PlayStation Classic has a public key, is that for real? This is like a joke level of PS3 hack back in 2011....
Yesterday people were posting that buying a PS Classic for hacking was silly because it wasn't going to be busted open like this...
It's happened before.
The author of the emulator for Sega's Smash Pack on the Dreamcast officially leaked info to Echelon, the piracy group that cracked dreamcast games, so they could rip the emulator and release it online. Since Dreamcast games can't be read in normal CDRom Drives, it's not too obvious, but if you network a dreamcast to a PC and browse the disc, you'll find a file called Echelon.txt in the root. Inside is the following:
The final line which says "Respect uncle sonic" is why the Echelon release notes for the Genesis emulator says this:
...but yes, I don't believe Sony did this purposefully lol.
People saying that on, literally, Day 2 was really dumb. Like, the NES Classic took 59 days to hack. Have some patience y'all.
Not very and absolutely not. The Raspberry Pi 3 is more powerful than this.How powerful is this thing? Possible to do Dreamcast emulation or even gcn?
........they literally left the fkn key under the door mat. They threw you 16gb... like, let's be honest, no matter what they put in it, it was getting hacked. Why fight it and be stuck with a hard to hack shell with games no one asked for?
Not very and absolutely not. The Raspberry Pi 3 is more powerful than this.
........they literally left the fkn key under the door mat. They threw you 16gb... like, let's be honest, no matter what they put in it, it was getting hacked. Why fight it and be stuck with a hard to hack shell with games no one asked for?
They ain't that dumb..
Fk it, I'm going to pick one up tomorrow
The additional 7 empty gigs of space and open source emulator do make you wonder, don't they?
Or maybe they originally were going to include more games on this, I dunno.
All the ISOs of the 20 games combined comes at something just shy of 8Gb.
Add the UI, emulator data and save states and they probably had no choice but to go with 16Gb.
They went to 16GB but the thing is pretty full.
Gaadata is the folder with the games. There are only 782MB left, which makes me think they are bin/cue and there's no compression at all.
DarnNot very and absolutely not. The Raspberry Pi 3 is more powerful than this.
That's the size you have left if you compress every game. Like into a .pbp or something.
Sure, I don't disagree that it's not going to be a large margin, but there will still be a margin.That's a bold claim, if it is indeed more powerful, it's not by a large margin.
But no, don't expect Dreamcast or GC from this thing. Same goes for the RPi3 though.
Ah, gotcha. So there's only ~780mb of wiggle room left, and USB drives are mountable too.
Not a cute little silent box though.
Yesterday people were posting that buying a PS Classic for hacking was silly because it wasn't going to be busted open like this...
Wait a minute...I need some explanations.They went to 16GB but the thing is pretty full.
Gaadata is the folder with the games. There are only 782MB left, which makes me think they are bin/cue and there's no compression at all.
Per Shoshi in the PS Classic thread, someone got Doom to run on it.
Doom continues its run being the most ported thing in existed.
This.
Wait a minute...I need some explanations.
Aren't a .iso and a .bin/.cue roughly the same size?
I'm just caught off guard that there is so little space left.
ISO and BIN/CUE are more or less the same thing, they were saying that zero compression was used on the files at all. PBP (an official format used by sony on PSP/Vita/PS3) has compression and even a minimum amount of it wouldn't likely effect performance but could still drastically reduce the size of some of those games.
I haven't looked at the contents, but you have to remember that there are multiple very large games (FF7 is 3 discs, Metal Gear Solid is 2) with zero compression going on over 20 games I could see the space being completely used... but I'd have to go checking actual file sizes to be sure. FF7 especially has a ton of reused data between the 3 discs, so using PBP to store all 3 would have netted pretty significant gains in free space... but it wasn't really a concern of theirs I guess.
It does suck that there's no good way of making FF7 take up less space, the only thing different per disc are the videos.I just ripped my copy of FFVII this week-end and the three discs total size is 1.99GB
As for MGS, it must be something 1.4GB.
Any confirmation if we can actually delete games in the PSC? Rainbow Six and Syphon Filter must go, and probably a couple others now that I know that space is so scarce. Sure I will add a dongle, but I also want a good base line-up!
The official Sony PBP version of FF7 is 1.32GB which is a solid 30% reduced size.I just ripped my copy of FFVII this week-end and the three discs total size is 1.99GB
As for MGS, it must be something 1.4GB.
Nice to know that they cared so little about this product and put so little effort in that they couldn't even be bothered to put in any real security.
Not that it really matters anyway; these games have been pirated infinity billion times already and there are far better ways of playing them over this thing anyway. Don't even really see a point in hacking it at all TBH.
The official Sony PBP version of FF7 is 1.32GB which is a solid 30% reduced size.
And MGS is 780MB though I'd think MGS dumped is probably closer to 1.2GB which would put it also about 35%.
So assuming Sony had used PBP as the compressed format for the games, there would likely have been about 5-6 additional GB free... but again, they probably just didn't feel the need since the space was there anyways.
Wait a minute...I need some explanations.
Aren't a .iso and a .bin/.cue roughly the same size?
I'm just caught off guard that there is so little space left.
The PS Classic uses ISOs when the games have lots of .bin files like Toshinden. Others, like FFVII, use bin/cue. They're roughly the same size so still pretty big.
Converting them to .pbp should fix the size issues if you don't want to just use a big USB stick or something.
Yesterday people were posting that buying a PS Classic for hacking was silly because it wasn't going to be busted open like this...