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MRORANGE

Nice thread btw :)
Member
Oct 25, 2017
3,567
UK
Sony what is going on?



Granted there is SNES compatibility issues with PS1 but a SNES classic can be tweaked. It's amazing how a system that is less powerful is able to give smoother performance than an official device by Sony.
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,580
I wonder how well the PSC will run games with retroarch. If modders made games run better than the official product that'd just be about perfect.
 

z0m3le

Member
Oct 25, 2017
5,418
The PSC is on par with a Raspberry pi 3. A pi 3+ actually has an edge, so this isn't really surprising. A35 CPU was made for smart watches after all.
 

Fularu

Member
Oct 25, 2017
10,609
The "power" of Android everyone!
This has nothing to do with Android

The nVidia Shield is a 150$ device that thoroughly smokes the PSClassic and provides near f'awless emulation up to the gamecube.

Sony cheapened out and instead of coding their own emulator like Nintendo did to take advatage of the lower spec hardware, theydid a pisspoor job

The PSClassic should be doing much better than the SNES one at emulating PlayStation games, it's borderline inexcusable.
 
Oct 29, 2017
4,721
This has nothing to do with Android

The nVidia Shield is a 150$ device that thoroughly smokes the PSClassic and provides near f'awless emulation up to the gamecube.

Sony cheapened out and instead of coding their own emulator like Nintendo did to take advatage of the lower spec hardware, theydid a pisspoor job

The PSClassic should be doing much better than the SNES one at emulating PlayStation games, it's borderline inexcusable.

The SNES Classic, in this video, is running the exact same homebrew emulator as what Sony are using in the Playstation Classic. PCSX ReARMed.

The difference in performance comes down entirely to the overhead caused by the PS Classic running on Android.

While I'm at it, the nVidia Shield also features the exact same GPU/CPU as the Switch, but doesn't perform even nearly as well; purely because it is running Android (and lacks the specialist APIs and such that Switch uses).
 

Fularu

Member
Oct 25, 2017
10,609
The SNES Classic, in this video, is running the exact same homebrew emulator as what Sony are using in the Playstation Classic. PCSX ReARMed.

The difference in performance comes down entirely to the overhead caused by the PS Classic running on Android.
No, it comes from drivers quality.

The Mali 400 GPU has good known drivers and has been used in portable android emulation devices for the past 8 years, the PowerVR 8200 is a different beast.

Which is why Sony cheapened out, they didn't develop a good enough gou driver for the release they are using
 
Oct 29, 2017
4,721
No, it comes from drivers quality.

The Mali 400 GPU has good known drivers and has been used in portable android emulation devices for the past 8 years, the PowerVR 8200 is a different beast.

Which is why Sony cheapened out, they didn't develop a good enough gou driver for the release they are using

The GPU wouldn't be a limiting factor in PS1 emulation, especially considering that it isn't rendering at a higher resolution, or doing any sort of filtering at all. It would be almost entirely CPU bound; and the CPU in the PS Classic is much better than the one inside the SNES Mini.

The Android overhead is the cause of the poor performance, as well as the framepacing issues.
 

J75

Member
Sep 29, 2018
6,617
How does one play ps1 games properly on the snes classic? I mean doesn't the snes controller have less buttons than the ps1 controller?
(No L2/R2 equivalent)
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
23,410
How does one play ps1 games properly on the snes classic? I mean doesn't the snes controller have less buttons than the ps1 controller?
(No L2/R2 equivalent)
You can use Wii Classic Controllers. The SNES Classic's controller ports are the same ones on the bottom of a Wii Remote.
 

neon_dream

Member
Dec 18, 2017
3,644
Watched the video. They look the same but SNES Classic controls better.

The framerate on the SNES Classic is lightyears better. The graphics look the same because they're using the same emulation settings on both, no filtering or uprendering.

Eventually hackers will replace the emulator in the PS Classic, I'm sure.
 

Vash63

Member
Oct 28, 2017
1,681
The GPU wouldn't be a limiting factor in PS1 emulation, especially considering that it isn't rendering at a higher resolution, or doing any sort of filtering at all. It would be almost entirely CPU bound; and the CPU in the PS Classic is much better than the one inside the SNES Mini.

The Android overhead is the cause of the poor performance, as well as the framepacing issues.

Once again the Nvidia Shield is a 3+ year old device also running Android and doesn't have these issues.

And driver quality can absolutely matter even in old game emulation - poor quality GL or VK drivers can absolutely destroy even low end games. Poor drivers can cause operations to run orders of magnitude slower than they should. Go read some of the Dolphin developer's rants about driver quality on Mali & Adreno GPUs for some examples, even Intel's Windows drivers have issues that make old GC games run poorly on graphics hardware many times more powerful than the GC.
 

Atolm

Member
Oct 25, 2017
5,829
PowerVR/Mediatek drivers source are still unavailable to developers? Because if so, there's not much that can be done.
 

Iichter

Member
Oct 29, 2017
1,345
It amazes how badly Sony treats their retro games, no PS1/PS3 BC on PS4, poor PS2 emulation (+ not compatible with original discs) and now that PS Classic disaster.
 
Oct 29, 2017
4,721
Once again the Nvidia Shield is a 3+ year old device also running Android and doesn't have these issues.

And driver quality can absolutely matter even in old game emulation - poor quality GL or VK drivers can absolutely destroy even low end games. Poor drivers can cause operations to run orders of magnitude slower than they should. Go read some of the Dolphin developer's rants about driver quality on Mali & Adreno GPUs for some examples, even Intel's Windows drivers have issues that make old GC games run poorly on graphics hardware many times more powerful than the GC.

The Nvidia Shield is orders of magnitude more powerful than the PS Classic. I don't know why you're bringing it up here. The Shield's main point of comparison is the Switch, and that comparison is not flattering for the Shield...

Here we have a significantly weaker piece of hardware outperforming a substantially more capable one; while running exactly the same emulator. The main difference? One runs a fork of Linux, the other runs Android...

PSX ReArmed is being used on SNES Classic?

In this comparison? Yes. It's the same emulator running on both machines.
 

chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,641
I'm shocked that the PS Classic is so bad. Like, I knew there were issues with its performance, but the video is pretty surprising. How close is that to the original game's performance back in the day? Because side-by-side with the SNES Classic, it's night and day.
 

ditusjack

Member
Oct 26, 2017
616
It's the same emulator on both machines...
Why are you saying this if you don't what you're talking about?
The Snes Classic is using PSCXRearmed CORE from Retroarch, the PSClassic is using a custom version of the STANDALONE that doesn't have half of the maintenance, fixes, patches the core version in retroarch has, stop spreading false information.
 

Fularu

Member
Oct 25, 2017
10,609
The GPU wouldn't be a limiting factor in PS1 emulation, especially considering that it isn't rendering at a higher resolution, or doing any sort of filtering at all. It would be almost entirely CPU bound; and the CPU in the PS Classic is much better than the one inside the SNES Mini.

The Android overhead is the cause of the poor performance, as well as the framepacing issues.
You have absolutely no idea what you're talking about
 

Mr. Fantastic

Alt-account
Banned
Apr 27, 2018
3,189
Look PS Classic and Fallout 76 you have to stop making me change my mind for who to vote in the "Biggest Fuckup 2018" thread.

Christ stop being such fuck ups.
 

Devilgunman

Member
Oct 27, 2017
7,456
This is really sad. The only good thing about PSC is that it looks nice. A nice PS paper weight. If you want an emulator box at that price, just pay a little more and get the Nvidia Shield TV.
 

BernardoOne

Banned
Oct 25, 2017
10,289
Imagine the sheer lazyness of Sony not even bothering to grab the most recent build from GitHub jesus
 

ss_lemonade

Member
Oct 27, 2017
6,659
The difference in performance comes down entirely to the overhead caused by the PS Classic running on Android.
Could the overhead thing also be something as simple as adjusting CPU governor? I don't know how existing versions of Android work, but on my Shield Portable with Lollipop, using the stock governor setting (Interactive?), I get random framerate hitches with ps1 games. It's extremely obvious with 60fps 2d games and retroarch's "sustained performance" option doesn't help or do anything. Switching to the cpu governor "Performance" though gives me perfect performance. It even increases turbo throttle speed by up to 100fps in some games.
 

goonergaz

Member
Nov 18, 2017
1,710
Yeah, the video uploader is wrong in his summing up of the reasons...clearly the PSC has more powerful hardware, not the SNES mini - he even says it to begin with lol