:(This looks good, but every time I see it it makes me sad that Sleeping Dogs is dead ;(
While I like the concept of aging in Sifu, which fits well into the game's themes, this demo left me doubtful about its execution in the actual gameplay. Given the unforgiving nature of the combat, it can be easy to land in some situations where you have little room for error. During my second run of the demo, a battle I was able to finish in my first attempt easily, turned into a chaotic and intense bout that downed my character three times. By the end of the fight, my character had aged nearly a decade. Knowing that aging is permanent in Sifu, hitting a wall during a run through the game left me feeling a bit frustrated at how brutal failure can be.
Perhaps this was due to the nature of a short demo that's essentially just an isolated chunk of the game, but I often felt like I was getting annoyed with the coupling of the unforgiving combat and the permanent penalty of adding years to your character. I might feel more at ease with it in the final game and how it might better communicate and present these clashing mechanics. For now, though, it did come off as an overarching layer that seemed more of a hindrance than something to encourage better play.
Daaaaaaaaaaaaaaamn sonFrom Sifu's fluid, authentic-looking combat I can see why the game has been highly anticipated since its announcement: kung fu combat like this just doesn't exist in video games right now. Plus, with a generation of gamers growing up on Chow Yun-fat, Jackie Chan, and Jet Li movies, the streets were aching for a proper kung fu / martial arts combat game. From what I've seen, Sifu fills that long overdue need.
The aging system is the one part of the game that worries me. Not enough for me to skip it, but it sounds like a pretty punishing element that I'm not sure it really needs. Curious to see how it works in to the full game.Hands on with kung-fu game Sifu, where you can grow old and die before finishing your quest
The martial arts action brawler coming to PlayStation 5 and PC on Feb. 8 balances slick combat with a thoughtful, yet brutal approach to player progression.www.cnet.com
This preview is positive, but wasn't quite sold on the aging system.
Hands on with kung-fu game Sifu, where you can grow old and die before finishing your quest
The martial arts action brawler coming to PlayStation 5 and PC on Feb. 8 balances slick combat with a thoughtful, yet brutal approach to player progression.www.cnet.com
This preview is positive, but wasn't quite sold on the aging system.
It's like Rez but with actual gameplay.Yeah, they infused the classic Trance sounds from the late 90s early 2000s. Good stuff.
I came in all hyped for Sifu previews and now I'm leaving brokenhearted pining over Sleepy Dogs, thanksThis looks good, but every time I see it it makes me sad that Sleeping Dogs is dead ;(
Apparently a physical version will be coming later this Spring.Is this digital only? can´t find infos about a physical version...
It's like Rez but with actual gameplay.
(that's a gag, don't kill me)
Let sleeping dogs lieThis looks good, but every time I see it it makes me sad that Sleeping Dogs is dead ;(
Hands on with kung-fu game Sifu, where you can grow old and die before finishing your quest
The martial arts action brawler coming to PlayStation 5 and PC on Feb. 8 balances slick combat with a thoughtful, yet brutal approach to player progression.www.cnet.com
This preview is positive, but wasn't quite sold on the aging system.