Probably since it's breaking all the replays, it has to have something to do with the mechanics of the game's functions.Title says balance changes will be made... where did we get that info from? Seems presumptuous.
As I mentioned, I have this same issue. It's a spotty issue that some have. The load times are pathetic for me. 30 seconds sounds about right.
Doesn't necessarily mean balance changes. It could be bug fixes that affect fightsProbably since it's breaking all the replays, it has to have something to do with the mechanics of the game's functions.
Same here. I haven't had a 30 second load time.Wait really? Are you exaggerating or is there something actually going on with your Switch? I say this because the load times are incredibly short in this game and I'm constantly impressed with it. I'm playing off the cart too.
true. but the mother 3 assets are probably with brownie brown/1UP, bamco would have a way easier time just googling than asking for the source material.To be fair, google image search is a lot easier than asking all these companies for the original art/sprites. Mother being a Nintendo 1st party IP is kinda weird to be doing this though.
You sure you not playing smash wii u?As I mentioned, I have this same issue. It's a spotty issue that some have. The load times are pathetic for me. 30 seconds sounds about right.
K Rool tooToon Link/Young Link could use nerfs to the almost non-existent landing lag. Like, god damn, this is insane.
How bad is it? Just got it delivered today; was hoping to play online mostly with a few friends.
Borderline unplayable for me and I have a good connection. I'm sure experiences varyHow bad is it? Just got it delivered today; was hoping to play online mostly with a few friends.
Title says balance changes will be made... where did we get that info from? Seems presumptuous.
Again, fixing glitches/bugs in characters or even slightly tweaking the underlying physics engine can also break replays. It doesn't solely have to be from balance changesIt's because it breaks replays. Replays breaking are because balances changes are made which cause the macro to play out differently. Even changing somebody's knockback or damage output by a fraction of a percent causes the automated replay to play out differently.
Again, fixing glitches/bugs in characters or even slightly tweaking the underlying physics engine can also break replays. It doesn't solely have to be from balance changes
Perhaps they could fix the lag of the costume changes? It's not a big deal, but would be nice!
How bad is it? Just got it delivered today; was hoping to play online mostly with a few friends.
Welcome to SmashNot a fan of reactive nerfs this early on. They should give it at least a month before they start doing balance changes.
Have you played him? His recovery insane and damage output is crazy good. Not to mention combos.
It's only been that way for 19 years lol
Your sass is a little misplaced, I think. They went into detail for everything on the 3DS/Wii U version as well, be it added features, more stages for 8-Player Smash, whatever. Then they'd lump everything everyone cared about into "Adjustments have been made to make for a more pleasant gaming experience."High considering they already had patch notes for the last update and this isn't Smash 4. And before anyone says "Bu-but none of the balance changes were listed" yeah, they weren't, because it wouldn't make sense to for a day 1 patch anyway
The Switch SD card bus is pretty limited in speed, to the point where its increase over physical is negligible. The internal memory isn't much better but it's at least noticable.
Please bring back Samus' grapple beam while charging a shot back. It was such a good move nobody ever expected.
I suspected they thought it was too cheap and nerfed it.
I keep wanting to do it and it makes me sad I can't :(
Which is hilarious considering people cry about the roller being OP in Smash lmao. It's like poetry, it rhymes.I hope Sakurai is ignoring anyone asking for buffs and nerfs at this point. It's as bad as people complaining about rollers being OP when Splatoon just came out.