Silent Hill 2: Enhanced Edition Trailer (Fan Mod) [Feb 13, 2020 - Update 4 now released!]

Oct 25, 2017
1,579
Since somebody bumped the thread I may as well add their most recent preview video.

I’ve been checking their github regularly and they are hard at work on a big update that among others restores the better shadows from the PS2 version and all of the missing effects (reflections, Depth of field etc) that were toned down in the PC version due to 2002-era GPU limitations.
 

liquidtmd

Avenger
Oct 28, 2017
3,198
Inspired by this thread, last night I dug out my old Silent Hill 2 disc from the loft and took the time to install this

It's....incredible. Like wow. The definitive way now to play in this era. I love it. Thank you to those driving this

Running perfectly on a 1050ti playing on a Steam controller I snagged for £4
 

Doomg0d

Member
Mar 26, 2019
59
Hmm, I may have to reinstall. Hopefully all 3 of the discs are where they're supposed to be. I remember all the sound bugs, especially making things repeat which somehow made the game even creepier.
 
Nov 6, 2017
1,989
Can`t wait for that new effects-mod. I`m in the mood for some SH again, so I`ve installed the game + enhanced patches some days ago, but I´ve decided to wait with my playthrough until they release the new patch. Judging form the video that was posted, the "new" effects look essential when it comes to enhancing the atmoshpere.

<3 We look forward to releasing the next update soon which will restore post processing effects, soft/self shadows, and much more.
Thank you and everyone involved in making these mods. Great work!
 

Televator

Member
Oct 25, 2017
6,172
I haven't watched the whole video but is it really an enhanced video ? The first few seconds of the parking lot is an overly bright area and the fog is mostly gone.

PS2, taken from youtube so expect a quality drop



PC from the video too



He looks like he's going for a mid-day walk
Pretty bad way to compare. Not knowing what calibration settings or gamma setting are used from source to equipment
 
Oct 25, 2017
1,579
Can't wait. Were the soft & self shadows the last thing left for feature parity with PS2?
Not exactly. Aside from the shadows there were more features still missing from the PC version and from what I've seen this new update restores nearly all of them while also bringing further enhancements.
I could go into more detail but I'd rather let the dev team explain it themselves in the feature presentation video they are preparing alongside the update.
 

daxy

Member
Oct 25, 2017
9,282
Exciting!

This game demands to be on GOG at least. If Stranglehold made it, maybe SH2 can too.
 
New Update New

Deltahedron

Member
Aug 23, 2018
19
I'm not allowed to make new posts on this forum, so I'll share it here:

Silent Hill 2: Enhanced Edition Update Release #4 is Live!



In the fourth update video for Silent Hill 2: Enhanced Edition, we go over newly added features such as soft shadows, self shadows, restored post-processing effects, continued controller support, and much more.

FOLLOW US ON TWITTER:

-----------------------

ENHANCED EDITION WEBSITE:

ENHANCED EDITION INSTALLATION GUIDE:

-----------------------

UPDATE THE FOLLOWING FILES:

- SH2 Enhancements:

- Enhanced Edition Essential Files:

- FMV Enhancement Pack:

-----------------------

CREDITS:

-----------------------

THIS UPDATE FEATURES THE FOLLOWING ENHANCEMENTS:

- CheckForAdminAccess

- ClosetCutsceneFix

- EnableSoftShadows

- EnableTexAddrHack

- FixChainsawSpawn

- FixCreatureVehicleSpawn

- FixDrawingTextLine

- FixTownWestGateEvent

- FogParameterFix

- GameLoadFix

- ImproveStorageSupport

- IncreaseBlood

- LightingTransitionFix

- LockResolution

- LockScreenPosition

- MainMenuFix

- MainMenuTitlePerLang

- RemoveEffectsFlicker

- RemoveEnvironmentFlicker

- RestoreSearchCamMovement

- RestoreSpecialFX

- RestoreVibration

- Room312PauseScreenFix

- Room312ShadowFix

- SetBlackPillarBoxes

- SingleCoreAffinity

- UseBestGraphics

- WoodsideRoom205Fix
 

CenturionNami

Member
Nov 2, 2017
3,205
Amazing. The big complaint people had had with the PC version is all the effects that were removed and you fixed it!
 

Greebman

Member
Oct 26, 2017
2,424
Excellent work! Finally I can abandon PS2 emulation when it comes to this game. Will definitely do another full play through now. It's been like 10+ years.
 

Samiya

Member
Nov 30, 2019
318
I'm not allowed to make new posts on this forum, so I'll share it here:

Silent Hill 2: Enhanced Edition Update Release #4 is Live!



In the fourth update video for Silent Hill 2: Enhanced Edition, we go over newly added features such as soft shadows, self shadows, restored post-processing effects, continued controller support, and much more.

FOLLOW US ON TWITTER:

-----------------------

ENHANCED EDITION WEBSITE:

ENHANCED EDITION INSTALLATION GUIDE:

-----------------------

UPDATE THE FOLLOWING FILES:

- SH2 Enhancements:

- Enhanced Edition Essential Files:

- FMV Enhancement Pack:

-----------------------

CREDITS:

-----------------------

THIS UPDATE FEATURES THE FOLLOWING ENHANCEMENTS:

- CheckForAdminAccess

- ClosetCutsceneFix

- EnableSoftShadows

- EnableTexAddrHack

- FixChainsawSpawn

- FixCreatureVehicleSpawn

- FixDrawingTextLine

- FixTownWestGateEvent

- FogParameterFix

- GameLoadFix

- ImproveStorageSupport

- IncreaseBlood

- LightingTransitionFix

- LockResolution

- LockScreenPosition

- MainMenuFix

- MainMenuTitlePerLang

- RemoveEffectsFlicker

- RemoveEnvironmentFlicker

- RestoreSearchCamMovement

- RestoreSpecialFX

- RestoreVibration

- Room312PauseScreenFix

- Room312ShadowFix

- SetBlackPillarBoxes

- SingleCoreAffinity

- UseBestGraphics

- WoodsideRoom205Fix
holy jebus fuck

incredible work
 

Deltahedron

Member
Aug 23, 2018
19
I'd love to see Dark1x's analysis of the PC version now, Is it finally the definitive edition?
The last "big" thing we're missing, compared to the PS2 version, is fully restored specularity, which we hope to address in the future.

Beyond that, it's mostly smaller quality-of-life additions that we briefly addressed at the end of the latest update video. Things such as restoring the brightness selector, built-in anti-aliasing and audio "click/pop" remover, and possibly 60 FPS fixes.
 
Oct 27, 2017
1,248
There should be a video tutorial on how to install this because the last time i tried to install this it wasn't succesful.
 

Deltahedron

Member
Aug 23, 2018
19
I'm sorry. The website has been updated to further simplify the wording of the installation steps.

Most steps are simply downloading a package, and placing the files from the download into the game's directory.
 

litebrite

Banned
Oct 27, 2017
10,915
The last "big" thing we're missing, compared to the PS2 version, is fully restored specularity, which we hope to address in the future.

Beyond that, it's mostly smaller quality-of-life additions that we briefly addressed at the end of the latest update video. Things such as restoring the brightness selector, built-in anti-aliasing and audio "click/pop" remover, and possibly 60 FPS fixes.
Yeah, I think I have to wait for the built-in anti-aliasing because the cutscences move slower than the audio when I play on my Surface Pro 6.
 

Pilgrimzero

Member
Oct 27, 2017
5,708
I suddenly wish I knew what I did with my PC copy of SH2 is....

I think I copied the contents to a folder and tossed the discs, (since you had to to run it anyways). I'll have to hunt around
 

Deltahedron

Member
Aug 23, 2018
19
Yeah, I think I have to wait for the built-in anti-aliasing because the cutscences move slower than the audio when I play on my Surface Pro 6.
Your Surface Pro 6 will obviously be better than my Surface Pro 3, but I cannot use ReShade on my SP3 because it only has/uses integrated graphics, and ReShade is typically too demanding for IGPU.

Try playing the game without ReShade on your SP6 to see if that alleviates the issue. You won't have anti-aliasing then, of course, but it's probably the lesser of two evils in your situation.
 

litebrite

Banned
Oct 27, 2017
10,915
Your Surface Pro 6 will obviously be better than my Surface Pro 3, but I cannot use ReShade on my SP3 because it only has/uses integrated graphics, and ReShade is typically too demanding for IGPU.

Try playing the game without ReShade on your SP6 to see if that alleviates the issue. You won't have anti-aliasing then, of course, but it's probably the lesser of two evils in your situation.
How do I turn Reshade off?

Edit: Is it just pushing F12 to turn it on/off?
 

Hadoken

Member
Oct 25, 2017
167
Anyone know how to enable 60fps? I had it on in the previous version then I uninstalled it. Now I'm back in but it's at 30fps and I can't seem to find any option in the config file to get to 60.
 

PlatStrat

Member
Oct 27, 2017
155
Is there something similar to this for the PS2 version? Because tracking down a legal PC version is going to be a nightmare and expensive.
 

Reinhard

Member
Oct 27, 2017
3,629
I was shocked that the game appears to support ultrawidescreen 21:9, although the in-game cutscenes seem to have people's heads partially cut off. I've never played the game before so I dunno what the in-game cutscenes are supposed to look like, but I imagine this might be fixed playing on my 4k TV that has a 16:9 ratio?
 

Mr. Tibbs

Member
Oct 27, 2017
1,431
Incredible work. Thanks for making it so easy to setup and for offering such an improved experience. :)
 

Deltahedron

Member
Aug 23, 2018
19
Anyone know how to enable 60fps? I had it on in the previous version then I uninstalled it. Now I'm back in but it's at 30fps and I can't seem to find any option in the config file to get to 60.
Certain animations and audio cues are synced to a frame rate of 30 FPS. This was common practice for game development during the release of Silent Hill 2.

Playing at a higher frame rate will result in certain animations playing faster than intended, reduce the effectiveness of frame-based post-processing effects such as motion blur, and completely glitch certain sound effects. It is strongly recommended to play the game at its original, intended 30 frames per second.

If you still wish to play the game at a different frame rate, open the d3d8.ini file and add the following code to its own line: FPSLimit = 30. Change the 30 value to your desired frame rate.

I just pressed F12 and it turns it off and on. It worked too. No more of the cutscenes going slower than the audio or the audio clicking/popping and cutting off.
Okay, great! I didn't know if simply disabling the filter would fix it, so I went with the more permanent solution for you. :)

I was shocked that the game appears to support ultrawidescreen 21:9, although the in-game cutscenes seem to have people's heads partially cut off. I've never played the game before so I dunno what the in-game cutscenes are supposed to look like, but I imagine this might be fixed playing on my 4k TV that has a 16:9 ratio?
In regards to playing in ultra widescreen: http://enhanced.townofsilenthill.com/SH2/troubleshoot.htm#do-i-have-to-play-silent-hill-2-enhanced-edition-in-169-widescreen

The reason the cutscenes are being cropped that much is because ReduceCutsceneFOV is enabled by default. This fix zooms in on the cutscenes to match the original 4:3 horizontal composition, to hide visual things you were never meant to see, that're supposed to be just out of frame. When played in ultra widescreen, it must zoom in tremendously to achieve this, hence why characters are sliced off.

Is there something similar to this for the PS2 version? Because tracking down a legal PC version is going to be a nightmare and expensive.
Not in the same vein/effort, no. You can compare the differences between this project and PCSX2 here: http://enhanced.townofsilenthill.com/SH2/compare.htm
 

Reinhard

Member
Oct 27, 2017
3,629
In regards to playing in ultra widescreen: http://enhanced.townofsilenthill.com/SH2/troubleshoot.htm#do-i-have-to-play-silent-hill-2-enhanced-edition-in-169-widescreen

The reason the cutscenes are being cropped that much is because ReduceCutsceneFOV is enabled by default. This fix zooms in on the cutscenes to match the original 4:3 horizontal composition, to hide visual things you were never meant to see, that're supposed to be just out of frame. When played in ultra widescreen, it must zoom in tremendously to achieve this, hence why characters are sliced off.
Ah that makes sense, I'll definitely switch over to my 16:9 TV so it wont be as zoomed in as much, thanks. Was freaky to watch the cutscenes with half the head out of frame but SH is atmospheric enough with that lol.
 

Old Pulteney

Member
May 7, 2019
242
This is so brilliant mate! One of my favourite games of all time finally playable and enjoyable on PC!

I'm having some issues setting up my DS4 though. Can't seem to bind anything to the d-pad or R2/L2. The defualt button for readying weapong was the "options" button, which makes it a bit difficult. Do you have any ideas? :)

Edit: Nevermind, I had to turn off DS4Windows. Let's goo!
 
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Diane

Member
Nov 7, 2017
1,539
Brazil
Damn. What an incredible job.

I've never played Silent Hill 2 and was about to start with the HD collection on PS3 (I know...).

Maybe I should go with this instead. I was going with the HD collection just for convenience as the other option would be emulation of the PS2 version.

Thank you for the amazing job.
 

tok9

Member
Nov 2, 2017
35
This seems incredible and makes me wish the game was available digitally. I had no idea how rare it is. Someday I'll check this out for the first time.