They seem to be getting the message based on the representation in their newer projects.Knowing how out of touch Nintendo is as a developer and a company in general. I fear this will likely be a permanent problem for them.
I'd love to be proven wrong but I get the sense that Nintendo isn't a company that thinks deeply about racial representation. Maybe someday.
You think so? I might be out of the loop but what main characters have been POC?They seem to be getting the message based on the representation in their newer projects.
I never said main fam.You think so? I might be out of the loop but what main characters have been POC?
Ah ok, I guess I was thinking in the context of main characters.
More options compared to before is what I meant.Ah ok, I guess I was thinking in the context of main characters.
Rodin IS indeed in Smash Ultimate, sadly he is only an assist. Is he the only PoC in the game? I tried to find more but couldn't.PlatinumGames has several black characters that Nintendo can use:
Rodin
Loki (from Bayonetta 2)
Wonder Black.
I would love all these above with Elma and Twintelle.
I think you're getting way too bent out of shape with the "white hair" thing. Japanese even like giving ethnically Japanese characters non-traditional hair colors (and I don't mean crazy colors, but blond/brunette) which is why there are always so many arguments about anime characters being Japanese or white. Either way, Western artists do the same, with the biggest example being Storm from Xmen who we know is Kenyan, but has white hair for...reasons.
Most human characters in Xenoblade X are very clearly white. Vandham for example could not be possibly mistaken for an Asian man. Same with Gwin and Doug. On the other hand, Lin, Lao and Nagi are all distinctly Asian.Please don't misrepresent me. I was not saying I don't think Elma's black because "her skin color is too light". I simply feel she comes across more as Asian, and she doesn't give much to go on. I don't think her specific race is clear-cut to the degree of certainty other than not white. The tone I got from New LA was like America through a Japanese anime lens. Like America where most people are asian anime characters. It's weird. Originally the main city was going to be New Tokyo but they changed it to New LA. New LA was going to be a second Colony that crashed on Mira. Apparently they kept New Tokyo and it still crashed on Mira, but it's only mentioned. Remember Elma didn't just work with the US. The whole world came together and built arks. New LA is just where Elma ended up when the arks crashed on Mira after the space battle where she got separated from her co-pilot.
I just posted black characters I like and think would make good Smash reps. That they had dark skin was a coincidence. Disco Kid from Punch Out has lighter skin but I wouldn't pick him. Doc Louis is iconic.
This would be fine if there WAS race neutrality. Instead, everyone here is white. White is not neutral, and I personally find it very offensive that anyone would even consider things this way. Nobody is forcing Nintendo to include anything, they are pointing out that with a cast of almost 100 characters, the fact that they ( those that have race) are ALL white, is very concerning.I agree jokes are inappropriate, but I do like to voice my opinion on representation. And I feel like I have to care with thread while the pro force are allowed to shout from their lunges (basically, censoring)
Do you state that dismission of media representation in games is a racist argument by itself? Or a bad thing to do in general?
See, as a Chinese living in mostly white towns in the Netherlands (never caring for communities nor seeking for racial communities) I feel like I'm completely Dutch. If there are any other minorities around, everyone treats that person as Dutch first as well. However, if someone suddenly brings up race and asks me the same questions I've heard over ten thousand times like where i am from (born in the Netherlands), if I eat dogs (no, I'm raised in the Netherlands), how it is like in my parent's hometown (how do I know that, I live here) I feel isolated. So for me, I much more prefer the no-color approach as there is absolutely no room to brew any racism, whereas color differentiation can brew problems. If there are kind hearted color differentiation, there are also ill intended color differentiation.
This leads me to Smash. I just see game video characters. Media representation is the last thing on my mind. Why is bringing up colors a thing? Before this thread, I literally didn't even remember what color each character was. For me it's a game characters representation. Why does it have to be about race?
For me, someone who doesn't care if a game is full white, full asian or full black, bringing up race sparks the same fear as when someone starts pointing out I'm that one Chinese guy or someone starts pointing out that one of my colleagues is that one black guy. So I feel that forcing media representation as a valid argument and censoring those who oppose it more as an enemy to race neutrality than those who dismiss it. That's my view due to my background as living as a minority.
Storm is dscended from a line of priestesses who all have white hair and blue eyes. It's not lightning. They wanted the character to feature bits of multiple races.There is nothing being bent out of shape. I am pointing out a common trope in Anime/Manga that has not been well documented as far as origins or reasons for the look.
Storm is very easy lightning energy white pupils. In many early films like Bride of Frankenstein (1935) the use of lightning was depicted in the design of the hair with a white streak on both sides. White hair has been a thing associated with lightning and electricity for a long time in old Sci-Fi / Horror films. Storm has little to do with the Japanese White Hair on Dark Skin meme.
The same place black people often being the ones in yellow or blue (and consequently often having electricity based super powers) in western media comes from. The contrast with our skin looks good and is more striking than the same on paler people.If this is what people think black folks would like the represent them, I not buying that. We do have to seriously have a talk with Japanese creatives about where the White Hair / Black Skin meme comes from
Seriously, it is very clear how the devs built NLA and depicted asians if they really wanted Elma to be asian it is clear what directions they could have gone with her but dismissing Elma from being referred to as black seems to be the issue here so there must be another reason for her look. The problem I have is I might have liked XCX too much I remember I spent well over 2,000 hours in the game by the game clock. I remember the character creation screen and the first thing I wanted to do is try to recreate an Elma twin. She had some very unique features you could not totally get the same look using the character creator. Man did I try for hours though lol. I never did get to my MC looking like Elma.Most human characters in Xenoblade X are very clearly white. Vandham for example could not be possibly mistaken for an Asian man. Same with Gwin and Doug. On the other hand, Lin, Lao and Nagi are all distinctly Asian.
You are talking about Lore that is for the writer dude. I am talking about the art go look at some pics of Storm from 1975 to Present and get back to me on how it has nothing to do with lightningStorm is dscended from a line of priestesses who all have white hair and blue eyes. It's not lightning. They wanted the character to feature bits of multiple races.
You are talking about Lore that is for the writer dude. I am talking about the art go look at some pics of Storm from 1975 to Present and get back to me on how it has nothing to do with lightning
Writing lore and creating art and design are two different things.
No thanks. I'd rather have a black person with their own game, not some throwaway spot on a game with 75 characters. Gonna have to do better than "random black character with someone else's moves" to get your woke points.
I mean, you can't just make shit up. Lore and design go hand in hand in this case. Her eyes aren't blue because of lightning.You are talking about Lore that is for the writer dude. I am talking about the art go look at some pics of Storm from 1975 to Present and get back to me on how it has nothing to do with lightning
Writing lore and creating art and design are two different things.
Yeah the writers, the intent is more about the writers, how many writers do you think Storm had since 1975? We are all nerds and geeks about this stuff in some level so everyone wants to be right about the shit they know as *factsUnless you have actual evidence that was the original artist's intention, it's your headcanon versus that of the actual writers...
Here, so you don't think I'm making it up. Storm was exactly that in the beginning. Black but not quite Black.:Yeah the writers, the intent is more about the writers, how many writers do you think Storm had since 1975? We are all nerds and geeks about this stuff in some level so everyone wants to be right about the shit they know as *facts
I am not saying I know what the OG artist was going for 100% or do I care about what the writers wrote to explain her hair going by the visuals I can clearly see what they borrowed from. This is what you learn if you got to film school, this is what you learn if you go to art school, this is what you learn in design school. The History of Art and Design what makes something Iconic what makes it work. What made this film a classic?
I truly understand the dismissive nature of posting on here it is very easy to brush someone off because you disagree, I welcome your perspective and I am not telling people they are wrong.
I am not trying to hit people over the head with claimed facts, I am pointing out a design heritage where visual are borrowed and evolve from what came before. If you want a lightning user white hair works pretty well as a support of that idea design wise. There is a clear history of characters that came before Storm that had touches of the same design ideas.
I am just giving my perspective from an art and design perspective. You can try ton explain Storm's looks by what was written that she always had white hair because... But just go look at Storm and look at the many covers over the years how her story changed how her looks evolved and only her main theme carries over white hair and lightning a perfect design very Iconic you can't just boil her look down to some tribe and priestesses. The covers the movies she is in her visual look is iconic because the design reminds you of what her badass power is when she starts to use it.
Regardless of what the writers say her hair means, my point was that Storm's white hair in my perspective could very easily come from a design history of using white hair and electricity thus has very little to do with the Japanese trope that caused Elma's white hair. Her being from a line of white haired priestesses takes nothing away from what I said.
Yep. The people of NLA all have pretty explicit ethnicities. There is even a pretty major plot point regarding this, concerning how Lin and Lao have different perspectives due to their differing histories (Lao is effectively a first-generation immigrant whereas Lin is at least second-generation), but their connected origin highlights Lin's empathy for Lao's struggles.Most human characters in Xenoblade X are very clearly white. Vandham for example could not be possibly mistaken for an Asian man. Same with Gwin and Doug. On the other hand, Lin, Lao and Nagi are all distinctly Asian.
I mean it feels like an anime version, not that it doesn't have a mix of races. Like even Vandham feels based on this kinda of anime character:Most human characters in Xenoblade X are very clearly white. Vandham for example could not be possibly mistaken for an Asian man. Same with Gwin and Doug. On the other hand, Lin, Lao and Nagi are all distinctly Asian.
Elma looks more like Lao than anyone else, imo. Most people have explicit ethnicities but Elma doesn't.
Here, so you don't think I'm making it up. Storm was exactly that in the beginning. Black but not quite Black.:
those are your words I never raise an issue with your point I just gave a reply pointing some stuff out from my perspective.I mean, you can't just make shit up. Lore and design go hand in hand in this case. Her eyes aren't blue because of lightning.
The same place black people often being the ones in yellow or blue (and consequently often having electricity based super powers) in western media comes from. The contrast with our skin looks good and is more striking than the same on paler people.
It's the same reason that Japanese media also often gives us blue or yellow eyes to boot.
EDIT: The reason this doesn't bother me in the least is because Japanese people are ALSO a people with dark hair and eyes and give themselves a range of hair colors and eye colors they don't naturally have in their own media. It's an artistic choice they apply across the spectrum and not erasure.
Incidentally actual white people in anime are almost always blonde.
The majority of Smash's characters are Asian, in the same way that all the majority of anime characters are also Asian. I'm not saying the game doesn't have a serious problem with diversity and that it doesn't need more characters with diverse skintones but this isn't a fact that shouldn't be misrepresented on account of their creative origins.
Hehehe I am a fan of the pink haired anime characters lol. You make a good point there.
Hair color use to mean so much more in 1990s early 2000s manga, often used in the plot too. Now I guess I take that for granted so your reply is a great perspective on that topic, thanks.
I think a few pages back some posters talked about Asians in Smash, I don't think the list was very long at all. Which characters are on your list? Just curious.
What? That's not how that works.The list should include Mario, Link, Zelda, Samus, and a large portion of the others because they're characters created by Japanese people informed by a Japanese perspective. They're not white.
Okay (ignoring that the article you link to isn't supporting your point). So is this character black?
From a quick count, 42 are human or human-equivalent (ie homs or chibis) and 6 are humanoid or potentially human (ie Mega Man, Game & Watch, Inklings, Mii).Exactly what total number of characters are humans?? Not creatures or fantasy races
The list should include Mario, Link, Zelda, Samus, and a large portion of the others because they're characters created by Japanese people informed by a Japanese perspective. They're not white.
Okay (ignoring that the article you link to isn't supporting your point). So is this character black?
So you mean as a painter I can't paint white people because anything I paint would be seen as black like me because of my perspective?
I am not sure I can agree, as we are talking about video games these characters are from mostly fantasy worlds but I am not sure I can follow your idea but it is interesting.
I don't think you can consider the Zelda or FE characters Asian when they seem inspired by medieval European fantasy.
As well as both introducing more eastern analogues like the Sheikah and Hoshido.
Generally, you wouldn't not wrong, but in this case, most of the Smash characters aren't Japanese. The stylization makes it difficult to differentiate between asian and non-asian characters, which is why an American or European character shows up, they're explicitly blonde-haired and blue-eyed. All the Mario, Zelda, and Fire Emblem (sans Corin) reps are explicitly non-Asian, Mario, Luigi, and (presumably) Wario are canonically Italian while Peach embodies the B-H B-E trope, while Zelda and Fire Emblem take place in largely European-coded worlds.
got it, thanks for doing the count! I'm not much of a Nintendo fan and don't have interest in most of their IP, so I didn't knowFrom a quick count, 42 are human or human-equivalent (ie homs or chibis) and 6 are humanoid or potentially human (ie Mega Man, Game & Watch, Inklings, Mii).
Generally, you wouldn't not wrong, but in this case, most of the Smash characters aren't Japanese. The stylization makes it difficult to differentiate between asian and non-asian characters, which is why an American or European character shows up, they're explicitly blonde-haired and blue-eyed. All the Mario, Zelda, and Fire Emblem (sans Corin) reps are explicitly non-Asian, Mario, Luigi, and (presumably) Wario are canonically Italian while Peach embodies the B-H B-E trope, while Zelda and Fire Emblem take place in largely European-coded worlds.
I think the point they're making is like how in a lot of animes and games and such characters don't really look or act like who they are supposed to be and still come across as Japanese. Like when an anime has an episode set in America and the Americans are still super anime tropey. But they're still intended to be Americans so that's who they are.So you mean as a painter I can't paint white people because anything I paint would be seen as black like me because of my perspective?
I am not sure I can agree, as we are talking about video games these characters are from mostly fantasy worlds but I am not sure I can follow your idea but it is interesting.
And you think Nintendo designed Mario, Link, and Samus to be Japanese?No, characters obviously meant, designed, and stated to be a particular ethnicity would be black, latinx, or otherwise.
Fair enough with Peach, but Zelda still comes from a heavily European-coded world.Anime is full of blonde haired and blue eyed characters and full of characters inspired by western fantasy. Is Usagi Tsukino white? She's not really any different visually from Peach or Zelda.
You're right, with the majority being 97% WhiteWell, I think that people who care deeply about this are a small minority, and I believe that I represent the majority on this.
No, characters obviously meant, designed, and stated to be a particular ethnicity would be black, latinx, or otherwise.
Read the article I posted further up. The creators see their creations as Japanese, their initial viewers identify them as Japanese, and thus, they are Japanese. Their resemblance to "white" people is the result of western animation influencing their burgeoning animation, manga, and gaming industries and an attempt to stand out visually in order to be eye catching and unique-looking to Japanese audiences.
That's a touchy distinction to make. When the Sheikah were introduced, Impa inherited the name of a character from earlier in the series and resembled the other Hyruleans almost exactly. The Sheikah's more direct inspiration also comes from indigenous Japanese people like the Ainu, not Japanese culture as a whole. Fire Emblem has also had characters influenced and modeled around Japanese culture and norms well before Hoshido was separated as a separate kingdom.
Fair enough with Peach, but Zelda still comes from a heavily European-coded world.