Fighting games have been a big part of my life for the last decade or so, for better or worse. I've attended locals just about every other week for the last three years or so, made some of my best friends there, and I've played a ton of games. During all of this time, I've always brainstormed several ideas of what I would do if I were to make a fighting game. Well, starting yesterday, I've started to put some of those ideas to paper and learning how to implement them. I started learning unreal engine 4 and I've been watching a ton of tutorials on how to use it and how to properly code. I'm more than aware that this is a massive undertaking, fighting games are super hard to develop after all, but it's something I want to do.
I'm making a thread on this because I feel like putting it out there that I am working on a fighter will help keep me focused and committed, as I will now have to meet an expectation I have set for myself.
I don't want to divulge too much on the game as anything is subject to change, but I'd be happy to answer any questions anyone may have. As I develop the game, I'll share updates on this thread.