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lvl 99 Pixel

Member
Oct 25, 2017
44,705
I wanted to talk on a lighter note about a game and group of people that effectively saved my life more on than one occasion. Also want to know which older games people still enjoy on a competitive level and why. There are a lot of factors to why im still playing and watching this one in particular all these years later, and it feels like its somehow the best its ever been.

Recent Tournament Results
-Captain Falcon (wizzrobe) and Pikachu (Axe), neither considered top tier characters, placing first in super majors, as well as both taking 2nd at other majors.
-Zain was the first Marth player to win using solo Marth in 2018 since Ken back in the day.
-Amsa has 2 set wins over Hungrybox with his Yoshi
-New players having breakout performances and causing upsets in bracket (Albert over Hbox)
-Usually at least 10 different characters represented in top16 brackets. Your favourite character likely has at least one amazing character specialist including less used ones such as Game and Watch (Qerb). Mario (A Rookie) MewTwo (Taj) and even the lowest ranked character Kirby (Triple R) so there's no excuse to not follow their journeys.

v1W9TGx.png


I want to mention Axe in particular being the sole Pikachu representative of the top players and the lowest tier character to win tournaments. After being a top10 player for years he won the last supermajor and after following his journey since the early days was a pretty heartfelt moment that I can only imagine meant the world to him and everyone who helped him get there.

Isn't there a large barrier to entry for hardware and skill level?
Due to the accidental nature of this games competitive aspect, in the early days you would have learned largely from who you knew in person and going to events to get as much experience as possible, and while that's still important there are more tools than ever to make learning and playing accessible:

-If you're lucky enough to be in the USA you can make great use of Anthers Ladder, an online ladder designed for netplay sessions.
-Training tools such as the 20xx and Uncle Punch's training mode offer more training mode options than many multiplayer games out there and work on both console and pc
-Project Slippi, software that automatically records matches for playback and viewing useful statistics. This is used for both Netplay and Tournaments now.
-Huge amounts of tutorials and guides on Youtube and Smashboards as well as match vods of most past major tournaments.
-Play the physical copy using either a Gamecube or Wii. There are alternatives
-Your local scene will likely be very helpful getting you started or helping you with anything in particular. If not feel free to message me here or on Discord.

Is this still played and streamed on non HD, non widescreen? That seems really outdated in this day and age!
Via some impressive software engineering, tournaments can now broadcast in widescreen HD, as well as display detailed statistics post match without modifying the original hardware.

What gives this game seemingly endless depth and sustainability? Why don't people just play the new Smash games instead?
While the newer Smash games have a comparable competitive scene (which is also hype in its own way), this thread isn't about those in particular. Though Nintendo might have deviated from what drew people to Melee, a few indie games such as Rivals of Aether and Slap City have had some success, but where is the competitive depth coming from? This part would take a short novel to go into detail but a few things in particular, some of which stay true for other Smash bros games:

Analog inputs: Blocking in this game uses both analog direction and strength via the main control stick and Gamecube's analogue shoulder buttons. many moves can be angled or manipulated in an analogue sense. Movement speeds, movement in the air and type of normal that's thrown out depend on the direction and strength of the main stick. Dodging in mid air can be done in any angle, which can be used for recovering back onto the stage, sliding on platforms and mixing up your ground movement.
Damage % meter: Your characters damage changes how far they're knocked back, when they get knocked onto their backs and when they will do a much slower recovery move. This changes per character and per move, as well as individual moves becoming slightly weaker if they're used multiple times in succession which is a lot to remember.
No buffer: A lot of modern fighting games have a few frames of leniency for inputs. This mostly does not exist here, meaning every characters individual animations and actable frames must be learned and practiced. Doing something 1 frame early might mean your character just standing in place doing nothing, and in a game with an immense APM count and physics based interactions you're constantly being tested on your character knowledge and ability to push buttons. A constant and intricate execution check. The APM varies greatly by player, and reaches Pro Starcraft numbers.
Consistent Player agency: While being combo'd in most games it becomes almost a single player ordeal. Every time you're hit during Melee you influence both the trajectory and for the first few frames the ability to move your character slightly which can you help to escape.
Character differences: There are far too many to list, but essentially the games physics based fighting and mechanical depth has allowed new techniques to be discovered even in 2019. From small differences like weight, fall speed and jump heights to less obvious differences in move interactions, hitboxes, differences in shield size etc.
Physics Based Combos: Combos in Smash bros games are not predetermined inputs since there are so many variables at any point in time. Certain moves stun longer than others and some are faster, weaker moves that will chain together into stronger ones. For examples of how fast someone can be vaporized in these games.
Recovery Mechanics: Getting knocked off stage in a Smash game affords you a chance to attempt to recover. Melee was the last game in the series where not only did you have to be facing the edge to grab it, but you generally had to perfectly space your recovery because you will overshoot, and there is minimal snapping to the edge. Air dodging off stage meant losing your stock.

But what about Items and all the other characters and stages? Why do you all hate fun?
Casual SSB rules can be great fun....just not for competitive tournaments. While some characters are more tournament viable, items and a bunch of stages are turned off, this game somehow has more stage variety than even the newest Smash.
Thats not to say that competitive players dont find other characters and more casual style play to be a lot of fun. They're just not really an option for a level playing field.
Smash the Summit has wacky side events each event during the first days. The most recent included an around the world all characters, all stages, all items Iron Man between Axe and Mango. This was the first in person version of something they do every Wednesday on their Twitch channels, as well as other similar fun like RNG Thursdays with Pewpewu.

Useful Links:
axe.pizza redirects to axes Twitch stream (Mango and Pewpewu who were mentioned earlier)
Resetera community thread
The original Smash Brothers documentary that helped revived the scene and bring in new players such as Zain who has since placed first at a super major, defeating some of these legends in the process.
GR Smash. The biggest collection of themed videos from years of Smash clips.
The Reads is an entertaining youtube show where pro players make guest appearances
 
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TheDanimal

победитель победитель куриный ужин
Member
Oct 25, 2017
855
The competitive scene right now is in an awesome (thanks in part to Armada's retirement rip). There's so much parity! What a fun game to watch and play, truly timeless.
 

Stairmaster_

Member
Jan 27, 2019
267
Melee is so good. I feel like we're in a renaissance right now with how many unexpected wins we've been having.
 

Lady Bow

Member
Nov 30, 2017
11,298
Great OP! Melee has been even more amazing this year. Hope Wizzy and Axe can keep it up.
 

Elfforkusu

Member
Oct 25, 2017
4,098
Somebody give me/us the low down about where Brood War is these days. I don't follow that scene (I do follow melee), but these old games and communities that refuse to die are super fascinating to me.
 
Oct 25, 2017
4,466
I finally knuckled down and started practicing Melee after Wizzy won last month. I've enjoyed watching it for so long and it's such a fun game despite the learning curve. Great OP.
 

XuandeXun

Self-requested ban
Banned
May 16, 2019
344
I value what's left of my wrists, and I hate the Gamecube/Arcade Stick options available that are considered legal for serious SSBM play. They just aren't ergonomic for my hands, the Z button and the analog triggers in particular. I was able to take Brawl a lot more seriously, because there was a somewhat viable alternative with the Classic Controller/CC Pro, and because the technical skill barrier was low enough for me to sometimes get out of pools at a Midwest to Regional level.

I see the depth, I enjoyed it in college at a somewhat serious level, and I don't care for the drama that Melee and non-Melee Smash fans/players attract, but the technical skill barriers are higher than I wanted to climb.

As for old multiplayer games that I like to return to from time to time:

Unreal Tournament '99 (mutators/mods galore!)
The Battle for Wesnoth (if only to see where the modding community is these days)
The General (the game that got me into online 4X multiplayer, and is still available thanks to Wayback)
Risk II (2000 Microprose, has by far the best Risk variant in Same-Time Risk, has problems running on Win 10 though, probably due to SecuROM)
 

corasaur

Member
Oct 26, 2017
3,988
Seeing axe finally close out a major was amazing. that was such a good summit. Axe's levelup this year has felt crazy.
I do hope he gets another HBox win one day, though. I was also sad that he didn't manage to check Armada off the list before Armada retired. That one eclipse where axe-armada grand finals went to game 5 was glorious but it also hurt seeing it get that close.

aMSa's turn is next. he can beat hbox, axe, marths, falcons, and most spacies. he just needs to either get a little bracket luck to avoid experienced yoshi-killers like leffen, or to have an amazing day and remind those spaces that they're combo food.
 

Oscillator

Banned
Oct 30, 2017
1,787
Canada
As for old multiplayer games that I like to return to from time to time:

Unreal Tournament '99 (mutators/mods galore!)
The Battle for Wesnoth (if only to see where the modding community is these days)
The General (the game that got me into online 4X multiplayer, and is still available thanks to Wayback)
Risk II (2000 Microprose, has by far the best Risk variant in Same-Time Risk, has problems running on Win 10 though, probably due to SecuROM)

I still play Worms Armageddon (1999, Team17 / Microprose) occasionally. It's available on Steam (80% off for the next 24 hours!) & GOG (both cross-compatible with the original CD-ROM), runs fairly well on Windows 10, and the main server is still up. It's decently active, though it's been starting to wane with no major updates in 6 years.

Lots more info here.
 

Chaosblade

Resettlement Advisor
Member
Oct 25, 2017
6,596
Melee is sick. Great game and community aside from the largely manufactured Internet drama. And the future is bright as long as the scene can minimize Nintendo's influence. Slippi is a gamechanger and doesn't need to be relegated to locals and smaller sized tournaments.

I teared up when Axe won Summit, amazing person and player. He's had a great year and is easily top 3 right now. Nice seeing perennials like Axe and Wizzy actually winning events and knocking on the door for #1.

Also great to see the rise of the new players. IBDW is already proving he has the potential, his Summit bracket run after flopping in pools was incredible. Beat 4 top 10 players and Moky who has been on fire this year. Didn't place as high as Zain's awesome run a couple Summits ago, but what he did in bracket was way more impressive.
 

Scythesurge

Member
Oct 25, 2017
228
I wish snake would've made it into melee. Imagine 18 years of him messing about at competitions lol.
I similarly wish Sonic had made the cut. Would have been interesting seeing how fast HAL would've made him go, though he probably would've ended up low tier or something anyway.

Project M is cool because it takes the characters added in Brawl and applies a lot of the Melee mechanics to the game so you can kinda get an idea of how the characters would have been in Melee.
 

TimeFire

Avenger
Nov 26, 2017
9,625
Brazil
Melee is sick. Great game and community aside from the largely manufactured Internet drama. And the future is bright as long as the scene can minimize Nintendo's influence. Slippi is a gamechanger and doesn't need to be relegated to locals and smaller sized tournaments.

I agree. Nintendo isn't helping any tournaments and Slippi can take the game to even greater heights. It would be great if they either stayed away or authorized "mods"

On another note, I feel like we're in a second (third?) Golden age of Melee. The game and scene are really thriving, exciting and unpredictable right now. Here's to 18 more years!
 

Owl

Member
Oct 25, 2017
10,139
California
I played Melee competitively in college when we had a really good club for fighting games. We had biweekly that turned into weekly melee tourneys that pulled in 20-40 people. Continued a bit after college but kind of dropped it because I have no car so that makes getting to tourneys more annoying. That was maybe 2 years ago.

I do miss it when watching it on twitch though. I do want to get back into it soon now that i'm working in the Bay where there's a healthy scene for Melee. Though I'm terribly out of practice lol.
 

Firemind

Member
Oct 25, 2017
15,543
I miss Isai. Everyone's talking about Axe and aMSa but how is wizzrobe's C. Falcon game? Massive respect for anyone who mains him.
 

Deleted member 36578

Dec 21, 2017
26,561
The only older game in a franchise my friends and I still go back to time and time again is Saturn Bomberman. Out of all the other Bomberman games that have come and gone this one reigns supreme.
 

Maximus

Member
Oct 27, 2017
3,586
The only older games I still enjoy are Heartgold/soulsilver and the GB/GBC Zelda games.
 

Arzak

Member
Jun 21, 2019
206
Yeah I've gotten back into Melee as well! Started practicing pretty much every day like 3-4 months ago (after I was done with Ultimate) and have been enjoying it a lot. Unclepunch is a really amazing training tool and makes so much that was once pretty daunting to try and learn now pretty accessible.
 

Daouzin

Member
Oct 28, 2017
1,261
Arizona
Yeah I've gotten back into Melee as well! Started practicing pretty much every day like 3-4 months ago (after I was done with Ultimate) and have been enjoying it a lot. Unclepunch is a really amazing training tool and makes so much that was once pretty daunting to try and learn now pretty accessible.

Netplay won't work on my CPU no matter what I do, time to upgrade I guess.

But UnclePunch has helped so much. A lot I can practice on my own now. I'm spoiled though as I get to have Tai practice a couple times a month.
 

Arzak

Member
Jun 21, 2019
206
Netplay won't work on my CPU no matter what I do, time to upgrade I guess.

But UnclePunch has helped so much. A lot I can practice on my own now. I'm spoiled though as I get to have Tai practice a couple times a month.

Yeah, I haven't gotten around to netplay yet either...need a way to find some friendlies but netplay appears to be very promising on the whole. Praise GGPO and praise Melee's crazy community.
 

Bradford

terminus est
Member
Aug 12, 2018
5,423
I'm here for Melee as well. I don't think I'll ever be able to kick watching or playing it. It's just too good.

That being said, I missed both Summit and SmashnSplash due to work, and of course, they were the two craziest tournaments in quite a while, haha.
 

collige

Member
Oct 31, 2017
12,772
I'm glad that between Zain and Chudat's brief comeback MDVA is on the map

I miss Isai. Everyone's talking about Axe and aMSa but how is wizzrobe's C. Falcon game? Massive respect for anyone who mains him.
Wizzy is by far the best Falcon main to ever play the game. S2J and n0ne tend to be bigger fan favorites due to their flashy styles though
 

Anth0ny

Member
Oct 25, 2017
47,044
I miss Isai. Everyone's talking about Axe and aMSa but how is wizzrobe's C. Falcon game? Massive respect for anyone who mains him.

Wizzy is a top (5 possibly) player in the world today and has brought Falcon to levels not seen since Isai's prime. He's recently beat Hbox, Leffen, Mango and every other top player.
 

Mr. X

Member
Oct 25, 2017
5,495
Still try to keep up with game newton 3rd Strike and coop cup. I play this and would play VF5FS if it was on Steam, Sega.
 

Firemind

Member
Oct 25, 2017
15,543
Wizzy is by far the best Falcon main to ever play the game. S2J and n0ne tend to be bigger fan favorites due to their flashy styles though
Wizzy is a top (5 possibly) player in the world today and has brought Falcon to levels not seen since Isai's prime. He's recently beat Hbox, Leffen, Mango and every other top player.
I just watched the SNS5 top 8 and wow, this guy is skilled. The way he has patience in the Puff matchup is admirable too. I've seen so many Fox players go in and leave themselves wide open against Puff.

I'm going to pay more attention to tournaments now. Thanks for making this thread!
 

Dyle

One Winged Slayer
The Fallen
Oct 25, 2017
29,944
Westballz needs to come from behind and win a major now and all will be right with the world
 

Metaroo

Banned
Oct 25, 2017
423
The return of PP to Twitch has also been really cool. His analytical angle is something that isn't really popular on twitch as far as Melee goes, so his streams are an awesome breath of fresh air.

That and the PP memes.
 

Space Hunter

Member
Feb 12, 2018
280
Wizzy is a top (5 possibly) player in the world today and has brought Falcon to levels not seen since Isai's prime. He's recently beat Hbox, Leffen, Mango and every other top player.
Small correction, he has yet to beat Mango, who historically has been his worst demon. However, Wizzy clutched out his first win against Plup recently, so even with Mango it seems more a matter of "when" than "if".
 
OP
OP
lvl 99 Pixel

lvl 99 Pixel

Member
Oct 25, 2017
44,705
Somebody give me/us the low down about where Brood War is these days. I don't follow that scene (I do follow melee), but these old games and communities that refuse to die are super fascinating to me.

Id also like to know. Last event I saw live was the 2018 Exhibition for Remastered. Sometimes ill watch a bit of someone playing the ladder.
 

emb

Member
Oct 28, 2017
642
Yeah, Melee's great. Had been playing it since release day, started getting into more competitive side a bit before Brawl came out. It's crazy how much fun it still is to play the game. After all this time I'm still not even good. And the high level tournament results are the most interesting they've been in years.

Coming from Melee, it feels weird to see how beholden other games are to their developers. A new game or patch will come out, and the community just goes with it even if they don't like it as much. At the same time, and kinda relatedly, it's impressive how other developers support their scenes with prize money and such.

I play plenty of old games, but none of the multiplayer sticks out for me like Melee does. I was already into retro stuff, but I think Melee helped cement my preference for playing old stuff on CRTs and on original console when I can. Weird to me that people want to mod the game into widescreen or hd, but I love that we have things like Slippi replays, stats, and improvements like UCF.
 

Elfforkusu

Member
Oct 25, 2017
4,098
I miss Isai. Everyone's talking about Axe and aMSa but how is wizzrobe's C. Falcon game? Massive respect for anyone who mains him.
Wizzy has superhero-tier visual reaction time, which allows him to tech chase hapless players basically until they lose a stock. The joke is that he doesn't play Falcon, he plays Sheik. But the result is absurdly impressive, literally no one else (who plays) is physically capable of doing what he does.


Edit: if you want to see somone who could maybe be described as a modern Isai, check out some of n0ne's clips...
 
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jotun?

Member
Oct 28, 2017
4,500
In Melee (or any Smash game) what's the point of having the match time limit enabled? It seems like it just enables the use of dumb stall tactics