- Nov 7, 2017
Looks very good, but I'm disappointed because I expected something godlike from these devs
It's not even the first time they did that. Sonic Colors and Generations finally found a working 3D Sonic formula, despite their flaws. Instead of using that as a base, they do Lost World and then Forces -- which is basically a years-too-late follow-up to Generations except much worse.
Actual promotion of the campaign so people could see it?The campaign was failing hard, unfortunately. Only $13K pledged out of a $275K goal after more than a week. There was basically no chance it was going to make it, and I guess the devs decided to cut things short and (hopefully?) move to a new plan. It will be interesting to see what they have to say in the next update.
Seems odd to me, though. Proven dev who made a well-liked game, solid demo that shows the potential of this one... What more did people want?
100% this.Sonic Mania is in my Top Five Games of this generation, and is, IMO, the best 2D Sonic game of all time. Other than the pinching mechanic and a couple songs that don't hit the highs of others (and no Shadow for kicks), it's pretty much ... dare I say it.. perfect.
If Sega isn't funneling money to these guys for Mania 2, they really are lost.
But how does this even affect ST? It's not like they're making 2D Sonic games on consoles anymore. This just seems like an easy layup for Sega in general. By all accounts Mania sold well, and it's the most critically acclaimed Sonic platformer in several decades.
This thread barely got to two pages, not a lot of press and not a lot of buzz from audiences
I would love to know which publishers have a propensity to green light projects based on their own personal taste in projects versus what the numbers tell them will be a financial success. Anyone notorious for that?
Nintendo with Platinum games?