Discussion in 'Video Games' started by Robin64, Oct 25, 2017.
Updated, that was faster than I anticipated.
Would "extra_space" need to be uninstalled & reinstalled?
nevermind, he's done that thing again where updates are folded into an earlier release, so I assume there are no actual changes to extra_space
Oh damn, i will! :D
People got their NAND destroyed after too much playing?
Do the DBZ Butouden games and Hyper Dimension work now? Last time I checked NTSC Butouden 1 worked fine, but 2 and Hyper Dimension didn't. Yes, I'm talking about the NTSC (i.e. Japanese) versions in each case.
So, what is the procedure to update? I was on release "d".
So I don't see it in the OP. How do I upgrade to the latest version of Hatchi and not lose anything in my config or saves?
Hey Robin, just want to give a big thanks for responding to the old thread while making this one as well. You continue to be a big help.
As far as Terranigma goes, I probably won't be able to convert my Retroarch save to Canoe since I'm using an SFROM format. It still looks a big too complicated for me anyway, so it would probably be best to start over. It was only about 4 hours progress lost anyway, I could catch up to Chapter 2 pretty quickly.
That just leaves Treasure of the Rudras and Secret of Mana (with the improved translation patch) as games I really want to work properly. I prefer not using Retroarch since it introduces (a tiny bit of) extra lag and no rewind features.
I managed to update it by just restarting Hakchi (without the SNES connected) a couple times, eventually it told me a new firmware was available and I downloaded it that way.
But if you want an all in one NTSC+Font+CanoeFix patch, that's here.
Updated to 2.21f just now, is it just me or does the ui actually feel smoother?
Yoshi's Island seems to be fixed (no sound distortion on the menu screen), now to try some other game.
I downloaded Hakchi, unzipped it, copied the files into my original directory, overwriting everything when it asked,
Then, load Hakchi, flash custom firmware (you need to hold reset while powering on again for this)
It gave me some message about a checksum not matching which I skipped past.
Once it flashed the custom firmware again, I resynced then games.
It all worked.
The checksum message did worry me, but what the hell, I thought I could always reinstall the original kernel, but it all worked.
So is it a great improvement running Seiken 3 on Canoe over Retroarch?
And would I be able to keep my Terranigma saves from Retroarch if I changed/patched the rom?
Great job Robin!
I remember reading something that Hakchi has some sort of database that auto-sends games it knows don't work with Canoe to Retroarch. Is that true, and if so is there anything that needs to be done to stop it from doing so with the patched terranigma?
As a general rule of thumb, if a game runs natively it is better than Retroarch due to the rather severe input latency Retroarch introduces on here. (I am jealous of you if you can't notice)
Ah, so it just adds the retroarch argument? That's great, I was worried it did something under the hood. Cheers.
Yeah, cluster often just adds new fixes to old releases and bumps the internal version number (18.104.22.168 here). Has thrown me a few times.
You can see the internal version number of your hakchi in help->about
(From what I gather. Totally not an expert.)
Speaking of NAND degradation, uploading games via Hakchi and such should be pretty much inoccuous, right? I mean, it's only one write cycle per cell, so theorethically you should upload like tens of thousands of times to have any effect, correct?
Thank you Robin for all the work you put into this stuff. Love having those game fixes in the OP as well. Very keen to get SD3 running.
Are there special settings for MegaMan X2 & X3? The audio seems to accelerate randomly for me.
BTW; I made a few Switch-style icons before deciding I liked normal boxart better. If anyone is keeping an archive of these, feel free to download these and add them to it.
Well damn all my progress on Seiken 3 via Retroarch will be gone if I try to play with Canoe. Sadness.
On the other hand, Gaia runs great on Canoe outside of the black transparency issue on windows.
So I am updating to f and I get the checksum warning when updating the custom kernel. I clicked ignore it. Is that okay?
How do I know if this all worked?
Does Uniracers work with Retroarch?
Is there a patch or fix to get street fighter alpha working with Canoe?
Made a few Super Famicom boxarts for a few NP flashcard releases in Japan which never had a proper retail release, so I thought I might share them.
Too bad there is almost no HQ official artwork from those days.
So I've got a strange sound issue where certain songs mute out on specific notes. I've noticed it on both games built in (secret of mana), and others I've added (Super Mario All Stars, TMNT: Turtles in time). It's quite annoying and I have no idea what might be causing it. Anyone else experienced this?
The first SNESC I hacked was for a friend of mine, and I added a bunch of SNES and NES games. Then, when I hacked mine, I removed from the list all the games I wasn't interested in.
My friend is now coming back with his SNESC to install the new hakchi. If I do that, will having removed the games from hakchi mean his games will be removed too? Or do I just need to flash the custom kernel again without synchronizing and all his games will be fine?
What if he asks to add new games, will not having the games on the list remove the ones he has once I sync?
A shame there isn't a fix for the Hi-Res mode for a modified Secret of Mana with the variable width font exists yet.
Someone over that the Reddit released a patch that apparently works on a modified version of the game, but I tried it myself both on a headered and non-headered version and patch doesn't seem to do anything.
I suppose it's just a matter of time though.
Thanks. I'm not using the web installer, so I'm okay in that regard.
So, crap, I have to re-add all his games and boxarts or else they will be deleted on his system if I sync...
But I can flash the new custom kernel and his games will be intact, right?
Just make a seperate folder for his SNESC, then FTP into it and download the entire games folder to hakchi's games_snes folder. Then when you reopen hakchi, all his stuff will be there, ready to sync properly.
Ah, good idea. Thanks R64.
Did they ever figure out how to bring the NES mini's NES emulator on the SNES mini? (Not RetroArch)
Robin64 thanks man I'm blind totally missed the that game listed there.