.
Disagree, I just think the degree of difficulty is beyond what Sonic Team -- especially in its present form -- will ever be able to handle.Sonic in 3d will never work. The sooner people realise that, the better. It's too late now, though.
Don't get me wrong, I'm not saying it's bad, I meant that a few months ago I would have bet for a very different situation.Knack 2 is a pretty fun game. I have this game pre ordered I am still interested in playing it. The last 3d Sonic game I played was Sonic Colors.
Wonder if they can round up some fans to make a 3D game. Level design for these games peaked in Unleashed/Generations. Getting the game Tuesday still. Hope there are a few surprises in the modern/classic stages.
Except Generations was a good game and all they had to do was make that againSonic in 3d will never work. The sooner people realise that, the better. It's too late now, though.
Sonic in 3d will never work. The sooner people realise that, the better. It's too late now, though.
But cry cuz Sonic will forever struggle to evolve.
Everyone buy Yakuza 0 instead and pretend the hostess minigame is Sonic Forces.
It worked well in SA1 and in Unleashed/Colors/Generations. This revisionist history is out of control.
Nah, it's just that Sonic Team is a incompetent developer who can't do anything right.
Sonic Team can't even get Sonic to work in fucking 2D. Just because they're a bunch of fuckups, doesn't mean that "SONIC CAN NEVER EVR WORK IN 3D EVER".
SA1 is awful though.
get your eyes fixed :V
This is the truth.Nah, it's just that Sonic Team is a incompetent developer who can't do anything right.
Sonic Team can't even get Sonic to work in fucking 2D. Just because they're a bunch of fuckups, doesn't mean that "SONIC CAN NEVER EVR WORK IN 3D EVER".
I wonder what the famitsu reviewers say.
''Great game, speedy hedgehog, made my own character. 8/10''
This Sonic is aimed for adults with a hype story that opens with a serious development and has allies and enemies throughout the series gathering. [...] 9/10
The design that retains the deep replay value and challenges while catching up on the exhilarating and speedy feels are amazing, as it allows anyone to feel good when playing it. [...] 9/10
The dramatic [story] development is nice, since it once again recognizes the coolness of Sonic. The gimmicks that have excellent speedy feels, and the smooth transition from 3D to side-scrolling is also cool. Even in the same area, when the characters and gimmicks change you will feel a different sensation in playing it. [...] 9/10
Nah, it's just that Sonic Team is a incompetent developer who can't do anything right.
Sonic Team can't even get Sonic to work in fucking 2D. Just because they're a bunch of fuckups, doesn't mean that "SONIC CAN NEVER EVR WORK IN 3D EVER".
Hey, SA1 may be trash, but it's our trash.People like to pretend Adventure 1 was such a great/compelling game when it wasn't. It was press forward to play and the platforming was all lost. A lot of times you were watching Sonic just blaze through everything.
People like to pretend Adventure 1 was such a great/compelling game when it wasn't. It was press forward to play and the platforming was all lost. A lot of times you were watching Sonic just blaze through everything.
Sonic in 3d will never work. The sooner people realise that, the better. It's too late now, though.
The solution seems pretty clear at this point to get the series out of the hands of Sonic Team.
Another dev is going to have to fix Sonic at this point. 3D Sonic anyway.
It's optional, but that doesn't mean it doesn't influence how people approach the game or how things are designed. All of this can heavily impact someone's experience with a game, for better or worse.But... you can explore without worrying about the ranking. Getting S-ranks is optional, it doesn't punish you for not doing it.
No?People like to pretend Adventure 1 was such a great/compelling game when it wasn't. It was press forward to play and the platforming was all lost. A lot of times you were watching Sonic just blaze through everything.
5/10. At least Sega can call it a return to form for 3D Sonic on the box.
Hype story... Serious developments...
For those outside of the impressions/spoiler thread, the context behind this game ending up the way it was most likely came from an internal misfire (scrapped prototype post Generations and Lost World) and needing to scrap together a game out of asset reuse and anything salvagable, as well as injecting Classic Sonic back in for almost no reason. Essentially, ST had 2 years to make the game, since at the point of the reveal trailer almost none of it existed.
Even the CG reveal trailer looks to be a retooled City Escape from Generations. (Now known as Park Avenue)
Knack 2 is pretty cool, i got it free with the psn store glitch tho so ehm..... Yeah that might be why i thought it was enjoyable enough.Who would say me that I would expect for Forces a lower Metascore than Knack 2...
People like to pretend Adventure 1 was such a great/compelling game when it wasn't. It was press forward to play and the platforming was all lost. A lot of times you were watching Sonic just blaze through everything.
That's bad, but I'm pretty sure that's something that was fixed.Nah, it's just that Sonic Team is a incompetent developer who can't do anything right.
Sonic Team can't even get Sonic to work in fucking 2D. Just because they're a bunch of fuckups, doesn't mean that "SONIC CAN NEVER EVR WORK IN 3D EVER".