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SIE Worldwide Studios |OT5| Part II

Pariah

Member
Oct 29, 2017
1,772
I get what you're going for, but a director of a movie rarely comes and says shit like that.

I did everything. Me. Me alone.
His English might be limited, but he didn't say such a thing: he worked on every aspect of the project (that's a director, after all) but not by himself.

I really don't understand this controversy at all. Among all things, I take more offense with recent marketing in films or music, branding people as "visionaries". It's way beyond this, and far more ordinary.

EDIT: For example, I have Tarantino's Hollywood soundtrack on CD right before my eyes and the first thing you read there is his name. If anything, I think more video game directors should do the same and get recognized by all the public for their hard work and creativity. Put Druckmann's name on TLOU cover, or Ueda's in his next game. The industry should be more accepting of its highly talented individuals, not only the IPs they've worked for.
 
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Qudi

Member
Jul 26, 2018
1,607
I get what you're going for, but a director of a movie rarely comes and says shit like that.

I did everything. Me. Me alone.
He didnt do everything? There are more parts than he mentioned above in game development. But we dont have really insight inside the studio how it is exactly. He might be right or not.
 

F4r0_Atak

Member
Oct 31, 2017
1,679
Home
I was trying to find a quote from Julien Merceron, former Technical Director of Kojima Productions (before the Kojima-Konami split). The only one I could find was from Dualshockers, so I won't post the link but I will post the quote:
Merceron didn’t really know what to expect from Hideo Kojima, as he knew him just as a friend. Since he did a lot of public relations and marketing, Merceron thought that maybe he was like a figurehead, with a lot of underlings doing everything from him, like game design and narrative design.

When they started to work together, Merceron was absolutely amazed. Kojima-san takes care of everything himself. He does marketing, Creativity on P.T “from A to Z,” the same with Metal Gear, he worked on the game design and on the story. Something not many know is that after Metal Gear Solid 4 was finished and work on Fox Engine started Kojima-san was among those who designed the technology. He’s a true technology enthusiast, and he wanted an engine that could represent him and that allowed him to deliver the experiences he aspired to create.

At first Merceron thought he would have to talk to Kojima-san in very simple terms, but that wasn’t the case at all. Kojima-san was beyond his expectations in everything: in the ideas he had, in his passion for his work, in his knowledge of technology, and even more so in his mastery of his vision. According to Merceron, he has never met anyone else who knows exactly how his game is going to look like before even seeing it.
 

Qudi

Member
Jul 26, 2018
1,607
On the topic of sharing content, i hope Sony update thisfeature and make it more snappy and faster to share things. Like being able to see your recorded footage /pics on your phone (saved in the cloud).
 

Megawarrior

Member
Oct 25, 2017
1,126
How do you be a veteran of the industry who produced some of the greatest video games of all time and get this relentless hate.
He always vaguely tweets about him working to the point of exhaustion and barely sleeping. I dont really care what other people say about him. He works his ass off and when he's gone people are gonna be pretending like they never flew vitrol at him.
 

F4r0_Atak

Member
Oct 31, 2017
1,679
Home

WhovianGamer

Member
Oct 28, 2017
669
I get what you're going for, but a director of a movie rarely comes and says shit like that.

I did everything. Me. Me alone.
Kojima didn’t say that either, but the reality is that he’s far more involved than most film directors are. How many film directors come up with the idea, write the script, define the screenplay, decide on the camera work, actively cut every trailer themselves, promote the game on every occasion personally, secure finding themselves and are responsible for the livelihoods of the whole production company?

He’s an auteur who has his hand in most elements of the game.
 

Electro

Member
Oct 25, 2017
4,597
Vienna
Kojima hate really so big here ?

Took a look at some gifs from the TGS demonstration and I like what I saw.
That Hoverboard
looks cool :D
 

Brotherhood93

Member
Oct 28, 2017
1,515
"A Hideo Kojima Game" is a pretty good marketing tool considering his reputation as a creator but I've always considered it to be fairly egotistical given how he's usually supported by a big team. "A Kojima Productions Game" would be more fitting. I don't think it's the worst thing ever but the way he talk about his games always feels a bit David Cage-y to me (Yes, I know, very different reputations), could be a language barrier issue too though.
 

TheModestGun

Member
Dec 5, 2017
2,522
No idea, ask the people calling him that in all the other Kojima related threads.

To me he's clearly someone who loves what he does and is very enthusiastic about it.
Exactly. It’s clear to me that the work he does is all done for the love of the work.

I think crappy cynical people often dislike those kinds of people so they are often looking for ways to twist it.
 

Dragun

Member
Oct 30, 2017
443
Because there weren't enough threads shitting on Kojima.
For Real. It's becoming exhausting, really.

Kojima has been around the damn industry for more than 35+ Years and has built a brand new studio with a New AAA IP in 3 years after getting fired.

Yet some on the internet still can't understand what "A HIDEO KOJIMA GAME" really means & why no one under or around him has blasted him yet.
 

DangerMouse

Member
Oct 25, 2017
12,019
For Real. It's becoming exhausting, really.

Kojima has been around the damn industry for more than 35+ Years and has built a brand new studio with a New AAA IP in 3 years after getting fired.

Yet some on the internet still can't understand what "A HIDEO KOJIMA GAME" really means & why no one under or around him has blasted him yet.
This.

Kojima didn’t say that either, but the reality is that he’s far more involved than most film directors are. How many film directors come up with the idea, write the script, define the screenplay, decide on the camera work, actively cut every trailer themselves, promote the game on every occasion personally, secure finding themselves and are responsible for the livelihoods of the whole production company?

He’s an auteur who has his hand in most elements of the game.
Exactly.