...do really want to play as shadow or fuck around in a sonic based CaC , if no then no. Even then buy it on PC so you can mod it
Middle mouth is best 1 billion percent.Basically 100% Middle Mouth for the Sonic characters. I know that's a divisive subject, but there's a lot of head-on Sonic shots in here.
It bugs me a little that the Luigi sequence doesn't have the usual Mario jump sound effects, even if it was just for the intro.
You're not alone though! I enjoyed Forces too.
I'm not sure I would call criticizing Forces "toxic" since, while I tend to try to be easier on it than most people, it is very deserving of the very commonly used title "aggressively mediocre."
Eh, I mean they were trying to do the Sonic Adventure thing again, changing the style and tone of the series. There was a lot cut out just to get the game out of the door, which we know about to some extent. (You can even trick the game into loading things like the cars in downtown, bits of Super Sonic, only one console version has the gondolas, etc.) They originally planned to do 4 versions of every stage, but ultimately only released 3. They planned additional campaigns for every single playable character, including Metal Sonic. There were going to be anniversary music packs. There's a multiplayer mode, and some hint that there was online play planned, and the hint that the Secret Rings minigames may have originally been designed for '06. They were very proud of their engine doing time-of-day changes in real-time, and they were experimenting with some form of VR, or at the very least first-person gameplay.
Oh, absolutely. 06 left some scars. I don't mean to sound like an evangelist for the game, my point was that it was ambitious, not good or well-executed or thought out.
That is how I'm feeling right now. I have no idea what they're doing and it just gets me more nervous (yeah lol)
Thanks for elegantly summing up how I feel.
I never said it was wrong to dislike this game. In fact, despite me enjoying the game, I still think it's flawed and it could've been much more enjoyable. I completely understand why people don't like Forces. I also understand that there are some people out there that don't take criticism of a video game that well, and they've mentioned "toxicity and entitlement", like I did, with different intentions. I've seen that myself. But that doesn't mean you should get so defensive at me because of that. We don't know each other at all. Besides, unfortunately, there are also some Sonic fans out there (not all of them, but more than I'd like to see) that have been very hostile to people who have enjoyed this game, and it has been very unwelcoming to those like me. And I mean "fuck you for liking this game, my opinion is fact and you're why we can't have better things" hostile. I've been on the receiving end of that many times. I just want people to criticize a game without being a dick about it. That's the toxicity and entitlement I refer to."Toxicity and Entitlement"? Apologies if our standards aren't so aggressively low that "can't even approach the game they made six years beforehand on prior-gen hardware" draws our ire. What snobs we must be.
It's ok if Forces captures your attention; I could see a lot of younger people in particular being hooked by the "My Adventures with Sonic" angle. But don't play victim because we call out a wildly disapponting game for being so to the apparent majority of us. Sonic Team, whoever designed this game, clearly did not have a good finger on the pulse of what was wanted and expected of them by 2017. That's not entitlement, that's "Hey, singular fans are now making robust and functional engines for 3D Sonic gameplay. And badly edited writing, a bewildering plot with multiple missed opportunities (Null Space), and surprisingly low production values aren't making up for that technical shortcoming. Please step your game up, or find someone who will."
TL;DR: Don't get mad just because we're past eating whatever they eventually decide to slop on the plate.
I never said criticizing Forces was toxic. I never even said "Forces was good". Just that "I enjoyed it". Hell, I've criticized the game as well. I just want to have a peaceful, mature conversation about this game. That's all.
They absolutely were. I think the general belief is the Team Attack Amigo DLC where you play as Tails, Blaze, and Omega was them scavenging the best of what they could finish. (It's worth noting they even slightly improved Tails' controls in this mode, but only this mode.)
Unfortunately this sentiment is all too common on Era (and heck, anywhere nerd stuff is being discussed). It will always exist. And the Sonic fanbase in particular will always be subdivided into groups that tolerate and defend praiseworthy aspects of the consensus mediocre games and those that will never find those games redeemable no matter what.And I mean "fuck you for liking this game, my opinion is fact and you're why we can't have better things" hostile. I've been on the receiving end of that many times. I just want people to criticize a game without being a dick about it. That's the toxicity and entitlement I refer to.
Sadly, you're very much right about that.
Forces was such a waste and felt like false advertising .Forces is a conundrum.
Forces on one hand is a mediocre pile of nothing, with half hearted appeals to multiple parts of the fanbase that largely don't work, makes mistakes from 2006, reuses entire level design structure from colors, and due to the length of the game and its levels ...doesn't feel like much of game.
On the other it has in combination with mania has pushed sonic down a road where they can't rely on the things they were relying on anymore. Half heart appeals don't cut, mania exists folks want the real deal of thier sonic preference. And boost? Folks are now tired of that. They gonna have to go with something else, and they have been kinda avoiding that. And if they do nostalgia problably adventure nostalgia because they seem rather fond of that these days.... they gonna have to go whole hog. And they have been avoiding that. Either way forward, they gonna have to do some shit they kinda don't want to do.
This nothing game of disappointment and redundancy is somehow also the thing that I feel broke various camels backs.
The things I would give to know, what in the hell sonic game is being developed right now.
I agree with everything you are sayingthe problems with forces had nothing to do with it being a boost game. it was a very bad boost game that was obviously scrapped together on top of lost world's movement rather than built on the unleashed/generations gameplay engine. it felt wrong and it moved wrong and the level design was awful.