Yeah, make your game tied to something completely unique to a console, so we can never play it again without said console and accessories. Great idea.
Yeah, make your game tied to something completely unique to a console, so we can never play it again without said console and accessories. Great idea.
The sword swings are locked to an octoganol gate. Just use the right analog and a trigger for stabs.
I been meaning to replay SS, but was waiting for a potential port to Switch. Not sure if I should go ahead and replay now or wait
First post. Best post. Stay sharp era.Good, that game should only ever be played with motion controls. That's what makes it one of the best Zelda's ever made, why would anyone want it gutted?
Every time people are trying to bash SS for the motion control, the Jeff gestermann gif intensifiesHe's right.
And also a lot of peeps hate on SS too much. Soundtrack and story were some of the best in the series. Motion controls felt fine when it clicked.
Nintendo wouldn't greenlight such an expensive remake for the worst selling 3D Zelda wich is against the current formula they are using.Maybe part of the problem here is conflating remaster with remake.
A remaster of the game - HD upres, improved textures and lighting - would be extremely difficult to pull off if they wanted to remove the motion controls. They'd have to substantially rework the game, which isn't always the point of a remaster.
A remake of the game - created from the ground up for Switch with new technology - would be time-consuming and would command some of Nintendo's limited development resources, unless they outsourced it. But, in this case, it'd be easier to remove the motion controls because they'd be starting from scratch and recreating the game's locations, puzzles and story, rather than working within the existing game, if that makes sense.
There's nothing in Skyward Sword that the Joycons can't do (and the additional buttons/stick are ripe for some QOL additions, along with the more refined gyros that would make input reading much more accurate), but I think that it comes down to whether or Nintendo would want to make a core game like this without any chance of a handheld mode option. It's an easier decision to make for party games that are designed around the Joycon to begin with on forgoing portable play, but you can see why it would be a different story here. I've suspected that this is a big reason why we haven't seen anything on MPT yet, since Prime 3 is very much designed around a similar set of controls that you can't really do in portable mode without getting into outright redesign territory.Any chance we get an HD release for Switch? The joy cons could handle the motion controls right?
The problem with Skyward Sword was not the motion controls. They weren't great but they were fine. It was the awful pacing. The start of that game, with unskippable dialog, was like 4-5 hours and it was basically the most hand-holdyest tutorial ever.
I really disliked the story, its somewhat charming at first but then it becomes a puzzle fest with Fi chasing Girahim and Zelda until the very end were you fight Demise_Ganon.it feeds you too little for 40 hours and every npc below showing you the controls makes it feel like a platforming game.Its the worst 3D Zelda (still a solid 8.5) but it has the best story. I want it HD!
Yeah both TP and SS were awful at this. :^(
Yeah both TP and SS were awful at this. :^(
But SS combat and challenge was not a bore at least if you get used to the controls its pretty fun
I agree, SS main town was more fun and colorful than anything in Twilight Princess . Dungeons get saved for their motion controlled puzzles and challenging enemies, Ancient Cistern is one of the most memirable in the series , and the gust jar (?) Is a great item along with the time stonesPersonally, I enjoyed SS's dungeons and side quests more than TP's. And as far as Zelda stories go this, Spirit Tracks and Wind Waker are the only ones that I feel really fleshed out Zelda as a character (Though BOTW definitely made her feel more like a person too, just not to the same extent.)
He's correct. IIRC there were at least 2 modders trying to make the game playable without motion controls back in the day... pretty sure neither of them released anything because it ended up being unworkable.
Edit: yeah I think that 360 mod above was one of them.
If you have a decent computer, you should consider giving Dolphin a try.
I do, and been meaning too, but my internet cap is so low (150 GB) that downloading games is near impossible without a high bill.
What equipment do I need?That's also the illegal route :P
Dump your own copy! Hacking a Wii (or Wii U) is pretty simple, shouldn't take you more than a few hours.
My issue wasn't having to use motion to swing a sword, but to have to use motion where a button press would be simpler. I haven't played it in ages but didn't you have to actually waggle to swim and such? The bird controls were fucking garbage as well.
I don't think the sword or the bug net could be adequately done with a traditional controller, but it would be great if we could remap dumb motions like flapping your bird's wings or swimming.The motion control mapping was very recently completely reworked in Dolphin. It'll be interesting to see if that makes a significant change in the state of SS with a controller.
If you have a Wii, all you need is an SD card large enough to hold the game. Use LetterBomb to install the homebrew loader, and then run CleanRip.What equipment do I need?
I own the game already, just don't wanna pull out the Wii U from its grave to play it lol.
If you have a Wii, all you need is an SD card large enough to hold the game. Use LetterBomb to install the homebrew loader, and then run CleanRip.
If you only have a Wii U, and your Wii U is up-to-date, you also need an exploitable Wii game. The one you're most likely to already own is Smash Brothers Brawl.
Edit: Oh, and for Dolphin, you're going to want a Bluetooth Adapter, a Wii Motion Plus remote, and preferably a wireless/USB sensor bar, although the last item isn't truly required for Skyward Sword.