The reason it feels that way to you is because your definition of Smash is way narrower than most people's. It's 1V1 no items, final destination, and everything else is a "waste of time". Nobody is dictating how you should play. I just find that a system that allows us to play the way we want at all, is better than a system that allows one segment of the population (that is not the majority), to play the way they want to at all times.
I agree these should not be mutually exclusive. For Glory can and should return as a compliment to these other game modes.
As you assert, more options is better, not worse. Which is why this system is superior, even if it currently comes at the expense of you getting what you want all the time.
In the meantime, I highly suggest using the Battle Arenas. It's very easy to create the exact conditions you want and find players interested in playing that way. It just means sometimes waiting your turn to play, which is exactly what you're arguing for. Letting everyone play the exact mode they want, even if it means long matchmaking times.
You really need to stop trying to insinuate that by picking a preferred mode of play that this means I have a narrow understanding for what smash is. Those two things are not AT ALL related and I can't tell if youre intentionally being obtuse to defend this system or if you really dont understand that. It has nothing to do with a narrow view, or how I think smash should play, or how I think others should play. I am saying if I pick a mode to play online, I should get that mode 100% of the time, just like every other online MP game does, not because I think this is how it SHOULD be played, but because I dont want to play the other modes like FFA or whatever else people are using to win cheeky matches and gain gsp. I have stated repeatedly that you should get your own search list under what Nintendo has given us. Notice I am not excluding anyone who wants to play smash a different way. I am saying no one should be forced to playing a mode they do not want to. It cant be this hard to understand and has nothing to do with what I think smash
should be. We fundamentally disagree on what system is better thats fine. But if they wanted to give everyone the entire parameters for searching for games they should have done so while still ensuring that they get exactly those games. This isn't how it has to be so theres no reason to defend it. It can offer everyone the full range of options while not tying everyone down to two modes and if it does that then I would hope we both agree thats a better system than either this one or the Wii U one. Which is what Im pushing for here.
We agree here but I think as I stated previously if they manage to just ensure you get the mode with your exact parameters we shouldnt have much of a need for a for glory mode, I would imagine.
Yeah thats the current alternative. Do you get gsp from battle arenas? I dont think necessarily think waiting for arena is what Im advocating here for, as for glory was able to get us into matches rather quickly and without having to wait for people to leave lobbies/depend on the host etc. Its a better alternative if it gives gsp and you can search in the background while waiting for your turn, I agree. Ive just read a lot of conflicting info on them to make the jump.
The anti-competitive player arguments do not work in this case. This problem goes both ways. Casual players who just want to have fun in a crazy stage with items in an FFA are being matched up with players way out of their league like Zero, looking for a 1v1, who absolutely don't care about the match and might just decide to disconnect. Players looking to do an FFA with items can end up being brought to an omega stage in a 2v2.
This "solution" sucks for all players, not just people looking to 1v1.
Bingo. Watching zero get matched up with casual FFA players this weekend, must have been a blast for those people. But then again Ive found the complaints from the casual community over the years to be completely unfounded because Ive never seen any competitive player ask that smash dictates the game completely to competitive or take away casual playstyles. Its really fucking weird.
I never said it did. But getting upset that a casually focused game doesn't have specific features for a competitive crowd is silly. It's not what the game is, as convenient as it would be. It is what it is.
To an extent I agree with you but the problem is, this current system is SO close to being able to cater to everyone had it not been for a handful of disastrous shortcomings. It could easily work that way above with little effort while also allowing the majority of people to play casually.
You can't be serious with this. Smash Bros. Ultimate's online failings have very little to do with Sakurai as a director. Smash is made to appeal to as many people as possible, and no matter how popular competitive Smash might be, that doesn't mean he's going to pigeon-hole himself into the demands of what still isn't exactly a majority of the audience. Ultimate has already made a bunch of advancements for the benefit of competitive 1v1s, and to continue singling out Sakurai as the problem of the series is an axe that's very much not worthy the grind.
Where have I ever said it shouldnt appeal to casual players? Where has any competitive player said that? Ive also never seen demands being made for elements that would ruin the casual environment. Its mostly casual players thinking that high end gameplay should be dialed back for no real reason because competitive players enjoy something they will never experience. Weve already gotten a game that appeases both audiences and for no reason this fabricated narrative fomented from Sakuri during the wii version that he couldn't appeal to competitive players and it wasnt meant to be a competitive game despite the fact the previous iteration catered perfectly to both. Its not a request for one at the expense of the other. And very much it is sakuri making this false dichotomy. Hes done since the wii and his stated version of smash is completely different from what a large subset want (and mind you, want without jeopardizing the way casual smash plays).