What is the point of posts like this?No matter what people try to say, smash 5 (aka ultimate) is awesome!
Which sucks because this is the first game I've wanted to main her since meleeThis is kinda disappointing but I think I will get used to it. That said I did lose about 10 matches in a row online yesterday playing Shiek...I feel like she suffers more than most.
You're objectively wrong. There are other fighting games out there that drop input lag to low levels.Most games nowadays won't ever be Melee's input latency lol. It's high here, don't get me wrong but that's an unrealistic expectation.
Subjective, and how is it related to the topic of the thread?Well, many people have been trying to be negative all of a sudden. This game is a joy to play.
So, you're admitting you didn't come here to actually discuss the topic? Just to make a throwaway post and run?Well, many people have been trying to be negative all of a sudden. This game is a joy to play.
So, you're admitting you didn't come here to actually discuss the topic? Just to make a throwaway post and run?
Splatoon 2, their most important competitive game, has had input lag since day 1 and hasn't changed. Arms too. So probably they don't care / can't be fixed.
What kind of bullshit is this? The game literally just came out and people are saying that it feels sluggish or awkward, competitive players included. So you're saying that because people didn't complain enough in the pre-release, it's invalid?If it was a real problem, many people would have complained before (competitive fellas included).
The input buffering is what I'm imagining is the ACTUAL root cause behind the opinion shared by many here that Ult feels noticibly differentLeffen was looking into how the game handles buffering which is interesting
Interesting to note that C-stick does a direction+attack like a macro for arials which changes the momentum
That's unlikely. Pretty sure it's a Nintendo version of displayport -> hdmi conversion.Might this be result of essentially using the USB-C port as HDMI out? I could imagine that this introduces more latency which is a shame
The input buffering is what I'm imagining is the ACTUAL root cause behind the opinion shared by many here that Ult feels noticibly different
What kind of bullshit is this? The game literally just came out and people are saying that it feels sluggish or awkward, competitive players included. So you're saying that because people didn't complain enough in the pre-release, it's invalid?
You really want to avoid discussing the problem.
People are complaining and have been. The game has been out for 3 days now so people probably didnt know if it was the new engine or actual input. We now know it's the actual input. Coming in here to dismiss this because you like the game and dont like mean things being said about it isnt at all on topic or related to the discussion.If it was a real problem, many people would have complained before (competitive fellas included).
Not admitting anything because that's your assumption only.
Who in here said its unplayable? Are we only allowed to discuss matters like this when a game is unplayable? That's absurd.Well, some people already said that it may be a hardware problem not the game's fault. And by any means it's not unplayable.
Well, some people already said that it may be a hardware problem not the game's fault. And by any means it's not unplayable.
its largely intentional programming. Try dashing one direction and another right after and it will do the backwards dash half a second later. Alternatively try spot dodging and then input anything during the dodge and it will come out.
The input lag, input buffering, and questionable netcode are all compounding and make online play really clumsy.
There have been complaints since the leak dropped.If it was a real problem, many people would have complained before (competitive fellas included).
Wasn't this a thing with 4 too? I hated that stupid nonsense and there's no reason for this to be a thing.Leffen was looking into how the game handles buffering which is interesting
Interesting to note that C-stick does a direction+attack like a macro for arials which changes the momentum
Hmm, It must be somewhat bad because I feeling like I actually notice it, and I almost never notice these things. Especially when using the right stick on my pro, it feels like the input either doesnt register sometimes or theres a notable lag. Really strange.
It's pretty bad, but lots of fighters are shipping with high input lag this gen. Hopefully it gets patched.
I'm a Smash newbie. How reactions heavy is the game?
Right lol
??
I can't tell if the timing of moves is different or startup animations are longer, but I feel like there's input lag with the joycons. Moves I felt I could easily connect in the air before are ever so off in this
Also, it might just be me, but joycons wireless have very noticeable input lag. Maybe I should send mine in or something, because I love the game modes, but it just doesn't feel responsive with this lag. I guess I never noticed because no other game called for this level of control and the fighting games I've played (DBFZ) had combos so it wasn't as noticeable I guess
The AI is harder in this game.The game did feel harder for me than past games used to be, I figured the AI got faster or better.