I remember thinking how disappointed I was going to be that such a great game was going to fail. The big talking points at the time were it was too expensive for a multiplayer only game and it was too hardcore to appeal to most people.
I agree. They had some missteps early this gen, but have been putting out very high quality the last 2 years. FC5 and New Dawn were both excellent, the long-term support of Siege transformed it from a huge flop to the best round-based competitive shooter in the market right now. Odyssey was also a very pleasant surprise. Can’t wait to pick up Division 2 once it drops in price a bit.
Yep. And it helps confirm something a lot of people already suspected: when there actually IS competition between storefronts, Epic loses—and badly.
Duh...I feel dumb. Forgot all of these for leaked.
It depends on where you are. EGS has better support for region appropriate pricing than uplay in terms of how many countries it supports.There is little to no reason to buy on EGS instead of Uplay. Prices are the same, Uplay supports local currency (at least over here) and has more features. Also there is almost no social component to keep you engaged on the Epic Store, so no surprise people opt to buy directly from Ubisoft.
"Slight move away from North American exposure. "
And their response to that was to raise the price of the "Gold" editions when comparing Breakpoint to the Division 2 by 50% in my region...
Yes, if there is no regional support on the Ubi store for a region than that's one of the few cases where buying on EGS is the better choice.It depends on where you are. EGS has better support for region appropriate pricing than uplay in terms of how many countries it supports.
For instance uplay in India uses the EU store with EU prices in Euro (so 60 euro standard versions pre 20% discount), standard ver of Ghost Recon and Div 2 on EGS are $42 on the other hand. The most expensive version of Breakpoint is like 100 euros on uplay whereas it's only $75 on EGS India, that's an enormous difference. The EGS store copy is basically an activation portal for a uplay copy.
https://ubistatic19-a.akamaihd.net/comsite_common/en-US/images/53ubisoft fy19 earnings english final_tcm99-349883_tcm99-196733-32.pdf
Indeed, that's one of the most hilarious tricks I've seen in the games industry.
Welcome to corporate talk 101, use whatever metric you can to show positive results. Remember how EA said for Anthem that people already spent 150M hours in game (or something like that)?
"Net bookings" is a more business approriate metric nowadays.; it's about where the money actually comes from in an age where some games do extremely well after launch and some on other hand may attract a lot of upfront sales but not be as great overall business contributors in the big picture. Not saying copies sold isn't decent metric still, but companies and investor far prefer net bookings because it's starting to be a better metric for viewing the overall business (it's more about actual money/revenue/profit than copies sold is).