Days Gone probably had the highest ROI this gen out of all Sony larger releases considering the minuscule team size.
Great to know. Plus i though i had seen the end... And the last bit , just like GoW, that last thing than happens once you beat the game... That alone....i want the sequel asap!!!
If Bend can clean up their writing a little bit, Sky's the limit for the studio.
There's no SIEE or SIEA's WWS. The WWS is a separate global subsidiary that doesn't report to the local branches but to Jim Ryan.With two SIE EU folks in charge of SIE, it's gonna be interesting to watch if something will change with SIE WWS output in Europe.
Most of the big titles are coming from SIEA's WWS. With the exception of Guerrilla Games.
Quick overview:
Media Molecule - Their last game was Tearaway, made by a small internal team for the PS VITA in 2013 (Unfolded got ported/remade by Tarsier). Their last big game by their main team was LittleBigPlanet 2 in 2011. So 5 years went by since Tearaway released and their next game, Dreams, still didn't really fully launch. It's still in the early access phase.
London Studio - Mostly smaller-ish titles. SingStar in 2014, PSVR Worlds in 2016, another SingStar in 2017, Blood & Truth in 2019.
Manchester Studio - Set up in 2015. New studio. Still missing in action. VR-only studio. Rumored to be working together with London Studio on a new VR title.
That's about it. There is still XDev Studio, the external support group which does not make their own games.
The only european studio with the heavy hitters (AAA games) this gen was:
Guerrilla Games - Killzone: Shadow Fall in 2013, Horizon: Zero Dawn in 2017 and HZD: The Frozen Wilds in 2017.
So the EU output overall for this gen (internally developed games) is "okay" imho. And I would say without HZD it would be disappointing.
Will Jim & Hermen change something here? London Studio is hiring right now. Guerilla Games will soon be in their new office, so they can grow to the announced "400 people". But other than that? Are they fine with only GG releasing the heavy hitters?
The rest is making casual games, VR games and "create & share" games (Media Molcule with Dreams).
I still hope Sony acquires Bluepoint Games (Texas/USA). But let's see if they want to add another studio in Europe. There are Arrowhead (Sweden), Housemarque (Finland), or Remedy (Finland). Great and talented studios.
Then there are countries (governments) which are funding/supporting game studios. Canada (I know, not EU), UK, France, Poland and Germany. Kinda weird that Sony doesn't care. It's basically free money :P
Let's see if Jim and Hermen are going to upgrade SIE WWS in Europe. Or if they are fine with their output.
It doesn' matter. I just called them SIEE and SIEA to separate them, so people know what I mean (like back then with SCEE and SCEA, etc.) ;) US, EU, JP, etc.There's no SIEE or SIEA's WWS. The WWS is a separate global subsidiary that doesn't report to the local branches but to Jim Ryan.
With two SIE EU folks in charge of SIE, it's gonna be interesting to watch if something will change with SIE WWS output in Europe.
Most of the big titles are coming from SIEA's WWS. With the exception of Guerrilla Games.
Quick overview:
Media Molecule - Their last game was Tearaway, made by a small internal team for the PS VITA in 2013 (Unfolded got ported/remade by Tarsier). Their last big game by their main team was LittleBigPlanet 2 in 2011. So 5 years went by since Tearaway released and their next game, Dreams, still didn't really fully launch. It's still in the early access phase.
London Studio - Mostly smaller-ish titles. SingStar in 2014, PSVR Worlds in 2016, another SingStar in 2017, Blood & Truth in 2019.
Manchester Studio - Set up in 2015. New studio. Still missing in action. VR-only studio. Rumored to be working together with London Studio on a new VR title.
That's about it. There is still XDev Studio, the external support group which does not make their own games.
The only european studio with the heavy hitters (AAA games) this gen was:
Guerrilla Games - Killzone: Shadow Fall in 2013, Horizon: Zero Dawn in 2017 and HZD: The Frozen Wilds in 2017.
So the EU output overall for this gen (internally developed games) is "okay" imho. And I would say without HZD it would be disappointing.
Will Jim & Hermen change something here? London Studio is hiring right now. Guerilla Games will soon be in their new office, so they can grow to the announced "400 people". But other than that? Are they fine with only GG releasing the heavy hitters?
The rest is making casual games, VR games and "create & share" games (Media Molcule with Dreams).
I still hope Sony acquires Bluepoint Games (Texas/USA). But let's see if they want to add another studio in Europe. There are Arrowhead (Sweden), Housemarque (Finland), or Remedy (Finland). Great and talented studios.
Then there are countries (governments) which are funding/supporting game studios. Canada (I know, not EU), UK, France, Poland and Germany. Kinda weird that Sony doesn't care. It's basically free money :P
Let's see if Jim and Hermen are going to upgrade SIE WWS in Europe. Or if they are fine with their output.
They are working on their first AAA game since Helldivers launched. It's a 3rd person co-op shooter. And if I had to guess, I would say it's another Sony IP. And yeah, imo they will launch their game first. Housemarque a year or two later.Arrowhead have not put out anything other than Helldiver support for like 4 years... I would honestly not be shocked if they beat Housemarque to their AAA debut.
Would be nice. Let's see ;)I would think the goal would be to have two AAA quality assured studios in each region.
Swap out DS for Bloodborne, then it'll be golden~~~
You really never heard of Push Square or EGM or Screen rant?Lol I've never heard of any of those places that gave DS a 5/5
Im exaggerating but for the most part, yes. In my honest opinion, it's more like a 3.5/5. Insanely beautiful game though, I must say.
Oh man WTF, this player I've been obsessing over (guy with 1 million likes) LIKED some of my stuff.
This is so fucking weird LMAO. How the fuck did Kojima cultivate parasocial relationships in a fucking video game bro. I'm eagerly anticipating getting likes from certain players and that's so fucking weird. I actively look for their structures in the environment to give likes to aswell.
Sometimes people wrote about how in the old days of video games magazines the press was more serious. It always baffled me, the press is and always was just part of the marketing sadly, especially reviews.Preach brother! I would never let reviewers who have time and time again demonstrated that they don't know shit when it comes to how much I'm going to enjoy a game stop me from picking up a game I was interested in. If a game appeals to me then I'm going to pick it up. Period. I've ended up loving some fairly low scored games, especially this gen and I'm glad I don't care what they have to say anymore.
Do you play in HDR game mode ? or another tv mode? My hdr makes it more washed out on game mode than when hdr is offDeath Stranding has the best HDR implementation in a Sony game I've played (haven't played GT Sport).
I can't wait for HZD2 to have these HDR improvements. The difference between HDR and SDR with Death Stranding is drastic.
I think they should bolster their internal EU output in a major way since it's their biggest market. Studio expansions and acquisitions should do the trick. We are already seeing the expansion side with Guerilla Games. In terms of acquisition, based on Jim Ryan's recent statements, acquisitions might happen but I don't think it would be on the Insomniac acquisition scale. With this, I could see Housemarque and Arrowhead getting acquired after a successful exclusive game launch but I don't see a Remedy acquisition.So the EU output overall for this gen (internally developed games) is "okay" imho. And I would say without HZD it would be disappointing.
Will Jim & Hermen change something here? London Studio is hiring right now. Guerilla Games will soon be in their new office, so they can grow to the announced "400 people". But other than that? Are they fine with only GG releasing the heavy hitters?
The rest is making casual games, VR games and "create & share" games (Media Molcule with Dreams).
I still hope Sony acquires Bluepoint Games (Texas/USA). But let's see if they want to add another studio in Europe. There are Arrowhead (Sweden), Housemarque (Finland), or Remedy (Finland). Great and talented studios.
Then there are countries (governments) which are funding/supporting game studios. Canada (I know, not EU), UK, France, Poland and Germany. Kinda weird that Sony doesn't care. It's basically free money :P
Let's see if Jim and Hermen are going to upgrade SIE WWS in Europe. Or if they are fine with their output.
More than God of War 3.A little prediction game folks ?
We won't have numbers but we will probably have " # Best opening for a Sony published game"
I guess it will be the 7th best opening for Sony, between Days Gone and Uncharted 4
For reference :
Death Stranding will have 23 days tracked
Game (Days of tracking) : Sales
- Spiderman (23 days) : > 2.6 million (incl. digital)
- God of War (16 days) : ~1.9 million. (incl. digital + bundles)
- God of War 3 (19 days) : 1.15 million
- Horizon Zero Dawn (33 days) : > 1 million (incl. digital) more than U4 / 648k physical alone
- The Last of Us (24 days) : 985k physical (> 1 million incl. digital)
- Uncharted 4 (19 days) : 828k physical / 879k (incl. bundles) / > 1m (incl. digital)
- Days Gone (9 days)
- God of War 2 (26 days) : 833k
- Uncharted 3 (28 days) : 700k / 838k (incl. bundles)
A bit over a million.A little prediction game folks ?
We won't have numbers but we will probably have " # Best opening for a Sony published game"
I guess it will be the 7th best opening for Sony, between Days Gone and Uncharted 4
For reference :
Death Stranding will have 23 days tracked
Game (Days of tracking) : Sales
- Spiderman (23 days) : > 2.6 million (incl. digital)
- God of War (16 days) : ~1.9 million. (incl. digital + bundles)
- God of War 3 (19 days) : 1.15 million
- Horizon Zero Dawn (33 days) : > 1 million (incl. digital) more than U4 / 648k physical alone
- The Last of Us (24 days) : 985k physical (> 1 million incl. digital)
- Uncharted 4 (19 days) : 828k physical / 879k (incl. bundles) / > 1m (incl. digital)
- Days Gone (9 days)
- God of War 2 (26 days) : 833k
- Uncharted 3 (28 days) : 700k / 838k (incl. bundles)
Lol I've never heard of any of those places that gave DS a 5/5
around on par with horizon is my guess.A little prediction game folks ?
We won't have numbers but we will probably have " # Best opening for a Sony published game"
I guess it will be the 7th best opening for Sony, between Days Gone and Uncharted 4
For reference :
Death Stranding will have 23 days tracked
Game (Days of tracking) : Sales
- Spiderman (23 days) : > 2.6 million (incl. digital)
- God of War (16 days) : ~1.9 million. (incl. digital + bundles)
- God of War 3 (19 days) : 1.15 million
- Horizon Zero Dawn (33 days) : > 1 million (incl. digital) more than U4 / 648k physical alone
- The Last of Us (24 days) : 985k physical (> 1 million incl. digital)
- Uncharted 4 (19 days) : 828k physical / 879k (incl. bundles) / > 1m (incl. digital)
- Days Gone (9 days)
- God of War 2 (26 days) : 833k
- Uncharted 3 (28 days) : 700k / 838k (incl. bundles)
Guys need your help .
Death stranding or control as my next game purchase?control is on sale on pan for 40$ normal version and 50 $ including the season pass . Death stranding is 60$ .
At the moment I m finishing up days gone (loved it 8.5/10). I dropped KH 3 to play days gone as it grabbed me more but will go back to it soon as it looked cool.
So again I ask , death stranding or control ?
modiz did you play control ? Which one you recommend if so ?
EU prodution: Drive, Wipeout, Rigs, Detroit...With two SIE EU folks in charge of SIE, it's gonna be interesting to watch if something will change with SIE WWS output in Europe.
Most of the big titles are coming from SIEA's WWS. With the exception of Guerrilla Games.
Quick overview:
Media Molecule - Their last game was Tearaway, made by a small internal team for the PS VITA in 2013 (Unfolded got ported/remade by Tarsier). Their last big game by their main team was LittleBigPlanet 2 in 2011. So 5 years went by since Tearaway released and their next game, Dreams, still didn't really fully launch. It's still in the early access phase.
London Studio - Mostly smaller-ish titles. SingStar in 2014, PSVR Worlds in 2016, another SingStar in 2017, Blood & Truth in 2019.
Manchester Studio - Set up in 2015. New studio. Still missing in action. VR-only studio. Rumored to be working together with London Studio on a new VR title.
That's about it. There is still XDev Studio, the external support group which does not make their own games.
The only european studio with the heavy hitters (AAA games) this gen was:
Guerrilla Games - Killzone: Shadow Fall in 2013, Horizon: Zero Dawn in 2017 and HZD: The Frozen Wilds in 2017.
So the EU output overall for this gen (internally developed games) is "okay" imho. And I would say without HZD it would be disappointing.
Will Jim & Hermen change something here? London Studio is hiring right now. Guerilla Games will soon be in their new office, so they can grow to the announced "400 people". But other than that? Are they fine with only GG releasing the heavy hitters?
The rest is making casual games, VR games and "create & share" games (Media Molcule with Dreams).
I still hope Sony acquires Bluepoint Games (Texas/USA). But let's see if they want to add another studio in Europe. There are Arrowhead (Sweden), Housemarque (Finland), or Remedy (Finland). Great and talented studios.
Then there are countries (governments) which are funding/supporting game studios. Canada (I know, not EU), UK, France, Poland and Germany. Kinda weird that Sony doesn't care. It's basically free money :P
Let's see if Jim and Hermen are going to upgrade SIE WWS in Europe. Or if they are fine with their output.
Sony drops news on random days all the time.Is it me or is this thread moving way faster than the previous one? Seems like a lot of things going on lately for Playstation.
i really, REALLY wanted to get control, but i have a base ps4 and what i saw of the performance was really bad so i am waiting for the PS5 for it.Guys need your help .
Death stranding or control as my next game purchase?control is on sale on pan for 40$ normal version and 50 $ including the season pass . Death stranding is 60$ .
At the moment I m finishing up days gone (loved it 8.5/10). I dropped KH 3 to play days gone as it grabbed me more but will go back to it soon as it looked cool.
So again I ask , death stranding or control ?
modiz did you play control ? Which one you recommend if so ?
God bless him, he must have built some very useful thingsSo a player has over 1 million likes already from other players
New news on Hermen Hulst, new game Death Stranding with Decima Engine, etc.Is it me or is this thread moving way faster than the previous one? Seems like a lot of things going on lately for Playstation.
Let me guess, its golf (bingo) isn't it? Or is it Poker? As the whole Poker requirement was annoying as the cheat item only makes the AI more likely to fold and bet less, making actually getting the gambling requirement for Haruka harder, not easier!I love Haruka as a character but by god they wrap some bullshit gameplay up with her. I hoped to have Yakuza Kiwami 2 platinumed before starting Death Stranding on Friday, but that didn't happen so I pushed DS back (I'm off work all next so it's not a major deal) but progress has been way slower than I hoped. I'm starting DS tomorrow no matter what, but I hope I can get YK2 done before Shenmue III.
Yep. Either Arrowhead, Housemarque or Supermassive Games. If they want to go big then Remedy.I think they should bolster their internal EU output in a major way since it's their biggest market. Studio expansions and acquisitions should do the trick. We are already seeing the expansion side with Guerilla Games. In terms of acquisition, based on Jim Ryan's recent statements, acquisitions might happen but I don't think it would be on the Insomniac acquisition scale. With this, I could see Housemarque and Arrowhead getting acquired after a successful exclusive game launch but I don't see a Remedy acquisition.
Death Stranding. Join the hype!Guys need your help .
So again I ask , death stranding or control ?
modiz did you play control ? Which one you recommend if so ?
Jim Ryan said they are ready for more acquisitions. So one more studio in Europe and Japan would be great (together with Bluepoint Games) ;)EU prodution: Drive, Wipeout, Rigs, Detroit...
but yeah they got closed or dont work anymore exclusively for Sony.
I also think that one more european AAA studio would be good.
or maybe Sony thinks that massively expanding is enough for the moment.
You can update your chart with ~850k (incl. digital) for Days Gone as mentioned in the NPD thread back then ;)Game (Days of tracking) : Sales
- Spiderman (23 days) : > 2.6 million (incl. digital)
- God of War (16 days) : ~1.9 million. (incl. digital + bundles)
- God of War 3 (19 days) : 1.15 million
- Horizon Zero Dawn (33 days) : > 1 million (incl. digital) more than U4 / 648k physical alone
- The Last of Us (24 days) : 985k physical (> 1 million incl. digital)
- Uncharted 4 (19 days) : 828k physical / 879k (incl. bundles) / > 1m (incl. digital)
- Days Gone (9 days)
- God of War 2 (26 days) : 833k
- Uncharted 3 (28 days) : 700k / 838k (incl. bundles)
Let me guess, its golf (bingo) isn't it? Or is it Poker? As the whole Poker requirement was annoying as the cheat item only makes the AI more likely to fold and bet less, making actually getting the gambling requirement for Haruka harder, not easier!
Do you play in HDR game mode ? or another tv mode? My hdr makes it more washed out on game mode than when hdr is off
Are we sure it was around 850k or someone just said 850k because it was placed between Uncharted 4 and God of War 2 ? ^^You can update your chart with ~850k (incl. digital) for Days Gone as mentioned in the NPD thread back then ;)
I remember asking about it in the NPD thread and a few "in the know" on twitter and they confirmed it to me :)Are we sure it was around 850k or someone just said 850k because it was placed between Uncharted 4 and God of War 2 ? ^^
Ok thanks :)I remember asking about it in the NPD thread and a few "in the know" on twitter and they confirmed it to me :)
Yep. Either Arrowhead, Housemarque or Supermassive Games. If they want to go big then Remedy.
Supermassive Games? Hell to the no. They've made only ONE decent game. Rest are just mediocre or straight up trash. Sony, please stay away from Supermassive games.
Agreed, but for another reason... They don't seem to know how to manage their output AT ALL. After Until Dawn: Two UD spinoffs, that one detective game no one bought, and the first installment in a anthology series that they have claimed will contain at least 8 games (two releasing each year). It's like they want to end up like TT games.
Supermassive Games? Hell to the no. They've made only ONE decent game. Rest are just mediocre or straight up trash. Sony, please stay away from Supermassive games.
Until Dawn had years and years of iteration, Sony's premier engine and a cast containing future Oscar winners. Sony gave them carte Blanche.Its a shame they dont seem to be able to replicate the Until Dawn success.
They have put out 4 games since Until Dawn, yet it seems like they have failed evolve the studio in any meaningful way :(Unt
Until Dawn had years and years of iteration, Sony's premier engine and a cast containing future Oscar winners. Sony gave them carte Blanche.
It started life as a PS3 move game and was being worked on before move was even shown at E3
They have put out 4 games since Until Dawn, yet it seems like they have failed evolve the studio in any meaningful way :(