Skyward Sword Remake With No Motion Controls Would Be "Close to Impossible" - Eiji Aonuma

Phantom Thief

Member
Oct 25, 2017
27,560
One "new element" many fans have clamored for in a potential remake of Skyward Sword is to remove the motion controls. For those hoping that is a possibility, Aonuma has some bad news. "So you're saying control it all with buttons?" he says with an incredulous squint. "That's a little hard! I think it might be close to impossible!"

SOURCE


Not that motion controls were the biggest problem with Skyward Sword anyway, but eh, I don't think I have any interest in a remake that is fully motion controlled again.
 
Oct 27, 2017
2,719
Good, that game should only ever be played with motion controls. That's what makes it one of the best Zelda's ever made, why would anyone want it gutted?
 

Grapezard

Member
Nov 16, 2017
2,707
You know what's not impossible? A Wind Waker HD/Twilight Princess HD double pack, baybee!
They would absolutely be separate, full-priced releases.
 

Lumination

Member
Oct 26, 2017
2,251
I skipped SS (not because of the motion controls), but don't you just need a button for vertical and one for horizontal? Was there much more than that?
 

Mendinso

Member
Oct 25, 2017
988
Good, that game should only ever be played with motion controls. That's what makes it one of the best Zelda's ever made, why would anyone want it gutted?
Sure, I guess leave people out who can't use motion control because of physical disabilities and such, but okay. I can't even play Let's Go, even with the limited handheld motion controls, because of that reason. Attempts at the demo have been pretty bad.
 
Oct 27, 2017
4,678
I mean, the point of the Wii motion plus was that it largely used gyro anyway right?

Surely the joycons should easily be good enough replacements for that then? It'd probably have to be played without the joycons attached, but that's better than not porting it at all.
 
Oct 27, 2017
1,448
Just popping in to say that Breath of the Wild is my favorite Zelda game, but no single element in the game was as cool as those time stone things in Skyward Sword.
 

SOR5

Member
Jul 4, 2018
161
Woah woah woah, people seem to bully Skyward Sword, I loved it and think a re-worked port would change a lot of minds.
 

Lotus

Member
Oct 25, 2017
42,658
Yea I figured, and that's fine. I'm definitely never replaying it due to said motion controls though. It was good as a one and done experience.
 
Oct 27, 2017
4,678
I skipped SS (not because of the motion controls), but don't you just need a button for vertical and one for horizontal? Was there much more than that?
Not quite. The sword controls for instance are built presuming you can attack enemies from at least 8 cardinal directions, and an attack from an incorrect one will be blocked. Every single item in the game uses then to some degree and assumes more granularity than just vertical/horizontal.
 

GreenMamba

Member
Oct 25, 2017
1,870
Anyone who actually thought the game could be remade without motion controls has clearly never played it.
 

Altera

Member
Nov 1, 2017
1,614
So why would it be impossible? Because you have to slash in certain directions? Metal Gear Rising seemed to pull that off just fine.
 

Sean

Member
Oct 25, 2017
950
Longview
Good, that game should only ever be played with motion controls. That's what makes it one of the best Zelda's ever made, why would anyone want it gutted?
It was incredibly painful and exhausting for me to play through due to some of the damage in my hands and some people with disabilities flat out can't play it. I'd have preferred to play the game with a normal control setup and the motion control combat certainly did *not* add to the experience for me.
 

CapuKappu

Member
Nov 7, 2017
814
SoCal
I mean isn’t the Joy-Con just Wii motion plus?

Revamped the controls so that you play “split Joy-Con style” and I think that you don’t HAVE to remove Motion Controls.

But also add the option to assign “Sword slashing” to a button too
 
Oct 27, 2017
2,719
Sure, I guess leave people out who can't use motion control because of physical disabilities and such, but okay. I can't even play Let's Go, even with the limited handheld motion controls, because of that reason. Attempts at the demo have been pretty bad.
It was incredibly painful and exhausting for me to play through due to some of the damage in my hands and some people with disabilities flat out can't play it. I'd have preferred to play the game with a normal control setup and the motion control combat certainly did *not* add to the experience for me.
I'll admit I hadn't thought about people who are less able to play using motion controls, I take back what I said then. More accessibility options can only be a good thing even if they aren't for me personally.
 

Machine Law

Member
Oct 26, 2017
799
Skyward Sword's motion controls were perfect. And they can replicate them with the JoyCons so they should do a remaster.