Oh ok, thanks. 👍🏻LinkedIn date ranges for an active job are usually left open ended. The fact that September 2019 is listed as his end date indicates that he made that change deliberately. It's not definitive, but it is highly suggestive.
Never?(clarification talking about his gaf posting days, dunno what's he is hinting/teasing at twitter) although this time he'll be right
I think it's still not clear if he really left Naughty Dog. As someone else mentioned, his Twitter only says that he stopped working on TLOU2 last month. Either he quit at ND, which would be weird since we are mid October and no one posted a goodbye, or he just changed project within ND. ND is surely already in preproduction of their next game.Honestly, looking at Cooper's profile, he's either going back to EA/Bioware (he worked there before) with a great opportunity, or he's taking a break from game studios to focus on sharing knowledge (book, courses, university, etc).
The latter has been a focus for him since a long time, and the former has a way better work/life balance than Naughty Dog (and likely a better salary too if he's leaving). He'd probably work on a Star Wars title, which is always a good temptation.
edit: anyway, it's a good time to leave when you're done with a project.
And the two people at the top of the page haven't left at all. There's "today/aujourd'hui" written, which just says they're still in this position.
Colleagues usually don't acknowledge this kind of thing if the person doesn't post a message about it, which he likely will when he's officially in his new role.I think it's still not clear if he really left Naughty Dog. As someone else mentioned, his Twitter only says that he stopped working on TLOU2 last month. Either he quit at ND, which would be weird since we are mid October and no one posted a goodbye, or he just changed project within ND. ND is surely already in preproduction of their next game.
He's high profile and a good get for any studio.Why are you guys even focusing on him so much? He was just one of the many animators that works there.
Why are you guys even focusing on him so much? He was just one, of the many animators that works there.
Should the official playstation magazine really be doing this ? Lol
Not neccessarily, he might have finished his work on TLOU2 and just didnt update what position he is taking after that? He is still listed as working for naughty dog on the link
I'd much rather play Horizon 2 in early 2021 so the game isn't rushed to meet the PS5 launch. Even if they will have been working on the game for more than 3.5 years by the PS5 release, those extra months could go a long way if it releases in the following year.
I doubt they'll rush it out if it's not ready. I remember back during the PS4 launch when there was a Sucker Punch employee that had Second Son listed as a launch title, but that never was something announced publicly. It seemed like an internal goal and ultimately SS came out four months after the launch.
A Fall 2020 release would give HZD2 a three year development. Considering it's a sequel made by a very competent team that has vastly increased in size, using tools and an engine that are among some of the best in the business, I doubt it will be "rushed".
A Fall 2020 release would give HZD2 a three year development. Considering it's a sequel made by a very competent team that has vastly increased in size, using tools and an engine that are among some of the best in the business, I doubt it will be "rushed".
At this point, I'll be surprised if it isn't a PS5 exclusive.
Well Sony had Killzone: Shadow Fall, and to a lesser extent, Knack to be the first party muscle at launch then. If Horizon 2 is meant to be a launch title and there is no other big first party title ready then there won't be any room to delay it.
I mean I hope Ratchet and Clank PS5, Demon's Souls, and potentially Gran Turismo are the first party launch games and Horizon 2 is left to release when ready.
Something Yoshida has noted this generation is that they've learned that it's best, not just for the games but also financially overall, to just let games come together without rushing them to completion. Look at how they handled DS, Part II and possibly GoT as an example of this. Those developers were allowed to work on their games without announcing even a timeframe until they were specifically ready to announce a date. With Horizon they have a big new franchise, and I think the potential downsides outweigh any upsides there may be in pushing it out at launch.
With the PS5 power and their previous work on SotC, we can be sure that this one will be reworked well and not juste « simple » remaster, especially if it's a launch gameIf the Demon Souls is real. please be a remake I don't want any more remaster.
Potential +5 million seller games don't make sense when not enough install base, being launch games is a mistake imo.A Fall 2020 release would give HZD2 a three year development. Considering it's a sequel made by a very competent team that has vastly increased in size, using tools and an engine that are among some of the best in the business, I doubt it will be "rushed".
I'm starting to believe Sony has hired her. She jokes about working there a lot.
She's made fuck all, but for some reason so many people on this forum are obsessed with her.
I see it as a launch window release like Infamous Second Son, so Feb/March the year after. That would mean around 4 years in production which is a healthy cycle for what I'm guessing is an iterative sequel. Then again if they are properly leveraging the PS5 they may need more time.
You miss e3 she was developing ghost wire tokyo
and for some reason some ppl on this forum get so mad about it lol. Yet y'all get excited in here for y'all corys, neils etc. what's wrong now all of a sudden. Ppl latch on to a personality nothing newShe's made fuck all, but for some reason so many people on this forum are obsessed with her.
Surely you can understand why people get excited about talent like Cory/Druckmann/Kojima and etc.You miss e3 she was developing ghost wire tokyo
helped on Okami
Concept art for bayo
And lead concept for evil within
and for some reason some ppl on this forum get so mad about it lol. Yet y'all get excited in here for y'all corys, neils etc. what's wrong now all of a sudden. Ppl latch on to a personality nothing new
Was she even known before last E3? I'm not sure why people are saying to hire her.
Surely you can understand why people get excited about talent like Cory/Druckmann/Kojima and etc.
She simply hasn't done anything remotely comparable to be mentioned alongside these directors.
She doesn't have to you saying she did fuck all is some bullshitSurely you can understand why people get excited about talent like Cory/Druckmann/Kojima and etc.
She simply hasn't done anything remotely comparable to be mentioned alongside these directors.
It's the right level of BS, given the creepy fandom that's cropped up following her E3 debut.She doesn't have to you saying she did fuck all is some bullshit