- Oct 25, 2017
This (These ) game(s) has an interesting effect when the sonic characters do some special stuff. its like... cell shadey. The normal games these days kinda do it, but this is the best execution i think I have seen of it
All the sonic characters have that , its weird. I figure they would give em special socks or something. But...nah.
Sonic Mania took 2 years, no? 2020 would be 3 since the release of Mania, I think it's possible. Really interested with the 2021 game, though, as I don't see SEGA abandoning the Switch anytime soon. Maybe that game will come out for this gen, switch and next gen?They all look amazing.
Still. I wonder if there will even be a new Sonic game next year. Iizuka's statements strongly implied Sonic Team's next Sonic game will be in 2021, and it looks like a new Nights game might be happening soonish as well. I have no doubt Evening Star is working on a Sonic Mania sequel, but that won't be ready for a good while either. I'm going to guess no, there probably won't be a new game next year, but there will be teases.
I keep forgetting that this DLC was a thing lol.They absolutely were. I think the general belief is the Team Attack Amigo DLC where you play as Tails, Blaze, and Omega was them scavenging the best of what they could finish. (It's worth noting they even slightly improved Tails' controls in this mode, but only this mode.)
Unless you meant completely fresh themes, locations, etc, built uniquely for them?
This is exactly how I feel whenever 06 gets bought up as an example to dismiss evolving Adventure gameplay further. :/the problems with forces had nothing to do with it being a boost game. it was a very bad boost game that was obviously scrapped together on top of lost world's movement rather than built on the unleashed/generations gameplay engine. it felt wrong and it moved wrong and the level design was awful.
As of now, we got M&S Olympics in November, the mobile Sonic Olympics game next spring, and SEGA AGES Sonic 2 which remains undated. (M2, what’s the hold up? I’m starving here...)
What in the cold fuck did you just link meVillage Have you seen this?
DROPOUT.TV: No ads. No censors. Just funny. Join now. https://bit.ly/2TGKZDv Available WORLDWIDE. App available in Canada, New Zealand, Australia and the U.S...www.youtube.com
I believe two years, yeah. I doubt it's releasing next year, though. Evening Star only formed about a year ago now. Releasing it during the 30th anniversary makes a lot more sense and gives them much more development time.Sonic Mania took 2 years, no? 2020 would be 3 since the release of Mania, I think it's possible. Really interested with the 2021 game, though, as I don't see SEGA abandoning the Switch anytime soon. Maybe that game will come out for this gen, switch and next gen?
The Genesis mini was completely redone by them, so that slowed down AGES considerably.
I’m aware, it’s just that M2 has announced and released other AGES titles in the meantime after they initially announced Sonic 2 was coming over a year ago and have kept mostly silent on it since, not even providing an update at the TGS panel a few weeks back. You would think that a guaranteed best-seller like that would be prioritized over the others since they’re basically leaving a lot of money on the table by not having it up for sale by now. It’s just painful to have to wait so long for what’s sure to be one of the best versions of Sonic 2 ever released.
Yeah, that comment the M2 producer made about possibly adding new content to it has had me excited for the past year, but since then, not even a word about it, much less Saturn and Dreamcast games. This sucks. No one cares about Columns or Tant R or whatever shit they're releasing now.I’m aware, it’s just that M2 has announced and released other AGES titles in the meantime after they initially announced Sonic 2 was coming over a year ago and have kept mostly silent on it since, not even providing an update at the TGS panel a few weeks back. You would think that a guaranteed best-seller like that would be prioritized over the others since they’re basically leaving a lot of money on the table by not having it up for sale by now. It’s just painful to have to wait so long for what’s sure to be one of the best versions of Sonic 2 ever released.
Harsh but true. lol I’m just hoping that all of this extra dev time has been spent to truly make this THE definitive version of Sonic 2. Build off of the 3D Classic version and throw in the extras from the Whitehead version, and you’ve got the best iteration of the game, hands down. I’m super excited to see what M2’s done with it.Yeah, that comment the M2 producer made about possibly adding new content to it has had me excited for the past year, but since then, not even a word about it, much less Saturn and Dreamcast games. This sucks. No one cares about Columns or Tant R or whatever shit they're releasing now.
The title caught me off guard lmao. I stand corrected.
This is where i'm at.I'd be surprised if we got Mania 2 at this point. I think Evening Star was hiring for a 3D action game a month or two ago. I doubt it's Sonic related. I think they're moving on and would rather prove themselves in other ways than become known as the "team that makes classic-style Sonic games."
Granted, Sega could still publish something called Mania 2 without them...
Statue is good model but the gun....ooof
Cute fun video . Though its funny because none of those characters werre actually there, so I guess infinte decided to dress like captain ginyu and made friends with his powers because he was lonely and no one would hang out with him.Statue is good model but the gun....ooof
Village, how's this
Sonic will face foes both old and new... But this time Eggman has made the proper preparations and he has recruited the best elite team of Eggman Empire: the...www.youtube.com
Sega isn’t in nearly as desperate of a position now as prior but ironically that also means that they don’t need to depend on crapping our low budget Sonic games at 60 USD to generate revenue, AND that the franchise has been abused for so long that it no longer has a big enough sales ceiling to be worth a real gamble.Reading between the lines I honestly think Sonic is dying. I don't mean to be alarmist but if you look at the way ex developers and current developers talk about the series it sure seems that way. Budget titles, long time creator (Iizuka) being credited as the only reason the series is alive, current developers constantly telling us how much they had to fight for animations, merch, physicals...
We all know Forces was a flop, but I'm not so sure Mania did that well. At least in relation to how good it was. I mean it was only 20. And that can be attributed to the current negative reputation as opposed to people not liking it
Even Crash and Spyro have leap frogged into best sellers.
They've dropped bad games before but it's kinda remarkable how fast they made games. But with new hardware and tech, games are taking even longer to make and more expensive. 4 years and they dropped forces. It will be 3 or 4 years minimum to the next game and ps5 and xbox are coming next year.
How is the next 3D game gonna be good with no funding. Man honestly I think it's curtains for the hedgehog. Or we are dangerously close to the point.
GI.biz said:Operating profit rose 30 per cent in Sega's games business in the last fiscal year, despite the company launching fewer titles than it had originally planned.
Sega's financial documents mentioned several Packaged Games as key releases for the year, including Sonic Mania and Sonic Forces. It also noted that Persona 5, which launched outside of Japan during the fiscal year, has now sold more than two million units.
They don't release exact sales figures, but you have to expect that releasing at $15 ($20 now, with Plus), along with the increased buzz around the game, it had to have better penetration than your average Sonic game.The packaged games results show that Sega benefits from a slightly slimmer line-up at retail. The publisher released 16 titles in the first half of its current fiscal year, whereas it published 21 in the same six month period a year ago. Despite a smaller release slate, the publisher sold 8.65 million units during the six months, up from 4.65 million copies year-on-year.
This is thanks primarily to the strength of Sonic Mania, which the company proudly declared has the highest Metascore the series has seen for the past 15 years. It also highlighted Total War: Warhammer 2 as a key launch and sales driver.
Nintendo doesn't have experience with handling something like 3D Sonic though.
I don't actually think 3d sonic is as difficult as Sega has made it.Yeah, I've noticed this gen that Sega have been spreading more attention to other franchises than before compared to previous gens where their reliance on Sonic was pretty evident.
Nintendo doesn't have experience with handling something like 3D Sonic though.
Why would it's character design be relevant. I think Sonic can survive as a brand sure, but I just don't see the 3d games surviving at this rate.