• Sidebar and Width settings will now no longer reset after 4 hours of inactivity! We have implemented a new system that will remember these preferences on each browser, for both members and guests. This allows you to choose different settings on different devices if you so desire.

So what’s a next-gen game look like?

Dec 19, 2017
2,647
#1
By this time last-gen we had Unreal’s Samaritan demo which turned out to be an excellent representation of what we could expect current-gen games to look like. Batman: Arkham Knight actually hit that level of fidelity and even past it in some areas. Are there are tech demos or anything that represents what next-gen games can look like?
 
Oct 25, 2017
1,215
California
#3
Honestly? The GPU difference between this gen and next gen aren't going to be major. You'll see more games hit a native 4k, and probably some more games hitting 60FPS because of a much better CPU and (I assume) Sony at least doubling down on VR. If it wasn't for the weak CPUs in the current gen, I wouldn't be shocked if "next-gen" games could continue to be run on current systems with reduced fidelity.
 
Nov 2, 2017
675
#4
That leaked Harry Potter footage is next-gen footage. I'd say it's generally representative of improvements in physics, particle effects, and lighting we're likely to see going forward.
 
Oct 27, 2017
1,549
Dark Space
#9
Somewhere a slight step above The Last of Us 2 and Cyberpunk.

This generational shift is not the 8x or higher leap in GPU performance we've historically expected. The death of Moore's Law is in effect super hard for consoles.

Especially since 4K is all the rage now. The leap was made too soon imo.
 
Last edited:
Oct 29, 2017
2,947
#11
I'm thinking the density Unity's Book of the Dead demo, but bigger scale world and with characters that outshine the environment.

Today even in the best looking AAA games characters from up close get more attention to detail any single environmental prop, so I imagine that will stay the norm.
 
Oct 25, 2017
7,359
Georgia
#12
To most people it has to cross that uncanny valley threshold I guess.

PUBG is something I would call a '''next-gen experience''', a complete increase of scale for a multiplayer shooter (Yes, MAG and Planetside existed but MAG's map design was incredibly small in comparison and Planetside is an MMO.)
 
Sep 1, 2018
390
Curitiba/BR
#13
Naah, it looks like a super refined Uncharted 4 (which is). I was watching videos from Uncharted 4 and I had forgotten how technically awesome that game is. TLOU2 does not seem that advanced if you think it will be released 3 or 4 years after U4 (even more with their new engine/new animation engine).
 
Aug 20, 2018
2,198
#14
we are getting diminishing returns in terms of visual fidelity at this point...i'll rather they use the additional computing power to boost framerate and AI....

having motion matching animation ala last of us 2 and For Honor seems to be what many AAA level games will be going for in the future...
 
Dec 26, 2017
151
Firelink Shrine
#15
Honestly? The GPU difference between this gen and next gen aren't going to be major. You'll see more games hit a native 4k, and probably some more games hitting 60FPS because of a much better CPU and (I assume) Sony at least doubling down on VR. If it wasn't for the weak CPUs in the current gen, I wouldn't be shocked if "next-gen" games could continue to be run on current systems with reduced fidelity.
most games will opt for 30 FPS with increased graphical fidelity. the games hitting 60 fps will be the same type as this gen (competitive, FPS, etc).
 
Jan 27, 2018
1,772
#16
We already saw them kinda, Star Citizen, probably Cyberpunk 2077, Harry Potter, i also question Ghost of Tsushima being a PS4 title with that draw distance & foliage.
PS5's GPU will be a small step up from what Xbox One X has.
 
Oct 25, 2017
2,243
#17
Naah, it looks like a super refined Uncharted 4 (which is). I was watching videos from Uncharted 4 and I had forgotten how technically awesome that game is. TLOU2 does not seem that advanced if you think it will be released 3 or 4 years after U4 (even more with their new engine/new animation engine).
I mean, most next-gen stuff isn't going to be much of a leap over that either.
 
Nov 7, 2018
450
#20
We do this "next gen cant impress" song and dance before the start of every gen until we see those next gen showpieces and everyone gets excited all over again.

PS4 and XB1 were already outdated back in 2013, there's no reason to think new consoles launching in 2020 won't be exponentially more powerful.
 
Oct 25, 2017
4,151
Belgium
#23
We do this "next gen cant impress" song and dance before the start of every gen until we see those next gen showpieces and everyone gets excited all over again.

PS4 and XB1 were already outdated back in 2013, there's no reason to think new consoles launching in 2020 won't be exponentially more powerful.
Yup. Same shit, different gen. Can't wait for the "death of the console!" dance to start again, too.
 
Jan 27, 2018
1,772
#24
We do this "next gen cant impress" song and dance before the start of every gen until we see those next gen showpieces and everyone gets excited all over again.

PS4 and XB1 were already outdated back in 2013, there's no reason to think new consoles launching in 2020 won't be exponentially more powerful.
Well to be fair, i don't think any next gen game comes close to Watch Dogs 2012 or Star Wars 1313, it's easy to get excited when devs show off what we won't actually get.
 
Oct 27, 2017
1,557
#26
Good question...

Nothing announced/upcoming looks better than what I'd expect current gen hardware to produce so I'm hoping to be wowed when we finally see something.
 
May 14, 2018
148
#27
Well to be fair, i don't think any next gen game comes close to Watch Dogs 2012 or Star Wars 1313, it's easy to get excited when devs show off what we won't actually get.
I thought Drive Club and Second Son looked impressive at the original PS4 reveal, and what we got was very very close to those.
 
Oct 26, 2017
1,621
#29
We do this "next gen cant impress" song and dance before the start of every gen until we see those next gen showpieces and everyone gets excited all over again.

PS4 and XB1 were already outdated back in 2013, there's no reason to think new consoles launching in 2020 won't be exponentially more powerful.
Unfortunate that the early next gen showcases like Watch Dogs and Deep Down weren't accurate representations. Even Epics original UE4 demo was downgraded.

I'm hoping for advancements in areas like AI, physics, lighting and environmental effects
 

potatohead

Banned
Member
Oct 28, 2017
3,889
Earthbound
#30
Tlou2.

Honestly. Looks like a Ps5 game.
Might say that now, until we actually see the PS5 first party games.

TLOU also looked quite a leap ahead of the prior Uncharted games, even though Uncharted was a looker as well.
Unfortunate that the early next gen showcases like Watch Dogs and Deep Down weren't accurate representations. Even Epics original UE4 demo was downgraded.

I'm hoping for advancements in areas like AI, physics, lighting and environmental effects
I think that's what we'll get

I'm very glad it's likely we will not see a large resolution increase. 4K or slightly higher internal resolution will likely be the same upper limit for next gen.

The CPU upgrades will be so very welcome too. AMD Ryzen and Vega/whatever is next are going to be great for next-gen.

Even for the inevitable PS5 Pro I'm glad that resolution bump will not be as much of an issue, so more GPU power can go into effects, shaders, particles, physics, animation, etc.
 
Oct 26, 2017
6,629
#31
For photorealism, it might start about last of us 2 level and go up from there. That's not going to be much of a graphical hook, though. for something that makes people sit up and say wow, I'm guessing a lot more collision, animation, and background activity. Should burn those extra CPU cycles till we get down to a nice cinematic 30fps.

Other than the physics and collision, maybe some next level VR games.
 
Nov 3, 2017
2,087
#36
i expect early next/cross gen games to look like the halo 6/death stranding/cyberpunk trailers. book of the dead probly also closeish. it would be great if the animation quality in TLOU 2 became common place but i dont expect that for quite some time
 
Sep 1, 2018
390
Curitiba/BR
#40
Given how Horizon and God of War looked this gen, I think we could reach this pretty easily next gen. Density of objects will be a big part of this level of realism.
Well, it "runs" on the Pro, but current gen. consoles definitely can't be able to run an entire game at this level of fidelity.

 
Feb 10, 2018
6,182
#44
Given how Horizon and God of War looked this gen, I think we could reach this pretty easily next gen. Density of objects will be a big part of this level of realism.
That demo can run on pro @1080p and on the X1x @ 1440p.

Will be easily achievable on next even with A. I and all the other stuff that is in a game.
 
Mar 23, 2018
1,201
#46
It's probably not going to be on the graphics, at least not that much, but on the amount of stuff going on, like a city populated with complex NPCs or physics... at least that's what I'm expecting. Anyway, I'm expecting textures and lighting to become the most noticeable change next gen regarding graphics. The change from last gen lighting to this gen's was cool.
 

Flux

Member
Oct 28, 2017
1,741
#50
OP, you should google Project Awakening. I'm pretty sure that's a next gen game.

Better face details than Cyberpunk 2077 and TLOU2, next gen will start this year.

Best looking beard, far better than Kratos' foil beard.