and such purchase would end that developer's games coming to PlayStation.
2. Sony actually has a plan for that developer. Meaning that they have games in mind that fit the developer's goals and Sony's portfolio. It's in no ones interest for Sony to buy developers only to have them make games exclusive solely so someone else couldn't have those games.
With those conditions being pre cursors, I would say it's unlikely that many of those developers align with that. Sony has already shown that they have no idea what to do with Supermassive. They get a cult hit with Until Dawn which definitely sold well enough to warrant a sequel. Yet, they green light a bad spin-off of it for VR and a really bad FPS for VR, meanwhile Bandai Namco of all publishers sees the potential and swoops in to sign them. Man of Medan is exactly what we wanted after Until Dawn. I'm not confident in Sony's foresight with regards to Supermassive right now. They definitely would be one of the two that I would pick up if I were Sony though. Just make sure you know what you are doing with them.
Ready at Dawn is certainly capable of making the game that Sony wants, but The Order was just not wholesome enough. I don't know if they would add too much to Sony and I don't know if Sony adds anything to them. They might be better off elsewhere.
Remedy is a good match but they seem to be in good shape and not need Sony to accomplish their goals. However, it's hard to downplay how well they match up with what Sony does right now. A third person shooter with a strong narrative element is perfect for Sony. I can't deny that they would be stellar as an addition. But I don't desire to see their games be taken away from Xbox or PC unless they are going to shut down and need a corporate giant like Sony to save them.
Bluepoint is great, but we need to see an original game from them first. Probably keep the idea of purchasing them on stand by. Talented as hell though.
Housemarque is too good for this world. They have a world class gameplay design team and animations are state of the art. I would kill to see their twin stick shooter elements in a AAA game. If Sony could provide them the resources to make the games they want, I would love to see them purchased. A AAA FPS or TPS by them are you kidding me? Fuck yes that would be awesome. This imo would be the other studio Sony should get if the opportunity arises.
As far as Bungie is concerned, just...no. They want to do GaaS with Destiny for a long time. They want cross play and cross save and no exclusive content. They also probably want to be on as many platforms as possible. Exclusivity would be bad for their situation.
I just don't see the point in buying giant publishers/developers like that if they are just going to keep making multiplatform titles though. And I'm not saying that I want Capcom or Destiny to become exclusive. It just seems kinda pointless. You just add overhead cost and don't really gain anything tangible. You were getting those games anyway. And Capcom doesn't exactly seem like they are struggling for resources to build better games. There is no need for anyone to purchase them.Thanks for the great reply!
Regarding Capcom, if Shawn Layden is serious about putting some multiplayer games on other platforms then that could leave the door open to having games like MHW be multi-plat while allowing Sony to keep some of the desirable single player titles to bolster their lineup. My thinking is that Sony needs to go from 2 large AAA titles a year to 4, so 1 every quarter. Insomniac will of course help there but they need more and with a single Capcom purchase that should give them all they would need.
Valid points on the other devs, and I think it would be great for Sony to give those devs the same sort of freedom they're giving their current studios to do what they want.
Regarding Bungie, yeah I 100% agree that making them exclusive would not work at all given their size and type of game they make. That's where Shawn Laydens talk about putting some MP games on other platforms comes into play. They could let Destiny (or whatever else Bungie makes) stay on other platforms and Bungie would get the benefit of having WWS's funding and support infrastructure behind them. I guess the only question there would be how much money does Destiny really make and would Sony see a good ROI given the amount of money they'd likely have to shell out (all assuming both parties are even interested, of course).
Welp, hopefully that wont have any negative consequences on Sony and Marvel's deal regarding Spider-Man games https://deadline.com/2019/08/kevin-...nter-soldier-tom-rothman-bob-iger-1202672545/
No matter what happens in the future, Spider-Man 2, the direct sequel, is safe. The contract for that game is certain to have already been made and signed months ago, and probably a big reason why the Insomniac acquisition happened. After that game, it becomes a little more unclear. If Marvel really wanted to, they could probably find a loophole or clause to void the rest of their contract for the Spider-Man games but that is highly highly unlikely, since Marvel Studios and Marvel Games, along with Sony Pictures and SIE operate mostly independentlyWelp, hopefully that wont have any negative consequences on Sony and Marvel's deal regarding Spider-Man games https://deadline.com/2019/08/kevin-...nter-soldier-tom-rothman-bob-iger-1202672545/
He is one of those "insiders".
Things will happen, but things might change type of insider.
That is a Twitter "insider" in a nutshel lolSo a trailer for TLoU2 may happen soon but may or may not happen before the end of October. I could have written that.
He is one of those "insiders".
Things will happen, but things might change type of insider.
that doesn't make sense. the deal for spiderman playstation wasn't ever made public was it? we don't know what is in it or not. disney owns marvel games. they could easily be petty and throw sony off of the spiderman games after all this.
If it's indeed coming in February then I'm sure the next time we see it we'll get a release date.Can only imagine the backlash if Sony shows a new TLoU Part II trailer, but no release date...
Rigging Technical ArtistFollowing the success of Days Gone, we are seeking a Senior Sound Designer to join our in-house sound team as we raise the bar even higher and create world-class audio content for 1st party product development projects.
We are seeking a Technical Artist who will contribute to the artistic vision and development of a AAA product with a specialized focus on creating character articulation assets, art tools, techniques, and processes for game development.
we are seeking a Senior Sound Designer to join our in-house sound team as we raise the bar even higher and create world-class audio content for 1st party product development projects.
So, will we see a new Ratchet & Clank game in 2020, or did Spider-Man and VR projects take too much resources away for that? I haven't played any other games from the series, but the 2016 "reboot" was the most fun I've had on PS4.
this may why Sony bought insomniac
because maybe Disney will try work with them + give them the licenses and try publish the game in many platforms
because they were independent and did great game
and there is no reason to back to Sony after the partnership end in movie division between Sony and Disney
so they make ensure to not release a sequel to other platform from the same developer
so Sony then bought insomniac
Just guesses
We will see if that thing will effect this in future
That's great, but how many exactly... >_<
At least they ought to have their own motion capture studio.
Right?
EDIT:
That's awesome.
The sound effects in Days Gone are on par with The Last of Us in my opinion; gun shots, grenades, explosions, reloading, etc.
So Sony bought them because they were about to make a MP Spider-Man sequel? Lol.
Iceborne will have another Horizon zero dawn crossover this time Frozen Wilds.
They bought them primarily because MS and Google are hungry for talent and losing Insomniac would be a pretty big blow at this point.this may why Sony bought insomniac
because maybe Disney will try work with them + give them the licenses and try publish the game in many platforms
because they were independent and did great game
and there is no reason to back to Sony after the partnership end in movie division between Sony and Disney
so they make ensure to not release a sequel to other platform from the same developer
so Sony then bought insomniac
Just guesses
We will see if that thing will effect this in future
I'm pretty confident neither Shawn Layden nor Jim Ryan are aware that negotiations about the film rights for Spidey were breaking down lol.
These companies are far, far more disconnected than you'd think.
Resistance reboot, with a solid mp at 60fps.
All over my face.
They want 3D audio and available for all devices you already ownedI'm more interested in how the purchase of AudioKinetic is going to affect future games on PS5. I know they mentioned it in their PS5 post about wanting to have better audio but I don't know how some games can get better(if that makes sense)?