Player counts on games:
Studio size:
VentureBeat said:Howard: Even now, the amount of people who play Skyrim seven years later — millions of people every month are playing that game. That's why we keep releasing it. If you want us to stop releasing it, stop buying it.
Howard: It's not entirely different from the situation we're in now. The amount of people playing Fallout Shelter on mobile, we can't get them enough content. Fallout 4 is still our most-played game. It's in the top 20 on every platform it's on. We can't get enough content out and support that the way we want. The same with Skyrim.
Studio size:
We looked forward to Starfield and Elder Scrolls VI, what we had in mind for those games, and we realized it was going to take more people than the typical 100-person studio that we had for a long time.
Source: https://venturebeat.com/2018/07/04/...e-better-when-you-dont-play-it-safe/view-all/We've started to try to do that internally. We have a big monthly meeting with everybody at Bethesda Game Studios. That meeting gets streamed to the other offices. You're looking at 400-ish people together in a meeting, and every month we have groups from the team come up and say, "Here's what we did in the game this month. Here's why it's great." We try to keep people focused in.